EDIT: It's a long Post again. Have fun to read :)Probably this post is only there to sort my thoughts. Oh and please excuse my mistakes
Yeah i know, i can bound the fluff the way i want to. But there are limitations in my mind
I call those "not soul bonded" Aspirants. Kabalite Warriors for example are a good way to field Aspirants. Or Dire Avangers, Windrider Jetbikes, Guardians... there are couples of ways to field Aspirants. Also i love the idea about Scourges modeled as colorful hummingbirds in my army.
About those Tanks... Venoms have a clear big yes. They do use them. But i don't believe that a complete Troupe has the time and the personal to maintenance many tanks. They are traveling through the Webway most of the time. So that's why i don't want to field this stuff.
Today at work i thought about some stuff and i have a small clue now with what i want to go, but don't know how to make a list out of it. Eldar has to be the primary detachment, because otherwise i can't field a high Shadowseer together with a Solitair.
The only thing that is pretty clear right now is the HQ section:
HQ Section - Code:
-
Farseer (with Eldar-Jetbike)
+ Soulestone of Anath'lan
- - - > 115(130) Points
Pretty minimalistic. He is only there to cast psipowers and i don't believe he need much stuff. With jetbike or without depends on the unit he should go in. And right now i don't know where to put him into. For 15 points those Soulestone is a great item and let him cast nearly as much as Eldrad. And Eldrad costs far to much points to buy him as a HQ in my list.
- Code:
-
Autarch with Eldar-Jetbike
+ (Mandiblaster)
+ (Fusion Gun)
+ Impulselance
+ Mantle of the Laughing God
- - - > 135(155) Points
He is there for fluff reason. Finally i can field a real Solitair and don't have to use something like Kheradruakh or Solo-Duke (oh my, Solo-Duke is fun!). Only Weapons which ignore cover may kill him and if i get into close combat with the wrong unit. So he is the nasty scalpel in my army. The Mandiblaster und Fusion Gun is optionally, but i believe they are worth their points. The Mandiblaster is actually a second Hammer of Wraith. I believe it could be worth it points, if i can afford enough to buy it.
- Code:
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Baron Sathonyx
- - - > 105 Points
If i want to field Dark Eldar as allies he is the only character that comes into my mind. So i could go with Hellions as troops or Beasts. The Farseer on a Jetbike could join both units without problems too. Out of tactical reason i prefer the Beasts, but that feels kind of unqueeny. But why couldn't Beastmaster become Harlequins? Also they field Webway Beasts... and who is traveling the whole time through the Webway?
By the way: My Beast-Baron Mastermime uses an advanced clone field technology that creates up to 5 "real" clones of him
The other HQ choice i prefer would be an Archon... but to field this i need a way to field Harlequins. And they don't look competitive to me anymore. Right now i noticed that the Shadowseer isn't allowed to field a Harlequin-Kiss anymore O.o Phil? Why Phil? Why did you pushed them through the FAQ so much and why do you nerf them so much now? If you don't get the first turn and if you fail the LD test for the psipower they are dead in an instant. And they are far to expensive to die so fast. Invisible Queens are still nice... but what if i don't get the first turn?
The Dark Eldar AlliesI would like to go with some units i already use in my regular Dark Eldar List. I know how to use them, and i know which job the can do and that this build works. The problem is still the primary detachment:
- Code:
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3x(4x) Kabalite Trueborns, 3x(4x) Blaster, Haywire Grenades
+ Venom, Dual Splinter Cannon
- - - > 152(181) Points
Fills up the Elite Slot, gives me some AI and some AT. Trueborns are the way to go in this slot, because i can use them as Deathjesters.
Another way to go would be 3x Trueborns with 2x Dark Lances. Its cheaper, but i still like the Hay-Blaster-Borns, because there aren't much tanks that they can't take out.
