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 20 Game Journey - The Path of the Dark Olympiad -July12th-

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alexwellace
LilLoser
Anterzhul
Panic_Puppet
Vasara
Count Adhemar
Devilogical
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Martinman
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Timatron
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Skari
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Timatron
Sybarite
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PostSubject: Re: 20 Game Journey - The Path of the Dark Olympiad -July12th-    20 Game Journey - The Path of the Dark Olympiad  -July12th-  - Page 2 I_icon_minitimeSat May 10 2014, 22:16

Oh, that's disappointing.
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Expletive Deleted
Wych
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PostSubject: Re: 20 Game Journey - The Path of the Dark Olympiad -July12th-    20 Game Journey - The Path of the Dark Olympiad  -July12th-  - Page 2 I_icon_minitimeSun May 11 2014, 00:32

To be fair the way rumors are going I wouldn't be surprised if apocalypse formations are allowed in regular games ruleswise. The bonus rules generally aren't too overpowered and it rewards you for using a themed list. Also it might move those overpriced 1 click assortments.
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Skari
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PostSubject: Re: 20 Game Journey - The Path of the Dark Olympiad -July12th-    20 Game Journey - The Path of the Dark Olympiad  -July12th-  - Page 2 I_icon_minitimeSun May 11 2014, 01:20

Ok. So back on track with the topic here. What are some of the best load outs for a succubus? I am a fan of the Haywire grenade and venomblade. Cheap, yet deadly.
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Wych
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PostSubject: Re: 20 Game Journey - The Path of the Dark Olympiad -July12th-    20 Game Journey - The Path of the Dark Olympiad  -July12th-  - Page 2 I_icon_minitimeSun May 11 2014, 03:15

That's what I go with. Wych weapons suck compared to HQ wargear. Why pay 10 points for razorflails when you wound on a five? So then you have HQ wargear. Power weapons are too generic, the sword is useful for AP 3 but you still only have a S3. I like power axes, but not on a unit with initiative 8! Power maul is lack luster S5 AP 4 is not scary. The power lance however is useful. S4 ap3 on the charge murders marines. But it's only one turn. I used it for a long time and I think I'd only recommend it if you pair her with incubi or harlequins. That brings us to the Agonizer. Another good choice however it negates the +1 strength from both combat drugs and furious charge. But wounding on a 4 and having ap 3 has a lot of uses. It does cost, however, 4 times more than a venom blade which wounds on a 2 and benefits from strength, even if slightly. Long long breakdown I know. Just to say:

On just about every unit you will hit on 3s and wound on 2s. Combat drugs, which come standard on the succubus, benefit the power weapons and venom blade more than the agonizer. The power lance lacks the consistency of the venom blade and sword, but it has more killing power than the sword.

So in my opinion, for a succubus venom blade is the cheapest and best choice, followed by the power lance, the power sword, then the Agonizer.
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Devilogical
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PostSubject: Re: 20 Game Journey - The Path of the Dark Olympiad -July12th-    20 Game Journey - The Path of the Dark Olympiad  -July12th-  - Page 2 I_icon_minitimeSun May 11 2014, 08:02

I used to run my Succubus wuth agonizer in 5th ed. But when it came to the 6, i switched to Hydra gaunlets. Very cheap and loads of attack (usualy  Smile ). Helps me to deal with enemy infantry.

But she still not very good against something with 2+ armor  Crying or Very sad 

(but once she managed to kill enemy chaos lord in challenge Razz  )
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Anterzhul
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PostSubject: Re: 20 Game Journey - The Path of the Dark Olympiad -July12th-    20 Game Journey - The Path of the Dark Olympiad  -July12th-  - Page 2 I_icon_minitimeMon May 12 2014, 09:42

Seconding what Expletive says, venom blade rules!

Devilogical wrote:
But when it came to the 6, i switched to Hydra gaunlets. Very cheap and loads of attack (usualy ). Helps me to deal with enemy infantry.

