So we are going to have a few games with me friends, rolling the deployment and objectives before the actual game with prefixed lists. As in normal campaigns, unites will be able to advance. So without further adduce, my composition:
Kabal of the Piercing Fang(2005pt)
Archon Du Couteau - 120
Combat Drugs, Agoniser, Ghostplate, Clone Field.
Incubi - 199
5 Incubi, 1 Klaivex, Onslaught,
Raider - 85
Night Shield, Flickerfield, Enhanced Aether Sails, Disintegrator
Incubi - 221
6 Incubi, 1 Klaivex, Onslaught
Raider - 85
Night Shield, Flickerfield, Enhanced Aether Sails, Disintegrator
2 Voidraven Bombers - 285 each
4 implosion missiles, Night Shield, Flickerfield.
Razorwing - 185
4 shatterfield missile, night shield, flickerfield
2 Wytches - 144 each
9+1Hekatrix, Shardnet, Hydra gauntlets, Agoniser
2 Raiders - 85 each
Night Shield, Flickerfield, Enhanced Aether Sails, Disintegrator
2 Warriors - 60 each
5 warriors, one with blaster.
I await all thoughts, but before someone says i dont have the number of darklight weapons - it is because i found out, that i didnt win games with them. Yes, they are good at hacking vehicles, - A+ against Landraiders - but i dont need that meny, spechially that most is on a fragile av10ot platform, or is just 18" in range. The voidravens and the razorwing will do enougha gainst mechs, while the rockets...well lets just say they hackall but termies open.
As to why i transport the incubi in Raiders: venoms lack ap2 weapons and sails and only cost 5 pt less for that, ok with a built in flickerfield. But a 5+ invul doesn't add up to an ap2 weapon.