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| 2k all comers | |
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Torpedo Vegas Resident Shadowseer
Posts : 512 Join date : 2011-05-15 Location : Santa Rosa Beach, Florida
| Subject: 2k all comers Wed Mar 21 2012, 19:08 | |
| I've been using this list for about 6 months, and I figured I'd ask you guys what you think of it. My have about a 50/50 record using this list.
Archon with Agonizer, Shadowfield, Combat Drugs, Ghostplate, Haywires
Haemonculus Haemonculus
ELITES: 4x Trueborn with Blasters venom with additional splinter cannon
7x Bloodbrides, Syrenizor, Haywires Raider with Flickrfield, Grisly Trophies
Troops:
10 Warriors, blaster and splinter cannon, on raider, with Dark Lances and flickerfield, splinter rack
5x Warriors with Blaster, Venom with extra Splinter Cannon
5x Warriors with Blaster, Venom with extra Splinter Cannon
5x Warriors with Blaster, Venom with extra Splinter Cannon
9x Wyches,Hekanizor, Haywires Raider with Dark Lance, flickerfield
9x Wyches,Hekanizor, Haywires Raider with Dark Lance, Flickerfield
Heavy Support:
Ravager, flickerfield, shock prow
Ravager, flickrfield, shock prow
Razorwing with Disintergrators, Splinter Cannon, flickerfields
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| | | MrBrokenAzs Kabalite Warrior
Posts : 116 Join date : 2012-02-18
| Subject: Re: 2k all comers Thu Mar 22 2012, 03:51 | |
| I like the build, seems have solid for an all comers. Only think i would do, and its just a matter of personality, take 9 brides, instead of 7 with 3 shardnets. It created a high threat unit against every type of enemy against everything, and can be used as an amazing HQ MC hunter and with the syrenizer it add a hard hit to the minus attacks. On a single creature such as daemon prince or a nidzilla, it gives them -3 attacks. Against troops or termies you can get -3, generally -6 and i get -9 attacks often, just on how you can get them into CC. They are my main hunter units, from killing belial and 5 termies with FnP or just simply for the ability to swamp down a MC for 2-3 turns as you slowly kill them. Just my person feel all wych/brides should have nets unless with a succubus than its 4 Hydra in a squad. Enjoy my small wall -Azs | |
| | | Darkgreen Pirate Sybarite
Posts : 302 Join date : 2012-01-06 Location : The Great White North
| Subject: Re: 2k all comers Thu Mar 22 2012, 04:44 | |
| Do you find you use the Splinter rack on the 10 man raider squad? Bydropping it and the shockprows on the ravagers, you get necrotoxin missles on the razorwing maybe? That or a couple of key nightshields. Just a thought. | |
| | | Massaen Klaivex
Posts : 2268 Join date : 2011-07-05 Location : Western Australia
| Subject: Re: 2k all comers Thu Mar 22 2012, 05:35 | |
| I find little point in upgrading the missiles on the razorwing. I am also not a fan of nightshields but I could see some value fir the heavy support choices | |
| | | Baron Tordeck The Helfather
Posts : 1872 Join date : 2011-02-28 Location : In your Nightmares
| Subject: Re: 2k all comers Thu Mar 22 2012, 15:05 | |
| - Torpedo Vegas wrote:
Archon with Agonizer, Shadowfield, Combat Drugs, Ghostplate, Haywires, Clone Field
Haemonculus Haemonculus
ELITES:
4x 3 x Trueborn with Blasters venom with additional splinter cannon
7x 9 x Bloodbrides, 3 shardnets, Syrenizor, Haywires Raider with Flickrfield, Grisly Trophies
Troops:
10 Warriors, blaster and splinter cannon, on raider, with Dark Lances and flickerfield, splinter rack
5x Warriors with Blaster, Venom with extra Splinter Cannon
5x Warriors with Blaster, Venom with extra Splinter Cannon
5x Warriors with Blaster, Venom with extra Splinter Cannon
9x Wyches,Hekanizor, Haywires Raider with Dark Lance, flickerfield, shock prow
9x Wyches,Hekanizor, Haywires Raider with Dark Lance, Flickerfield, shock prow
Heavy Support:
Ravager, flickerfield, shock prow
Ravager, flickrfield, shock prow
Razorwing with Disintergrators, Splinter Cannon, flickerfields
my changes in green | |
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