Venom blade is statistically better than hydra gauntlets:
Against MEQ, no 2 Pain Tokens:
VB: 6A -> 4Hits -> 3,33Wounds -> 1,11 Dead MEQ
HG: 8,5A -> 5,67Hits -> 1,89Wounds -> 0,63 Dead MEQ
Against MEQ, 2 Pain Tokens (FC):
VB: 6A -> 4 Hits -> 3,89Wounds -> 1,30 Dead MEQ
HG: 8,5A -> 5,67Hits -> 2,83Wounds -> 0,94 Dead MEQ

Against GEQ, No 2 Pain Tokens:
VB: 6A -> 4 Hits -> 3,89Wounds -> 2,60 Dead GEQ
HG: 8,5A -> 5,67Hits -> 2,83Wounds -> 1,89 Dead GEQ
Against GEQ, 2 Pain Tokens (FC):
VB: 6A -> 4 Hits -> 3,89Wounds -> 2,60 Dead GEQ
HG: 8,5A -> 5,67Hits -> 3,78Wounds -> 2,52 Dead GEQ

It is awesome when you roll a 6 though Wink
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PostSubject: Re: 20 Game Journey - The Path of the Dark Olympiad -July12th-    20 Game Journey - The Path of the Dark Olympiad  -July12th-  - Page 2 I_icon_minitimeMon May 12 2014, 11:13

Anterzhul wrote:
Seconding what Expletive says, venom blade rules!

Devilogical wrote:
But when it came to the 6, i switched to Hydra gaunlets. Very cheap and loads of attack (usualy ). Helps me to deal with enemy infantry.

Venom blade is statistically better than hydra gauntlets:
Against MEQ, no 2 Pain Tokens:
VB: 6A -> 4Hits -> 3,33Wounds -> 1,11 Dead MEQ
HG: 8,5A -> 5,67Hits -> 1,89Wounds -> 0,63 Dead MEQ
Against MEQ, 2 Pain Tokens (FC):
VB: 6A -> 4 Hits -> 3,89Wounds -> 1,30 Dead MEQ
HG: 8,5A -> 5,67Hits -> 2,83Wounds -> 0,94 Dead MEQ

Against GEQ, No 2 Pain Tokens:
VB: 6A -> 4 Hits -> 3,89Wounds -> 2,60 Dead GEQ
HG: 8,5A -> 5,67Hits -> 2,83Wounds -> 1,89 Dead GEQ
Against GEQ, 2 Pain Tokens (FC):
VB: 6A -> 4 Hits -> 3,89Wounds -> 2,60 Dead GEQ
HG: 8,5A -> 5,67Hits -> 3,78Wounds -> 2,52 Dead GEQ

It is awesome when you roll a 6 though Wink

Sorry, not strong in math  Embarassed and i usualy done pretty well with Hydras.
What is GEQ and MEQ???
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Vasara
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PostSubject: Re: 20 Game Journey - The Path of the Dark Olympiad -July12th-    20 Game Journey - The Path of the Dark Olympiad  -July12th-  - Page 2 I_icon_minitimeMon May 12 2014, 11:17

GEQ Guardsman equivalent (33331317)
MEQ Marine equivalent (44441418)
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Devilogical
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PostSubject: Re: 20 Game Journey - The Path of the Dark Olympiad -July12th-    20 Game Journey - The Path of the Dark Olympiad  -July12th-  - Page 2 I_icon_minitimeMon May 12 2014, 11:40

Vasara wrote:
GEQ Guardsman equivalent (33331317)
MEQ Marine equivalent (44441418)

Oh. Now i get it
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PostSubject: Re: 20 Game Journey - The Path of the Dark Olympiad -July12th-    20 Game Journey - The Path of the Dark Olympiad  -July12th-  - Page 2 I_icon_minitimeFri May 16 2014, 03:48

Succubus
9 Bloodbrides - Raider

10 Wyches - Raider
10 Wyches - Raider
15 Wyches - Foot
5 Wyches - Venom
5 Wyches - Venom

Reavers
Beastpack

Ravager
Razorwing

Im thinking this as a core.
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Devilogical
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PostSubject: Re: 20 Game Journey - The Path of the Dark Olympiad -July12th-    20 Game Journey - The Path of the Dark Olympiad  -July12th-  - Page 2 I_icon_minitimeFri May 16 2014, 08:08

U need hellions for that formation
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PostSubject: Re: 20 Game Journey - The Path of the Dark Olympiad -July12th-    20 Game Journey - The Path of the Dark Olympiad  -July12th-  - Page 2 I_icon_minitimeSat May 17 2014, 02:35

Yes, wups. 10 Hellions are in the army.
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Devilogical
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PostSubject: Re: 20 Game Journey - The Path of the Dark Olympiad -July12th-    20 Game Journey - The Path of the Dark Olympiad  -July12th-  - Page 2 I_icon_minitimeSat May 17 2014, 07:15

I`m wondering, does formations will be use in 7th ed.? I mean, in regular games, not just Apoc. If it will be, i will surely use Dark Olympyad more often  Twisted Evil 
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LilLoser
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PostSubject: Re: 20 Game Journey - The Path of the Dark Olympiad -July12th-    20 Game Journey - The Path of the Dark Olympiad  -July12th-  - Page 2 I_icon_minitimeSun May 18 2014, 08:34

I love the theme of this force. Make sure you keep some kind of record of kills so that an Olympic champion can be crowned at the end.
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Skari
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PostSubject: Re: 20 Game Journey - The Path of the Dark Olympiad -July12th-    20 Game Journey - The Path of the Dark Olympiad  -July12th-  - Page 2 I_icon_minitimeSun May 18 2014, 18:08

I will try to tally it up and name a champion at the end! Love that Idea.

