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 2000 pt Grotesque Wall with Eldar buddies

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Scyrex Deledras
Hellion
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Posts : 53
Join date : 2012-02-12
Location : Canada

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PostSubject: 2000 pt Grotesque Wall with Eldar buddies   2000 pt Grotesque Wall with Eldar buddies I_icon_minitimeTue Jul 10 2012, 03:58

So, I've been toying with a list idea for 6th edition, and recently I had an interesting idea for a theme. I've always been curious about trying a Haemonculous-themed army, and although webway portals got a nerf (why GW nerfed such a fun army style, I'll never know), the changes to Feel No Pain means that most Dark Eldar units with Pain Tokens are still fairly survivable. With this in mind, I've decided to see what a Coven list in 6th might look like.


Coven of the Abyssal Heart


Haemonculous Ancient Rukifellith- liquefier gun, venom blade- 95

The leader of my army, I went with an Ancient over a regular Haemie due to his extra wound. Given that he'll be giving his leadership bonus to my Grotesques, I don't want him dying. He will, of course, be my Warlord.

7 Wracks- liquefier gun- 80
-Raider- 60
7 Wracks- liquefier gun- 80
-Raider- 60


I decided to take the Wracks partly for theme purposes, though their main role will be to avoid fights and to grab objectives. I mounted them in Raiders so that I will at least have some lances, and equipped them with liquefier guns so that I can have some anti-infantry firepower.

5 Warriors- blaster- 60
-Venom- extra splinter cannon- 65
5 Warriors- blaster- 60
-Venom- extra splinter cannon- 65


The Warriors are pretty much a stable of my regular army lists, there to grab objectives, shoot tanks with their blasters, and perforate infantry and monsters with their Venoms' splinter cannons.

10 Grotesques- liquefier gun, Aberration w. flesh gauntlet- 390

The centre of my army, their job is literally to walk up the middle, absorb shots, and then smash things. I'm hoping that this Deathstar will be able to take on all comers, though Im a bit worried about mobile enemies who can avoid the Grotesque Wall, and Imperial Guard with their nasty Manticores. The Aberration is there to take challenges for the Haemonculous, and to paste enemy characters with his flesh gauntlet.

5 Scourges- 2 haywire blasters- 130

The Scourges are there for three reasons: firstly, they fit the theme (being Haemonculous creations and all), secondly because I like having some antitank in my army, and thirdly because the models are gorgeous. I'm really looking forward to using haywire blasters and their newfound ability to strip off hull points with relative ease.

3 Beastmasters- 5 Khymerae, 4 Razorwing Flocks- 156

Another unit that I've really wanted to try, and fits in with the "menagerie of freaks and monsters" theme going for this list. They will either be the hammer to my Grotesques' anvil, or will zoom ahead to tie up enemy gunlines/munch on poor unsuspecting tanks.

Talos "Whicker"- twin-linked haywire blaster, chain flails- 115
Talos "Flense"- twin-linked haywire blaster, chain flails- 115


Because this was a Coven list, I felt I had to at least take some Pain Engines. Their haywire blasters will allow them to be a threat to enemy armour at range. I plan to have them hover near the Grotesque Wall, strip off hull points from afar, and counter-charge anything that decides to take on my Grotesques.

Razorwing Jetfighter- night shield- 155

This being 6th edition and all....I felt I couldn't not take a flyer. ;D


ALLIED ELDAR CONTINGENT

The Null (Farseer)- runes of warding, Fortune- 100


I plan to use the Medusae model for this guy to represent some sort of enslaved psyker/walking warp distortion field. He will be incredibly useful with his runes of warding, and I plan to walk him with the Grotesque, firstly to boost their Deny the Witch save, and secondly to make them even more durable with Fortune.

5 Rangers- 95

Background wise, I think these guys work because it's been stated that Rangers visit the Dark City. Gameplay wise, they give me another scoring unit and some interesting long-range capability. Plus, the models look really nice.

Wraithlord "Urkraellos the Ancient"- bright lance, wraithblade- 140

I figured that a Wraithlord would give me a nice trinity of monsters alongside the two Taloi, plus its more durable and has better ranged weaponry. Like the Taloi, it will be staying near the Grotesques for counter charge purposes (plus it will need to stay close to the Farseer to avoid wraithsight issues).


TOTAL:

2001


Tactics:
As mentioned above, the three monsters and the Grotesque wall advance inerxorably, absorbing firepower and otherwise acting as a massive distraction while my scoring units get into position. The Beasts zoom up to attack, while everything else provides fire support.

So, any thoughts? I'm actually considering ditching a Grotesque or two for a second Haemie so that my Grots can be Fearless.
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Bibitybopitybacon
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Bibitybopitybacon


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Join date : 2012-07-01

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PostSubject: Re: 2000 pt Grotesque Wall with Eldar buddies   2000 pt Grotesque Wall with Eldar buddies I_icon_minitimeTue Jul 10 2012, 06:25

I like it. Maybe try taking out the 5 warriors + blaster and replacing them with wyches with heywires? the points cost is the same and they will be much better against armor than one blaster shot while not taking away much from your AI. Maybe change the NN on the flyer to FF so you don't have to jink?
If you are only using the wracks to hold points I don't know why you need 7 of them.. maybe cut it down to 5 each and switch the BL on the wraithlord either to a star cannon or a EML since 40 ponts for a lance shot is just silly(don't forget it comes with 2 free flamers). That would give you enough points to either get a second haemie or give your farseer another power like doom.
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