Greetings all,
New member here. I have had the DE bug since 3rd edition, I traded for some that were in poor condition but never got around to fixing them up. Got suckered in to them again.
Here is my first attempt at a Realspace list. It was hard to give up the objective secured from a CAD but i felt like the fast attack was really where the DE seemed to shine.
ok here goes:
Archon with shadow field, webway portal, haywire grenades, blaster.
Haemonculus with webway portal
5 trueborn with 4 blasters in a raider
5 trueborn with 4 blasters in a raider
5 kabalite warriors in a venom with extra splinter cannon
5 kabalite warriors in a venom with extra splinter cannon
5 kabalite warriors in a venom with extra splinter cannon
5 kabalite warriors in a venom with extra splinter cannon
Razorwing Jetfighter with dark lances
Razorwing Jetfighter with dark lances and splinter cannon
Razorwing Jetfighter with dark lances and splinter cannon
5 scourge with 4 heat lances
5 scourge with 4 heat lances
6 reaver jetbikes with 2 blaster/heat lance and 2 cluster caltrops.
1846
Ok so question time.
Man I love the FA choices but am i really behind the 8-ball without obsec? How does the realspace detachment handle reserve manipulation? only 1 warlord trait allows it. With 7 deep striking units am i going to have to tweak some eldar in there to get an autarch? Ideally i'd love to keep it a pure DE force.
I play in a very small but pretty competitive meta. My main opponents play 4 riptide tau including the hunter cadre formation, a TWC list with 3 units of TWC as well as a GK nemesis strike allies with 2 dreadknights, a GK/AM player who has an endless collection, an a Newcron player who has the now invincible necrons with 3++ rerolling 1's saves.
Are there any changes i should make to accommodate that meta? I feel like i am behind the 8-ball a bit in that comp but i do love a challenge.
Thanks in advance for any feedback from you wily veteran Archons!
BC