So, have finalized a list. 1750 I have a few points left over to wiggle about. Also, had my first game against the new Astra Militarum last night. Now with a wych list, but a regular kabal + eldar.

Succubus - Venomblade + Haywire
9 Bloodbrides - Syren, Venomblade, 3 wych weapons (what would you recommend) Haywire grenades.
Raider, Flickerfield, Aethersails
10 wyches, hekatrix, agonizer, 2 hydra gauntlets, haywire grenades
Raider
10 wyches, hekatrix, agonizer, 2 wych weapons, haywires
Raider - now,this unit, I can split it up, 2 units of 5 with venoms.
15 wyches, hekatrix, agonizer, haywire grenades
3 Beastmasters, 5 kymerae, 2 razorwings, clawed fiend
10 hellions
6 reaver jetbikes, 2xheatlances
Ravager
Razorwing
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Devilogical
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PostSubject: Re: 20 Game Journey - The Path of the Dark Olympiad -July12th-    20 Game Journey - The Path of the Dark Olympiad  -July12th-  - Page 2 I_icon_minitimeSun May 18 2014, 19:33

I think its better to split secon unit of wyches. To have some venoms. How do u planned to field 15 wyches? Behind beast as a shield?
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PostSubject: Re: 20 Game Journey - The Path of the Dark Olympiad -July12th-    20 Game Journey - The Path of the Dark Olympiad  -July12th-  - Page 2 I_icon_minitimeFri May 23 2014, 03:01

Yes the 15 wyches are just an infantry blob.
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PostSubject: Re: 20 Game Journey - The Path of the Dark Olympiad -July12th-    20 Game Journey - The Path of the Dark Olympiad  -July12th-  - Page 2 I_icon_minitimeMon May 26 2014, 05:48

Ok. So 7th edition has added a few dynamic changes to the game... this will put a bit of an interesting twist on my list concept. There are a few things that have now changed the game for the Dark Eldar:
Jink
Defensive Grenades
Rubble on the tanks
Vehicle damage
Mission Objectices
The Psyker Phase
Flamers vs Open Topped

So. It will get some time to get used to this.

I will be having my first series of games at 1000pts against Matt. We will try and play with all painted models, and then get used to how the game plays. This series of smaller matches will be a prologue to the actual games. It will set the scene and the tone for the army, and will consist of the CORE units within the army that I will later build on.

So here are my thoughts: (using the "law of nines" concept)

Succubus - Haywires, Venomblade (75/111 - +36)

4 Bloodbrides - Haywires
Venom, Dual Cannon (125/111 - -14)

9 Wyches, Hekatrix, Power Weapon, Phantasm GL, Haywires
Raider, Darklance, Grisly Trophies

10 Wyches, Hekatrix, Power Weapon, Phantasm GL, Haywires
Raider, Darklance, Grisly Trophies (418/444 - +26)

6 Reaver Jetbikes (132/111 - -21)

Ravager

Razorwing (250/222 - -28)

Total - 1000pts


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PostSubject: Re: 20 Game Journey - The Path of the Dark Olympiad -July12th-    20 Game Journey - The Path of the Dark Olympiad  -July12th-  - Page 2 I_icon_minitimeMon May 26 2014, 16:02

The numbers in the brackets are confusing me, could you elaborate?

Just wanted to ask what will the Blood Brides be hoping to do? They are costing you a fair few points for exactly what wyches do + 1 attack. Now i also understand they bring a Venom to the table but with the Reavers bladevaning every turn plus missiles your AI is pretty gnarly for this point level anyhow. I would suggest dropping these gals and replacing them with a small beastpack, because even for those few points you can still fit in 2 Beast Masters with 5 Khymerae and 2 Razor Wings. They hit harder due to higher strength + Rending, they are faster and will be better at holding objectives. I also assume a beastpack will form part of the 'core' units due to them being in the Dark Olypiad.

