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| Corsairs, Exodites, Craftworlders and hopefully Kabalites soon | |
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Ynneadwraith Twisted
Posts : 1236 Join date : 2016-09-21
| Subject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon Mon Feb 20 2017, 10:25 | |
| You're absolutely right a Spiritseer would be very fitting based on the fluff I really like the idea of a Necron torso to make them more skeletal-looking. I'll have to compare them size-wise, but Lychguard torsos would probably be a perfect fit I've got some at home so I'll check when I get back from work. Just shave off the little necron emblem on the chest piece and perhaps replace with a Spirit Stone or a little rune of some sort For me I quite like keeping the level of AoS/Fantasy bits relatively low for my conversions, but that's in every way nothing but a personal preference I find legs and arms tend to be pretty free to change, but heads and to a certain extent torsos are pretty iconic for each faction. That is absolutely a personal preference though for all my factions I kind of want to play up the more 'space-alien' nature of Eldar. If you wanted to go for a more baroque look with antiquated armour for a sort of 'vampire counts...in spaaace' look then I'd say Grave Guard heads would look awesome that'd definitely fit well with the idea that Ynnari are rekindling the old ways of the Eldar, so having baroque armour as a theme works well | |
| | | Ynneadwraith Twisted
Posts : 1236 Join date : 2016-09-21
| Subject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon Mon Feb 20 2017, 14:38 | |
| Just been perusing bits for a Haemonculus conversion and spotted Tyranid Warrior torsos. If you want an even more organic bone-look then the front half of one of those attached to the rear half of a Wraithguard torso would look excellent too | |
| | | Ynneadwraith Twisted
Posts : 1236 Join date : 2016-09-21
| Subject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon Wed Feb 22 2017, 00:31 | |
| For this week's distraction I've been making up some Eldar Void Craft from various bits and pieces I've got lying around always been a fan of space combat and general space-ship stuff since games like Freespace and Homeworld So, here's the fleet so far The largest ship is the Angvai Cruiser ' The Stars of Ancient Times Shine on Eldanesh (alt. Ageless Starlight, alt. The Grave Shines Brightest)' with a massive dorsal lance. The second largest is the Angvai Frigate ' The Oaths of Old Remain Unbroken (alt. Oathkeeper, alt. Bound to Ancient Cycles)'. Smaller dorsal lance, and two secondary lances. The last two are Khaine's Ravens Cloaked Listening Ships (modified from Dark Eldar Corvettes), ' The Shadows Linger in Twilight (alt. Fading Sunlight, alt. Hides-in-Shade)' and ' The Sword is the Bane of Brothers (alt. Fratricide Eternal, alt. Bonds of Kinship)'. No relation whatsoever to game rules at all, but fun worldbuilding anyway got some cool names for a Corsair capital ship and a Craftworld Dreadnaught as well when I get bits to make them | |
| | | Rhivan Sybarite
Posts : 380 Join date : 2016-04-03
| Subject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon Wed Feb 22 2017, 03:47 | |
| Tyranid Warrior Torsoswould work if you are going for a more organic feel for your Wraithguard, have you thought of Exodite Wraithguard with some Sylvaneth Arms? So I discovered your Dakkadakka project log because I googled Ynnari and your Croneworld Farseer popped up xD (I have to admit I laughed a little when you mentioned you may have to make another Corsair army So have you forgotten about them? Or do you have any ideas for them (Such as Wraithblade or Wraithlord Driders?) Finally your Voidcraft are awesome (and causing me to want to convert some up myself, and learn the rules for Battlefleet gothic xD (Know if the game is any fun?)) The Eldar jetbikes look surprisingly good as ships. if you paint the sails you should totally go for a purple shimmery look for the sails if you can. Are your Dreadnoughts going to be created from the same Bikes or perhaps Reaver or Harlequin Jetbikes? (Have you thought of perhaps Talos bits?) As for your Dark Eldar ships I am reminded of the Tie Interceptors from Star Wars Battlefront 2 if you ever played that. - Pic of Tie Interceptor:
(BTW I am sorry for posting so many pics in your project log would you like me to stop from now on?)
