As mentioned in the title, I'm trying something a little different with this list to what I usually do - I've been having some fun with Cursed Blade recently, but wanted to give Strife another go.
Battalion Detachment - 2000pts - 8CP
HQ
Master Succubus with Archite Glaive and Blast Pistol - 95pts
- Warlord: Competitive Edge
- Relic: The Dancer's Edge
- Combat Drug: Adrenalight (+1 A on Charge/HI)
Succubus with Archite Glaive and Agoniser - 80pts
- Tolerated Ambition (-1 CP): Blood Dancer
- Prizes from the Dark City (-1 CP): The Triptych Whip
- Combat Drug: Adrenalight (+1 A on Charge/HI)
Succubus with Razorflails - 80pts
- Tolerated Ambition (-1 CP): Precision Blows
- Prizes from the Dark City (-1 CP): Dark Lotus Toxin
- Combat Drug: Adrenalight (+1 A on Charge/HI)
Troops
10 Bloodbrides (1 each of HG, RF and S/I; Hekatrix has Power Sword and Splinter Pistol) - 175pts
10 Wyches (1 each of HG, RF and S/I; Hekatrix has Power Sword and Blast Pistol) - 150pts
5 Wyches (Hekatrix has Power Sword and Blast Pistol) - 70pts
5 Wyches (Hekatrix has Power Sword and Blast Pistol) - 70pts
5 Wyches (Hekatrix has Agoniser and Splinter Pistol) - 65pts
- Combat Drugs: the Bloodbrides and all units of Wyches have Grave Lotus (+1 S)
Elites
5 Incubi - 90pts
Fast Attack
5 Hellions (Helliarch has PGL) - 90pts
5 Hellions (Helliarch has PGL) - 90pts
- Combat Drugs: both units have Painbringer (+1 T)
Heavy Support
Reaper - 170pts
Flyer
Voidraven Bomber with Void Lances and Voidraven Missiles - 190pts
Dedicated Transports
Raider with Dark Lance, PGL and Chain-Snares - 115pts
Raider with Disintegrator Cannon, PGL and Chain-Snares - 110pts
Venom with 2 Splinter Cannons and Chain-Snares - 90pts
Venom with 2 Splinter Cannons and Chain-Snares - 90pts
Venom with 2 Splinter Cannons and Chain-Snares - 90pts
Venom with 2 Splinter Cannons and Chain-Snares - 90pts
One of the key things I've dropped from my list is the two squads of Reaver Jetbikes I usually run - while I've found them fun to use, they haven't been as useful to me as I would have hoped, and are usually dead turn 1, if not turn 2. Plus, them not being Infantry means that they aren't as useful to me in-game as Hellions are.
I will hopefully be testing this list on Wednesday, but as before, any comments or insights are greatly appreciated.