- Code:
-
5x Wytches, Haywire Grenades
+ Venom, Dual Splinter Cannon
- - - > 125 Points
5x Wytches, Haywire Grenades
+ Venom, Dual Splinter Cannon
- - - > 125 Points
With 2 of those i have 3 Venoms on the field. So some nice AI and i love Haywire Grenades :)Also Wytches fill up the role of Mimes. In 5th i used 30-45 of those out of an Webway.
The other way to fill up my troop choice is to use 15-20 Hellions. It saves a lot of points for the primary detachment, but i will lose those Venoms and anti tank power. I could also go without Venoms, use Hellions and Lanceborns only. But i'm quite unsure about it.
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5x Beastmasters
+ 5x(10x) Khymeras
+ 8x (6x) Razorwing-Flock
- - - > 240(270) Points
I know it's expensive. But there aren't much unit stronger in close combat as this one. Specially boosted with Psipowers. 15 Hellions+Helliarch would be around 250 Points too. So if i drop the Wytches i would save 250 points.
The primary Detachment.And now i'm on the point where i dont have any ideas anymore what i can field. The HQ section uses up 390 points, the Dark Eldar allies another 642 points with Trueborns, Wytches and Beasts. 336 Points if i use Lanceborns and 15 Hellions. So i have between 468-774 points in a 1500 point game to spend on Eldar and 500 more in a 2000 point game.
Dire Avengers would be a good way to field Aspirants. So 2x 10 would be a way to go, but thats already 320 points... a Wraithlord would be nice too, so my Troupe owns a Marionette. But one will go down fast, so i probably need 2 and this is expensive again.
I like the artillery, but the D-Cannon is short in range and i know that i need range. So a Vibro Cannon would be a way to go and i could field a Aegis+Quadgun and place the Artillery behind it. But Harlequins and an Aegis? Quite unsure about it, but could model a mobile version out of Jetbikes or Weapon Platforms. Also Vibro Cannons are cheap.
Another thing is that right now i dont make use about the reserve manipulation rules of my Autarch. The Crimson Hunter makes use of it. So instead of an Aegis i could field this to take down flyers. Specially because you can't protect the Quadgun and if the enemy field flyers he will take down the Quadgun pretty soon.
That leaves two slots free in the Fast Attack choice which benefits from the reserve manipulation: Swooping Hawks and Warpspiders.
Swooping Hawks, modeld as Hummingbird-Painted Scourges would look more then awesome. But i'm completely unsure about the synergy. Warp Spiders have the scattering problem, and i have very bad experience with deep striking and scattering in the wrong directions. But all in all, except the random movement, warp spiders seem to be far better as scourges. They can shoot down nearly anything and cost only 3 points more. By math 6 or 7 of them is enough to bring down nearly every vehicle up to AV13 in one round. And 114/133 points isn't so expensive. But it is only 96 for 6 Hawks...
I'm completely confused right now again and will stop here.
I hope here is someone that can help me to fill up my primary detachment and bring synergy into my ideas
Greetings from Laetur
PS: The whole "List" so far all together:
- Code:
-
*************** 2 HQ + 1 Allie ***************
Farseer with Eldar-Jetbike
+ Soulestone of Anath'lan
- - - > 130 Points
Autarch with Eldar-Jetbike
+ Mandiblaster
+ Fusion Gun
+ Impulslance
+ Mantle of the Laughing God
- - - > 155 Points
[DarkEldar] Baron Sathonyx
- - - > 105 Points
*************** no Troops + 2 Allies ***************
[DarkEldar]5x Wytches, Haywire Grenades+ Venom, Dual Splinter Cannon
- - - > 125 Points
[DarkEldar]5x Wytches, Haywire Grenades
+ Venom, Dual Splinter Cannon
- - - > 125 Points
*************** no Elite + 1 Allie ***************
[DarkEldar]3x Kabalite Trueborns, 3x Blaster, Haywire Grenades
+ Venom, Dual Splinter Cannon
- - - > 152 Points
*************** no Fast Attack + 1 Allies ***************
[DarkEldar]5x Beastmasters
+ 5x Khymeras
+ 8x Razorwing-Flock
- - - > 240 Points
1032 Points