Really like your fleet (Great worldbuilding idea), any idea the size you plan on having it end as? Bit of a stretch but have you thought of converting a Craftworld fleet? (I'd love to see a converted craftworld but I think thats a BIT of a stretch for anyone xD (Imagine fielding that into battle though ) EDIT: Oh Ynnead for your Khaine's Ravens have you thought of using the new Stormcast Gryph hounds? You could use the unmounted ones as jetbikes or Khymarae beastpacks, or mount them as an alternative for jetbikes, and if you want to push some of the Pallador one you could even make some Talos/Cronos Cavalier style! - Khaine's Other Birdies:
https://www.games-workshop.com/en-DK/Vanguard-Palladors-and-Lord-Aquilor https://www.games-workshop.com/en-DK/Stormcast-Eternals-Gryph-hounds-2017 https://www.games-workshop.com/en-DK/Stormcast-Eternals-Lord-Aquilor-2017
Watcha think? | |
| | | Ynneadwraith Twisted
Posts : 1236 Join date : 2016-09-21
| Subject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon Wed Feb 22 2017, 11:56 | |
| I've thought a bit about exodite wraithguard, but I love the Kurnoth Hunter models so much I think I'd just use them! They're really rather expensive though (especially as you need 5 for a WG squad), which is why I haven't grabbed some yet :S I haven't forgotten about the Croneworlders I've got a plan to make up some Cultists using Wych Elf/Wild Rider bodies and Harlequin swords but for some reason the Wych Aelf kit is about twice the price of any other ones :S I've been keeping an eye out for deals, but no luck as yet :S I've also got some ideas for counts-as Blue Horrors using High Elf archers legs and the heads from those Dark Elf cavalry sorcerer dudes, but again it's just waiting until I've got a collection of bits together to put them into action! I'd love to go a little more chaos-twisted with them as well some sort of Drider/Serpent counts-as Seekers/Fiends would be cool, but TBH I haven't found any bits that have really spoken to me as a good basis for them. GW is sorely lacking in cool snakes and spiders I feel... Ooh a shimmery look would be really cool I was actually saving painting them until I've got an airbrush so I can have a go at spraying a sort-of grid/hexagon pattern over the top Great idea on using Talos bits for the Dreadnaught! I was trying to shape up a Vyper fuselage, but it wasn't quite as imposing size-wise as I'd hoped. The Cruiser uses the Harlequin jetbike as a basis, but I do have plans to make a Dark Eldar/Corsair Frigate with a Reaver jetbike I was kind of hoping eBay would be awash with cheap ones after Gangs of Commorragh but no such luck! They do look like Tie Interceptors! And no problem about posting pics on my plog I'd encourage it! Definite source of inspiration without it I wouldn't have seen that kickass fire-winged Farseer model that I plan on emulating as soon as I can find the bits No idea on the planned size of the fleet as yet, but I do have a ton of unused Hellion Skyboards knocking around... I did think of making a Craftworld but then pictured how big it would have to be to scale properly with my ships and I'm not certain I've got a room big enough for it! Definitely an idea I'd love to do as a big project though I saw those other birdies when they came out and thought they looked awesome! Would fit very nicely as some alien beasties as part of a menagerie (perhaps for a Wych Cult's personal store?). I know Cavalier's converted some Lions from the High Elf chariot as counts-as Clawed Fiends, so a couple of those would be excellent for Khaine's Ravens! great idea! | |
| | | Ynneadwraith Twisted
Posts : 1236 Join date : 2016-09-21
| Subject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon Wed Feb 22 2017, 12:56 | |
| Well! I've just done a quick bit of maths based on the (fluff) size of a BFG Cruiser (~5km), the size of my converted Cruiser (~4") and the minimum estimated size of a Craftworld (~2000km).
If I was to convert a Craftworld to scale with that 4" long Cruiser I would have to make it 133ft (40m) long!