Also what is making you want to pick Power Weapons for the Wyches but a Venom Blade for the Succubus? I find Hekatrix's are quite bad power weapon holders due to the small amount of attacks (3/4 is nothing special) and the massive handicap of strength 3 and mediocre weapon skill. But with a Venom Blade she has the same chance of killing a Marine in a challenge on the charge (4 attacks, 2 hits, 2 wounds, 66% chance of being dead Vs 4 attacks, 2 hits, 66% chance to wound) it just seems like a no brainer to me. The only model worthy or a power weapon is the Succubus, who can work wonders with a Power Lance bringing her to Strength 4.
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PostSubject: Re: 20 Game Journey - The Path of the Dark Olympiad -July12th-    20 Game Journey - The Path of the Dark Olympiad  -July12th-  - Page 2 I_icon_minitimeTue May 27 2014, 04:24

I like the idea of a beast pack. But i will probably add them in for larger games. I might actually add ajetseer to run with the reaver jetbikes, and some eldar jetbikes to get some easy points and objectives. Drop the razorwing, and add another troop unit in a venom... I think that might work well. Still pondering the options.

As for the numbers in the brackets. It follows the LAW of 9's an army list creation system developed by my dad. They make great lists... divide the point total into 9 equal sections, one section allocated to each FOC selection (4 on troops) and a floater. Makes for balanced armies and a great way to build a well rounded list.
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PostSubject: Re: 20 Game Journey - The Path of the Dark Olympiad -July12th-    20 Game Journey - The Path of the Dark Olympiad  -July12th-  - Page 2 I_icon_minitimeTue May 27 2014, 07:38

Skari wrote:


As for the numbers in the brackets. It follows the LAW of 9's an army list creation system developed by my dad. They make great lists... divide the point total into 9 equal sections, one section allocated to each FOC selection (4 on troops) and a floater. Makes for balanced armies and a great way to build a well rounded list.

Can u describe this LAW to me? Cuz, i don`t get it  Embarassed 
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PostSubject: Re: 20 Game Journey - The Path of the Dark Olympiad -July12th-    20 Game Journey - The Path of the Dark Olympiad  -July12th-  - Page 2 I_icon_minitimeTue May 27 2014, 13:03

1000 pts / 9 = 111pts

Core structure for 1000pts list.
HQ 111pts
Elite 111pts
Troop 444pts
Fast 111pts
Heavy 111pts

Anything 111pts

Then in real list building you need to adjust the figures abit (shown on th brackets). When taking from all the FOC:s with as close as possible to allocated points worth of entries gets you a balanced list.
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PostSubject: Re: 20 Game Journey - The Path of the Dark Olympiad -July12th-    20 Game Journey - The Path of the Dark Olympiad  -July12th-  - Page 2 I_icon_minitimeTue May 27 2014, 13:51

You got it banf on Vasara
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PostSubject: Re: 20 Game Journey - The Path of the Dark Olympiad -July12th-    20 Game Journey - The Path of the Dark Olympiad  -July12th-  - Page 2 I_icon_minitimeMon Jun 02 2014, 02:59

Soooo!! The Journey has begun! - The prologue series. I finally had the first game of the Dark Olympiad, and the first game of 7th edition!

I played a small 500pt game, my Brother and his CSM against my Dark Eldar Cult Troops:
Succubus - Haywires, Power Weapon (lance)

5 Wyches
Venom - Dual Cannon

8 Wyches- Hekatrix, Venomblade, Phantasm GL.
Raider, Grisly Trophies

6 Reaver Jetbikes

The Chaos Space Marines:

Sorceror, Mark of Tzeench, Force Staff, Sigil
- Powers:
Tzeench Storm (primaris)
Biomancy (Primaris), 6 and 1
we assumed that both battle focus and the chaos FAQ both apply unless otherwise stated, does anyone know any differently?

10 CSM - Flamer, Plasmagun
5 CSM - Mark of Nurgle

3 Terminators - Combi Flamer

--------------------------------------------------------------------------------------

We chose to play an Eternal War mission, and rolled crusade, 5 objectives, and dawn of war deployment. We played on a 4 by 4 table.

I Chose to deploy first (as this then game me the choice to go first or second) after seeing his deployment, i took second turn because it was an objective based game.

I filmed the battle report. So I will link to that as soon as its up.
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PostSubject: Re: 20 Game Journey - The Path of the Dark Olympiad -July12th-    20 Game Journey - The Path of the Dark Olympiad  -July12th-  - Page 2 I_icon_minitimeTue Jun 03 2014, 22:02

The Journey:

-Prequel Series-
Game 1 - Olympiad vs Chaos Space Marines - 500pts
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