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 pain engine vs parasite engine

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PaulT
Kabalite Warrior
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Posts : 139
Join date : 2012-06-06
Location : Brisbane in Oz

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PostSubject: pain engine vs parasite engine   pain engine vs parasite engine I_icon_minitimeSun Nov 18 2012, 02:42

Hi again I currently have a cronos pain engine in my army , all his tail weapons are magnetized and his CC weapons all push on and off, he is probably one the easiest models to interchange weapons with, anyway I have ordered another one, my question is should I make the next one another pain engine or a parasite engine? on paper the parasite doesn't seem as powerful what do you think? Thanks Very Happy
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DarkMinion
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DarkMinion


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Join date : 2012-10-22
Location : San Diego, CA

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PostSubject: Re: pain engine vs parasite engine   pain engine vs parasite engine I_icon_minitimeSun Nov 18 2012, 16:07

it depends on what you have in your army and what role you want it to fill.
from what i understand, the parasite is a pain token grab bag for your units.
if you like abusing the share the pain, go for it. Twisted Evil

i like the idea of having the cronos dropping into enemy infantry through a WWP
and watching them get slaughtered!

something that may help out is a list to get a better idea of what you may need.

Dark Minion

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PaulT
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Posts : 139
Join date : 2012-06-06
Location : Brisbane in Oz

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PostSubject: Re: pain engine vs parasite engine   pain engine vs parasite engine I_icon_minitimeMon Nov 19 2012, 06:09

Oh thats exactly what I want to do with him, that means I'd have 2 pain engines coming through the WWP
Below is whatI have so far, I have only played 3 games with this pretty new army and got spanked each time but I know DE take practice.

1 Archon
1 Lelith
1 Hemon
5 Scouges
5 Incubi
5 Mandrakes
1 Pain Engine
2 Beast Masters with 2 razor wings flocks and 10 Kymera
10 True born
10 Warriors
10 Wyches
2 Raiders
2 Venoms
1 Razor wiing fighter.
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PostSubject: Re: pain engine vs parasite engine   pain engine vs parasite engine I_icon_minitime

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