Craftworlds are big! | |
| | | Rhivan Sybarite
Posts : 380 Join date : 2016-04-03
| Subject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon Wed Feb 22 2017, 13:57 | |
| I feel like Kuranoth hunters would work better as Talos (I´m eyeing them myself for my Exodite Talos I´m thinking about replacing their lower torso with a spider body to go with the Drow themed exodites (That´s what I meant by forgot about them xD I guess I wasn´t thinking to much and ran the Croneworld and the Drow Exodites together (Remember the fluff you came up for them?), although I am glad that you are working on them too Have you thought of uisng Croneworld as Ynnari? or do you intend on them being Daemons still?) Actually the model that shares the statue of khaine has a lovely snake chick model as for spiders I have some ideas I´ll share. I´m thinking of doing this spider for the Kuranoth Driders (If you´d like to steal the idea to see how it looks lemme know ) https://www.games-workshop.com/en-US/Grot-Big-Boss-on-Gigantic-Spider I´m thinking of converting either a Waveserpant or Fire Prism out of the aragnarock spider https://www.games-workshop.com/en-US/Arachnarok-Spider (I´ve seen a really cool conversion for it (I´ll post the image I found of it when I get home because it´s quite cool) https://www.games-workshop.com/en-US/Dark-Elves-Bloodwrack-Shrine (Snake chick conversion) Glad you like the shimmery idea I can´t wait to see how you pull it off I´m not sure how many bits would work from the Talos but I think there are quite a few that could work depending on the model. So no cheap hellions on ebay? Darnit I was going to start hunting for them soon Alrighty I´ll keep it up when I find it appropriate then But yeah they only need the top wing and they are Tie Interceptors. (Glory for the Empire?) I think you should decide how much each ship can hold crew wise and try to decide from intended population. As for a Craftworld possibly kitbashing a Hemlock Fighter + Waveserpant compared to your fleet would make for a small craftworld? Maybe? Perhaps a Forgeworld Scorpion Tank.... Be a fun big project though. (Post if you plan it ) (EDIT: Well that thing would be giant... Building a freaking battleboard (multileveled) would not be enough for a craftworld... but it´d be pretty cool, I guess you couldn´t do a Craftworld but perhaps a Super Dreadnought esque ship with the ideas above?) Yeah his Lions are awesome (I thought they were Talos) It´s an excuse to play with Beast Masters Speaking of chariots I really would like to get some kind of decent looking chariot in a Dark Eldar army going (Or exodite) do you have any ideas? Because a hover chariot COULD be cool, but not sure how it´d look (and what model it´d take the place of) and do you think if it had animals pulling (Some kind of animal or perhaps flying ones) it that it´d be too big for some models? | |
| | | Ynneadwraith Twisted
Posts : 1236 Join date : 2016-09-21
| Subject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon Wed Feb 22 2017, 16:53 | |
| Ah yeah I remember that fun little idea going off the deep-end with Scourge style animalistic body-modifications Those spiders look awesome I wish the Goblin Spider Riders were as cool as that (or at least less monopose) as they're the ideal size to be melding with Eldar torsos. I suppose there's nothing to stop you from clipping the legs off and reposing them though I'll give that a test if I see some come up on a bits site Kurnoth Driders would be so damn cool! I'd need to find out relative sizes though as I've got no idea how big most of these AoS models are... I expect there'll be cheap Hellions as they're the less desirable half of GoC. There will be plenty of people buying it for the Reavers and then selling off the Hellions to recoup some money unfortunately, I think most people realise how good Reavers are so aren't selling them :S A Craftworld would be a kickass project, even if it is slightly out of scale. Just thinking of how to do some big biomes with forests in them and stuff like that I tihnk I'd have to do it by melding loads of different vehicle kits together so it'd end up being huge! I've thought about using the Dark Elf Chariot as a counts-as Venom as it seems about the right size and has an interesting look to it again, just waiting for a bit of moula to give it a try could be pulled by Lizardmen Terradons if you wanted | |
| | | Rhivan Sybarite
Posts : 380 Join date : 2016-04-03
| Subject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon Wed Feb 22 2017, 18:08 | |
