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 Master Blaster

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Zeusius
Hellion
Zeusius


Posts : 26
Join date : 2014-01-11
Location : Colorado/Illinois

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PostSubject: Master Blaster   Master Blaster I_icon_minitimeSat Jan 11 2014, 01:07

Wassup homies I got a tourney tommorow and was wondering if I could get some feedback on this list. I have been out of the game for awhile so I'm not sure what kinds of opponents i'll be facing but am semi-expecting Tau, Chaos, Necrons, Eldar.

In terms of other options for my army list:
I am fielding all my vehicles except another jetfighter
I got Wyches
I got 5 incubi
I got 5 Scourges
I have warriors with different weapon varients
I have a Baron, Lelith, Duke
I have 2 beastmasters, 4 kymera, 1 clawed fiend.

SC= Splinter Cannon
FF= FlickerField

HQ:
1 Haemi- Archangel of Pain, Liquifier Gun

Elites:
1 x4 Blasterborn in Venom (SC)

Troops:
3 X10 Warriors(SC, Syrabite with Blast Pistol) in Raider(FF, Sails, Racks)
1 X10 Wracks(Liquifier Gun)
2 X5 Wyches(Haywire) Venom (SC)

Fast Attack:
1 X6 Jetbikes(2 Blaster, Arena Champ, Cluster Catrops)

Heavy Support:
Ravenger(FF)
Talos(Stinger Pods, Chain Flails)
Voidraven(FF, 1 Necrotoxin Missile)

I start Haemi with Bikes for FnP. Then I either can change a warrior squad and put him in a raider so I can get close for archangel or keep him with the wracks. Wracks capture objectives or march with the Talos. The talos is such a nice meat shield that everyone loves to shoot at so I march it across the table. For the rest of my army I keep it together and  focus vehicle threats then transports then squishies.

I have weapon variants available for all vehicles and warriors.
Thank You fellow Archons.
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Zeusius
Hellion
Zeusius


Posts : 26
Join date : 2014-01-11
Location : Colorado/Illinois

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PostSubject: Re: Master Blaster   Master Blaster I_icon_minitimeSun Jan 12 2014, 18:37

So unfortunately no feedback before matches.... Also unfortunately not enough combatants for a tournament however I did play a pickup game against some blood angels.

Overall the battle went really well for me. I lost one venom and one raider was immobilized so that's like unheard of. I deployed on the center of the board and so did he. He was fueling a 5 man termi squad with hammers and shields. He also had 2 10ish man squads of jump troops with some plasma pistols and and dreadnaught with two close combat fists. He stole init unfortunately (happened to me two games in a row now Sad ). So he charged his units up the field which was nice for me. He also didn't look at my army so he was expecting a lot of CC with me and kept insisting for the duration of this going to bring the pain lawlz. I took no casualties his turn one.

My turn I shot my reavers up the right side for a bladevane run with a pain token from my haemi . I kept my wracks under cover by an objective on my side and the haemy joined them. Moved my raiders '6' down the middle because I was in rapid fire range and drove one raider '12' to the left aide of the board. Wyches stayed central and Talos marched straight. Shooting phase I caused like 3 wounds with bladevanes and with shooting reduced one jumpack squad to around 4 marines. I killed 3 termies with splinter fire from the two central raiders and glanced his dread with my ravager.

Turn 2 his stormraven came in and shot everything at my talos(beautifulitalos didn't take any wounds. He outflanked a tank (sorry not sure which kind) that shot a bunch of assault cannons at the side of my raider which moved '12' immobilizing it. Then he deepstruck a squad of 10 vanguards with lightning claws determined to assault my wracks lawlz. He was out of assault range and I killed 3-4 with lg gun overwatch. He assaulted my reavers with his termies and killed like 3 they fell back.

My turn two my voidraven came in and shot at his stormraven and did nothing as it usually does..... I shot up his other jump squad which was out in the open with splinter fire and killed it completely getting me first blood and slay the warlord. Killed another termie with a lance. I sent one venom with wyches towards the tank next to my immobilised raider which got glanced to death next turn by Haywire's. Sent another venom to his dreadnaught which got glanced to death next turn. I assaulted his vanguard squad with my wracks lawlz because I felt bad that I was winning by so much.... They actually won combat which was really nice. At this point the game was pretty much over. I won 11-2

Overall the list worked really well. One thing I would say is the voidraven didn't do much might want to get another ravager. Also the haemy didn't do that much but the paintoken he gives to the reavers works really well. Also maybe I got a little lucky with the army and strategy I was playing against but hey who doesn't love kiting enemy army's with raiders and droves of splinter rifle fire.
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Thor665
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Thor665


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Join date : 2011-06-10
Location : Venice, FL

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PostSubject: Re: Master Blaster   Master Blaster I_icon_minitimeSun Jan 12 2014, 18:45

Do you ever get much luck with the Voidraven? I am very much of the opinion that it is a poor investment as it's just an okay anti-air tool and yet costs far more than just a Ravager, which is only inferior versus air targets...and since we don't have a lot of anti-air anyway I always just focus on weight of fire or ignoring them as my strategy.

I support going Ravager over Raven.
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Zeusius
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Zeusius


Posts : 26
Join date : 2014-01-11
Location : Colorado/Illinois

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PostSubject: Re: Master Blaster   Master Blaster I_icon_minitimeSun Jan 12 2014, 19:05

You know Thor I would have to completely agree with you. The only thing is I really hate leaving myself so vulnerable to air fire so I always take a plane. What you state is the truth though and in reality im just as vulnerable with my raven out there. Another thing i forgot to mention is that my blasterborn actually shot down his stormraven. If I took anther ravager thats like another 30 points I could use too beef up my HQ or add nightshields to my transport even though I find nightshields to be a waste most of the time aswell even with pre-measure.
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Yeahbuddy42
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PostSubject: Re: Master Blaster   Master Blaster I_icon_minitimeTue Jan 14 2014, 03:37

You can save some points by dropping the blasters or the Caltrops off of the reavers. I find that if I have Caltrops on then I spend all my time zooming and can't fire my weapons.

I would drop the wracks and add in either another wych unit or the incubi. I'm just not a fan of the slow wracks. That being said, if you are just using them to sit on an objective in the back - then I don't see a problem with them.

I would go for Sliscus or a Succubus over the haemonculus. I've never had a problem with my jetbikes needing too much of a save. Haemonculus just seems like a waste of good HQ slot points, and Sliscus might get you that 6 on the dice for combat drugs.

I've seen Ravagers and the Razorwing do much much better than the void raven. Skari on Skaredcast on Youtube uses the Razorwing all the time in his battle reports and does really well with it. I've always stuck with two Ravagers and they work very well for me.

I hope these suggestions help. They come from me playing my dark elder list.
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Zeusius
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Zeusius


Posts : 26
Join date : 2014-01-11
Location : Colorado/Illinois

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PostSubject: Re: Master Blaster   Master Blaster I_icon_minitimeTue Jan 14 2014, 04:44

Yeah makes a lot of sense thanks for the input. I've been hesitant to use the duke for a long time but he fits really well in this army. I like the wracks because they are just some meat that I feel you need on the field and I'de rather a unit shoot at them/ capture objectives than shoot at a raider and put glances on it or even explode it.
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PostSubject: Re: Master Blaster   Master Blaster I_icon_minitime

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