Hi!
Comments and criticism on the following list are very much appreciated. The things I definitely want to keep are the Coven units (Haemo, Wracks, Grots), although the shape and load-out of each unit is open for discussion.
HQ:
Baron Sathonyx
Haemonculus, Liquifier Gun, Shattershard
Elite:
4 Grotesques, Liquifier Gun, Aberration w/ Flesh Gauntlet
Raider w/ Dark Lance, Retrofire Jets, Enhanced Aethersails
Troops:
10 Kabalite Warriors, Blaster, Splinter Cannon
Raider w/ Dark Lance, Splinter Racks, Night Shields
10 Kabalite Warriors, Blaster, Splinter Cannon
Raider w/ Dark Lance, Splinter Racks, Night Shields
5 Wracks, Liquifier Gun
Venom, 2x Splinter Cannon
10 Hellions, Helliarch w/ Power Axe
Fast Attack:
9 Reavers, 2 Heat Lances, 1 Cluster Caltrops, Arena Champion w/ Venom Blade
Heavy Support:
Ravager, 3x Disintegrator, Night Shields
The army has a total heavy weapon loadout of:
3 Dark Lances
2 Blasters
2 Heat Lances
3 Disintegrators
3 Splinter Cannons
3 Liqufier Guns
The idea is to start with everything on the board except for the Grots and possiby the Reavers. The Grots and the Haemo share the Deep-striking raider and use the Aeithersails to drift into liquifier-range as soon as they enter the board, they'll promptly get shot down and then start tearing things apart in close combat. Possibly, the Baron can join the unit later in the game for some Hit & Run action.
The rest of the army simply shoots and slashes things to death. I'm thinking two Heat lances should be sufficient for the Reavers, and the Caltrops gives them a bit more hitting power when bladevaning. The Arena Champion is mostly there for the LD boost.