| I remember reading on your Dakka about you being upset you didn´t think of the idea which is what prompted me to ask about them. The spiders do look awesome and I was originally hesitant about the size but I´ve gotten pretty good at judging their size. They will work pretty well for the Kuranoth hunters imo. Yeah the Spider Rider models are really outdated and I wish they´d update them. To bad they won´t. As for clipping and repoing them... I´d rather not put THAT much effort into it (Although molding a tiny spider symbol to puck on the Exodites would be pretty cool) What I´d love (in general) is for a giant 3 Dimensional battleboard being able to fight on multiple levels. (I love he idea of having towers with balchonies and catwalks connecting them it´d just be a COOL battle I know it´d be a pain to set up but I adore that kind of board in general) The Craftworld would end up pretty huge any way you slice it (Imagine taking it out and jokingly offering to do a battle with your Craftworld) I remember talking about it being a Count as Venom, but I´m trying to think of other options as well, perhaps a Voidweaver (Might as well make Tax look good), Hornet, Vyper (and trying to get it to fit the size for said vehicle) The Chariot being pulled by Terradons would be pretty cool. Speaking of Lizardmen have you thought of using lizardmen tails or heads for some of your exodites? | |
| | | Ynneadwraith Twisted
Posts : 1236 Join date : 2016-09-21
| Subject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon Thu Feb 23 2017, 23:00 | |
| Haha yeah I do remember that Clipping and reposing is actually a lot simpler than you think just make sure both sides have a flat surface to mate together and you're away I usually get everything tacked on, and then arrange it onto the base while everything's still a little mobile so I can move stuff around if it doesn't sit quite right I love the idea of a multiple-level board as well, especially if it mixes multiple types of terrain I had an idea a while back for making a 3x2 double-layered board with a city up top and Zone Mortalis Necron Catacombs underneath could easily make that a triple-layered 2x2 board with some walkways and suchlike could even swap the Necron Catacombs for the underground cave systems of your exodites A Voidweaver and a Vyper would fit the sky-chariot quite nicely as well the only reason I picked Venom is they seem to be the most popular of those options... I've thought about going a bit further with the whole body-modification thing, but I think I'll do that as more of a small-scale INQ28-style warband so I can get really in-depth with each model | |
| | | Ynneadwraith Twisted
Posts : 1236 Join date : 2016-09-21
| Subject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon Thu Feb 23 2017, 23:05 | |
| As for progress, I'm nearly done with the modelling of my Ynnari Dire Avengers I've got a little bit of work to do building up the helmets so that the faceless section is a bit more rounded and smooth, probably with Liquid Greenstuff when I get some I tried Grave Guard legs, but the monopose for them is pretty severe. Every single one is in the exact same pose, which looks good in a regiment of undead, but not so much on a squad of round-based dudes. Can't wait until they get round to AoS-ing some of the older Fantasy factions so I can pinch bits from them! Til then, Flagellant legs will have to do @Rhivan the Grave Guard legs are still definitely usable, but the other thing is that they're slightly lower down than Flagellant legs. I'm planning on using them for some Ynnari Guardians or something else similar they're a cool bit, just needs a bit of disguising the monopose... Oh, also came up with a little bit of background fluff for my Prophet Deep in the bowels of Commorragh, a metallic clatter echoed through the depths as one of Malcarta's servile units dropped its workload. Searing white light burned through its neurones as its life flashed before its eyes. Birth and early years on Craftworld Angvellaith, railing against its oppressive atmosphere. Tears of his mother as he left to follow the Outcast Path. First firefight aboard the Corsair Corvette 'The Shadow Lingers in Twilight'. The terrible debt he accrued with the twisted haemonculi. The subtle psychological conditioning worming into his mind as he sold himself to servitude. Dullness of sensation as he carried out his masters wishes decade after decade. Death and resurrection, over and over.
