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 1850 GT list

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dakotastyles
Slave
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Posts : 8
Join date : 2011-12-21

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PostSubject: 1850 GT list   1850 GT list I_icon_minitimeMon May 14 2012, 09:34

any ideas on how to make my list better? I'm planing on entering a GT my local game store throws in september. I am also in the process of play testing! also note that vect and a haemonculus goes in the wyche squad and other haemonculus goes with incubi

HQ- Vect

HQ- Haemonculus w/ Shattershard

HQ- Haemonculus w/ Liquifier gun

Elites- 7 Incubi
-Raider w/ Nightshields and Flickerfield

Elites- 4 Trueborn
x4 Blaster
-Venom w/ Splinter Cannon and Nightshields

x4 Troops- 5 Warriors
x1 Blaster
-Venom w/ Splinter Cannon

Troops- 8 Wyches w/ Haywire grenades
x1 Hydra gauntlets
- Hekatrix w/ Agoniser
-Raider w/ Nightshields and Flickerfield

x3 Heavy Support- 1 Ravager w/ Flickerfield

total = 1843
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Azdrubael
Incubi
Azdrubael


Posts : 1857
Join date : 2011-11-16
Location : Russia

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PostSubject: Re: 1850 GT list   1850 GT list I_icon_minitimeMon May 14 2012, 10:31

This list lacks reliable way of dealing with mass transports, therefore any mech IG or Wolves will be a damn hard matchup.

Also if you will meet GK (and you will) neither Wyches, nor Vect, nor Incubi will prove especially good.
Draigowing is a bad matchup for them, they are not able to defeat Paladins and Purifiers.

Basically against any shooting list you are placing both Wyches and Incubi in reserve or you will lose them both first turn cause they have target size of a scyscrapper painted at them.

With Dark Eldar you dont want to throw everything in one basket, cause we have a really squishy baskets.
If you do throw points in one basket that must be unit that can survive both shooting and assault. T3 Raider mounted squads are not one of those.

You are either making cloud of equal threat targets, or you hide high threat targets in reserve/use them at first turn, Razorwing is the perfect example of this. Treat your overcosted raider assault squads like it.
We just cant do it because of how easy it is to dispose of them.

Later im not especially hot on Venom Warriors either, their blaster rarely seems to do anything, so it was wiser to just switch for 3man Wracks in venoms.Thats a lot cheaper, and a 15 wracks aint shabby in assault either.


What i found about assault oriented characters, be it simple archons or crazy point SC, is that they dont really want to start with their assault squad. The best place for them is simple Venom with 3 wracks. We are one of 2 codexes that have 2+ invulnerable saves, their bearers can theorethically take any squad by themself, and for sure can take MSU squads that you will also see often.
And if you have a really hard target you can align with any squad you chosing ( that will have pain token already) to combine to really punch in your face unit that have Furious Charge from the start.
Thats far better then have 400 point raider that will be blown from the sky 146%.
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kenny3760
Sybarite
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Posts : 462
Join date : 2011-06-15
Location : Inverness Scotland

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PostSubject: Re: 1850 GT list   1850 GT list I_icon_minitimeTue May 15 2012, 01:21

Well I'd look to get the incubi some grenades for starters.

You only have 11 AT platforms of which 6 are single shots and 4 of those are blasters in warrior squads, so I reckon you have a problem inthis department.

I think Vect is THE liability here, too many points in a single assault unit with the wyches and heami. If that unit doesn't make it to combat and I can't see a reason why it wouldn't be shot off the board in the 1st turn then theres 600 points footslogging. Even with FnP and a bit of wound allocation shenanigans it's the walking dead. There are not enough other significant threats to persuade anybody not to eliminate this threat before even glancing at what else is in the list.

I'd dump vect get a cheap archon and reduce the incubi to 4 as a starting point. I'd get some more viable AT threats in there instead of the warriors, probably a couple of units of 7 wyches with haywires and FnP in raiders. An dgiven the rest of the list another unit of blasterborn, but I'd make them 3 strong instead of 4.
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PostSubject: Re: 1850 GT list   1850 GT list I_icon_minitime

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