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 Tournament with hard restrictions - I need help

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SunFlierNF
Slave
SunFlierNF


Posts : 7
Join date : 2014-09-19
Location : Germany

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PostSubject: Tournament with hard restrictions - I need help   Tournament with hard restrictions - I need help I_icon_minitimeFri Sep 19 2014, 12:24

The Rules:

Is played 7 Edition Warhammer 40k.

Each player is allowed to 1250p lead an army into the field of maximum.

Time limit 2 hours per mating. After 1.5 hours, a final Stated, after the game ends.

...

2) In each of the three games will be a maximum of one point for the
Game speed, that is, for 5+ played game trains, awarded a total of 5 points will be awarded if all 3 games with 5 + game played trains were stopped. If the game delaying, so that the skilled players may end up not achieve 5 + trains a player by the army, play or special rule ignorance, and the Orga, the demand after 1 hour and 1.5 hours, delaying notes is only the army , play or special rule uninitiated, these points withheld.

3) 5 points are awarded for a fully painted army in GW stabdard.
GW-Standard: The model has a clean paint (!)
of at least 3 colors and a shaped base.
No GW-Standard: Primed and only 'gewashed'
Primer with some patches of color, ...

4) 5 points there are, if there is no special character model was chosen.

5) 5 points will be awarded if there is no duplication, as for example this is a Land Raider a solchiger whatever additional names he own, the same thing in predators, boats, gliders, Valkyries exceptions, this form squadrons in which appear the same vehicle several times may, if it is only a selection. Clarification: no duplication in the selections of the Army organizational plan, for units which are purchased as a whole in a course is the same as squadrons, they are, in principle, nothing else. Well-known examples of this are infantry, Sanguinary Priest, Chaos heralds Mek Gunz.

First Blood: The first launch will receive one of the first a unit of 150p + has completely destroyed.

The Warp energy points to a maximum of 12 Determined that means Warp energy pool + W6 = expire Max 12 Excess Active and spell points.

Warlord ability is set to the line-up with the warlord and the entire tournament is unchangeable.

Fixing Approved: Bastion, Aegis defense line
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SunFlierNF
Slave
SunFlierNF


Posts : 7
Join date : 2014-09-19
Location : Germany

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PostSubject: Re: Tournament with hard restrictions - I need help   Tournament with hard restrictions - I need help I_icon_minitimeFri Sep 19 2014, 12:27

The complete ruleset
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Thor665
Archon
Thor665


Posts : 5546
Join date : 2011-06-10
Location : Venice, FL

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PostSubject: Re: Tournament with hard restrictions - I need help   Tournament with hard restrictions - I need help I_icon_minitimeFri Sep 19 2014, 16:56

If you take 2 squads;

5 Warriors w. Blaster
Raider w. Flickerfield

5 Wyches w. HWGs
Raider w. Flickerfield

Do the Raiders count as taking a duplicate squad?
What about if you take this?

5 Warriors w. Blaster
Raider w. Flickerfield

5 Warriors w. Blaster + Sybarite
Raider w. Flickerfield + Night Shields

Do those count as non-duplicated units or not?
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SunFlierNF
Slave
SunFlierNF


Posts : 7
Join date : 2014-09-19
Location : Germany

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PostSubject: Re: Tournament with hard restrictions - I need help   Tournament with hard restrictions - I need help I_icon_minitimeMon Sep 22 2014, 07:49

The Raider Counts as dupliceted squad, thats my Problem.. Sad
If you take mor than one troop of warriors, ist a duplication.
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@miral
Kabalite Warrior
@miral


Posts : 177
Join date : 2013-09-14

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PostSubject: Re: Tournament with hard restrictions - I need help   Tournament with hard restrictions - I need help I_icon_minitimeMon Sep 22 2014, 14:36

So basically you can only bring one raider and one venom? That really limits it. But it seems as you can take three haemis without penalty. Sth. like:


HQ:
Haemonculus, Liquifier

Haemonculus, Hexrifle

1 Elite:
4 Trueborn with two Lances


Troops:
20 Warriors, 2 x SC

9 Haywire-wyches,
- Hekatrix, Agonizer
- Raider, Shock-Prow

5 Wracks
-Liquifier
- Acothyst, Agoniser
- Venom+SC

Fast-Attack:
Beastmaster+ 5 x Khyms

Support:
Ravager, FF

Bomber, 2 x additional missiles

Talos with chain-flail, sync. haywire blaster


Dark Eldar : 1248

Nothing academic, but with only two transports you have to mix and that is what I think they want you to do. So either bring the Baron or a haemi for additional troop-choices. I went with haemi. Some AT with trueborn, but not much.. you could easily swap stuff, like make the beasts larger in numbers and give them the baron, take hellions for mobile cover and leave the flyer at home. Or add a shadowfield on your warriorsquas and move it up orc-style....

In this setting, there is only one drop-pod and one rhino Smile
Or just forget about the 5 points...

BTW was that google-translator?
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Bleaksoul Brethren
Sybarite
Bleaksoul Brethren


Posts : 252
Join date : 2014-09-02
Location : San Antonio

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PostSubject: Re: Tournament with hard restrictions - I need help   Tournament with hard restrictions - I need help I_icon_minitimeMon Sep 22 2014, 18:20

I'd suggest a reaver squad. Its a bit of points but is in itself powerful and fast while only 1 of it's type. I'd suggest incubi instead of trueborn and toss them in the venom, drop wracks, talos, additional missles, and beastmaster for the reaver squad.
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Klaivex Charondyr
Wych
Klaivex Charondyr


Posts : 918
Join date : 2014-09-08

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PostSubject: Re: Tournament with hard restrictions - I need help   Tournament with hard restrictions - I need help I_icon_minitimeMon Sep 22 2014, 21:49

Haemonculus
- 1 x Poison Blade

*************** 1 Elite ***************

Inccubi-Squad
4 Inccubi
+ Upgrade to Klaivex
- Onslaught
+ Venom
- Splinter Cannon

*************** 2 Standard ***************
Kabalite Warriors
10 Warriors
- 1 x Splinter Cannon

Wrack Squad
9 Wracks
- 1 x Liquifier
+ Raider
- Dark Lance

*************** 2 Fast Attack ***************

Ravager Squad
6 Ravagers
- 2 x Blaster


Beast Squad
+ 5 Beastmaster
- 25 x Khymaera

*************** 2 Heavy Support ***************

Ravager
- 3 x Dark Lance
- Flickerfield


Talos-Pain Engine
- Close Combat Weapon
- additional Close Combat Weapon
- tl. Splinter Cannon

Total 1250 Points, no doubles. Should be able to deal with most Armies while staying mobile. Would opt for the Infiltrating Warlord Trait.
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SunFlierNF
Slave
SunFlierNF


Posts : 7
Join date : 2014-09-19
Location : Germany

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PostSubject: Re: Tournament with hard restrictions - I need help   Tournament with hard restrictions - I need help I_icon_minitimeTue Sep 23 2014, 10:33

Quote :
BTW was that google-translator?
Yes, the orginal text is written in german (Facebook Event in our 40k Group).

Thanks for your answers.
These where the informations I looked for.

Please refrain from double posting. Use the edit function instead. Mod: Vasara
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PostSubject: Re: Tournament with hard restrictions - I need help   Tournament with hard restrictions - I need help I_icon_minitime

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