It all burned in blinding clarity as memories reasserted themselves. Feeling flowed through his aching limbs. Psychic potential blossomed in his cerebelli. One face filled his newfound vision: Yvraine. He knew he had felt the kiss of death and the rush of resurrection many times before. Nonetheless he was reborn.Lastly, what self-respecting protagonist would go without a mortal enemy? Since they first came out, I've always loved the Oldcron fluff, especially pitching them as an ancient mythic enemy of the Eldar. I was always used to the Eldar being the oldest and wisest of the 40k races, and discovering just how young they truly are was a beautiful shock to the system their fluff had the absolute perfect balance of threat, terror and mystery for them to be utterly intriguing. Whatsmore, models and artwork like this just absolutely captivated me So, I just had to make some proper Oldcron Yngir adversaries to my Eldar. Not some lame-ass Tomb Kings...in spaaace. Proper alien eldritch terror from the depths of prehistory that even the Eldar don't remember
Last edited by Ynneadwraith on Wed Mar 01 2017, 16:33; edited 1 time in total | |
| | | Rhivan Sybarite
Posts : 380 Join date : 2016-04-03
| Subject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon Fri Feb 24 2017, 01:55 | |
| - Quote :
- Clipping and reposing is actually a lot simpler than you think Smile just make sure both sides have a flat surface to mate together and you're away Smile I usually get everything tacked on, and then arrange it onto the base while everything's still a little mobile so I can move stuff around if it doesn't sit quite right Smile
I may have to give it a whirl but I'm worried about how fragile the models would be from doing so. - Quote :
- I love the idea of a multiple-level board as well, especially if it mixes multiple types of terrain Smile I had an idea a while back for making a 3x2 double-layered board with a city up top and Zone Mortalis Necron Catacombs underneath Smile could easily make that a triple-layered 2x2 board with some walkways and suchlike Smile could even swap the Necron Catacombs for the underground cave systems of your exodites Wink
I'd love to see some boards like that, it'd make for an interesting encounter. (I'll certainly try in a few years) - Quote :
- A Voidweaver and a Vyper would fit the sky-chariot quite nicely as well Smile the only reason I picked Venom is they seem to be the most popular of those options...
The Venom is the most popular (by a long shot) I just don't know how I'd start with the chariot conversion and make it worthy of replacing the venom model. - Quote :
- I've thought about going a bit further with the whole body-modification thing, but I think I'll do that as more of a small-scale INQ28-style warband so I can get really in-depth with each model Smile
I'm now going to have to look into INQ28 great xD I like the Dire Avengers (for some reason I always have liked Robed legs or a trenchcoat style kind of thing on legs it just looks cool to me, and I get that feeling with a few of them. I can't put my full judgment on it as I have yet to see how your going to tweak the masks but I think you have a good idea going here (So out of curiosity do you plan on making a uniquely converted Ynnari force along wit h the normal versions of your army? I'm considering having Ynnari Kabalites and Standard but it would help differentiate between who has soulburst and who doesn't.) Noted on the leg choices. Thank you for letting me know I like the lore for your prophet, and I like that he is coming home to his craftworld to preach the word of Ynnead. So will he be leading your Ynnari or will you have a different new(er) character lead your Ynnari? OOOoooh so will you be building a small Necron force to fight your Dark Eldar? Should be fun, I love the aesthetic of the Necrons as well (but considering my love of Necromancy it shouldn't be much of a surprise...), and your right their Artwork is stunning I rather enjoy this fanart The Conversion for your Necron Lord (?) is really cool, I love the claw hand Is it a Flayer claw? The tattered robes are a really nice touch (It works almost too well with him), along with the scarabs. - My opinion on Necrons and I ramble a bit (Plus funny Necron Idea):
As for Newcrons vs Oldcrons I prefer the Newcrons simply because it gives more customization options (with Oldcrons being an option) a silly example is this: a friend and I were talking about painting a Necron like Skeletor and I had the idea of during the 80s we sent a space probe to outer space and it included He-Man Cartoons on it and thousands of years later it crashed on a Necron Tombworld and awakened a Necron Lord who's only company was that space probe with He-man cartoon episodes for untold centuries. And when his troops started awakening (if sentient) they saw him painted like Skeletor and a bit insane (Bonus points if he fights some Space Marines and calls them He-man CONSTANTLY ) (Granted this is a ludicrous and VERY silly way to do Necrons but I find it really amusing and an option that we didn't have before, although I will admit I wish the Newcrons kept more of their eldritch horror (in general) along with characterization and personality)
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| | | Ynneadwraith Twisted
Posts : 1236 Join date : 2016-09-21
| Subject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon Fri Feb 24 2017, 11:37 | |
| I wouldn't worry about the fragility with 8 contact points for a spider it should be sturdy enough that's one of the beauties of working with plastic rather than finecast of metal, the bond the glue forms is actually pretty strong Oh you'll love INQ28 and Inquisimunda stuff some really really creative stuff going on with that sort of movement. It's mostly Imperial stuff, but some of the Ad Mech dudes will be right up your necromantic alley plus, it's not too hard to bring the style to small bands of outcast xenos as well Glad you like the DAs not much more happening with the helmets really, just a little smoothing off as where I've shaved back the brow and eyes it's left a not-quite-smooth transition which might show up worse when painted :S just spotted I've forgotten to dot them with Harlie masks though! Drat :S Glad you like the lore too I like the idea that although the Eldar generally have better lives than Imperial citizens, it's still eminently possible for things to go south in a really horrible way. Getting yourself indebted to a Haemonculus is one of them! He'll definitely be the leader of my Ynnari dudes at the moment they'll only be a small force, but I might expand them in time as and when I get inspiration for another unit Haha love you Newcrons idea I do agree that the newer fluff has opened up a lot of opportunity to do fun things with Necrons. I suppose it's more my hard-scifi background that makes me lean towards the whole 'alien grimdark' side of 40k, rather than the 'tongue-in-cheek Rogue Trader' aspect not that I don't appreciate the latter of course I do plan on making some antagonist forces for my Eldar I feel like Knight World humans are perfect to go against exodites, and Necrons fit perfectly with CWE/DE (alongside Slaaneshi forces if they ever make good looking daemonettes again) Love that artwork too here's another of my favourites that perfectly demonstrates the 'oh jesus...' surprise that the Eldar must have thought when they first realised the Necrons weren't just mythical long-dead monsters anymore... Speaking of good looking Daemonettes, I found this the other day which has set my mind racing... | |
| | | Rhivan Sybarite
Posts : 380 Join date : 2016-04-03
| Subject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon Fri Feb 24 2017, 13:52 | |
| Well I'm not on my main CPU so I can't quote like I'd like to :/ Fair enough I'm just worried about my models breaking easily (Unfortunatley my Haemonculus's arms fell off by I blame my constant playing with him for that to happen.) Well I'm ok with that, I absolutley love Knights and Gothic stuff (I really enjoy a lot of the Imperial stuff) so it's going to be fun to do get into that. For my 2nd army I've been trying to decide between Dark Angels and a Knight World Inquisitor (and retinue) (The 3/4th army I will do is Crons as I love them WAY too much) it makes me sad that as soon as I got in the hobby a lot of REALLY good Medieval bits were axed ;( (I never even got to play Fantasy but I fell in love with the Old World) Well I hope some inspiration hits you BTW I've had a thought when it comes to the Ynnari that I'd like to run by you. They should use horns as a standard IMO. The avatar of their new hope has Horn(s) and I think in some ways they would model themselves after that, so officers and higher ranking people incorperating horns to their helmet to pay respect to Ynnead seems like something they'd do (Plus the Dark Eldar already like horned helmets) watcha think? Well the Haemonculi are all about getting people into debt and their service so it makes sense. So now that I know he is leader I look forward to more fluff bits including him (I'm looking forward to how he interacts with Harlequins, for some reason I think it'd be a treat seeing him unnerve or catch the harlies off guard/ the butt of the joke for once) Yeah it was a fun little idea I had when joking with a friend (He's now thinking about getting into 40k and making that his lore WHAT HAVE I DONE!?!?!?) but I prefer them to be more serious in general. I think the Newcrons could be fluffed into a way that is more terrifying but more relatable then the oldcrons and would actually prefer that. If I had to make a Newcron army I'd probably make my Overlord someone who gleefully turned himself over to the C'tan eager for immortality and in the beginning he enjoyed his newfound power (unfortunatley at the cost of his race but he was on a power high at the time) and later that happiness turned into bitterness and emptiness as the world around him grew numb, unfeeling, and eventually utterly alone. At which point he vowed he would do ANYTHING to bring sentience back to his race. I'd probably make him fascinated with Flayers as they get some kind of emotion, granted it's Sadism but it is something that his people have once again. Making him experiment, using other races as subjects for converting them into Crons, and seeing if he can make them retain individual thought etc. (Ala make them Grimdark but ultimatley "human" is something I'd probably do and I think it could be fluffed to have the horror of the old, with the personality of the new) Well if your doing Knightworld I'll be able to find some good bits for my Inquisitor Warband sometime down the line So I'm looking forward to you doing that (I can't have any of the fun Forum options right now so I'll turn this and my previous wall of text into a spoiler so it's optional) ( As for a Knightworld I've had the fun little thought of a Knightworld that actually got it's hands on Mechanicus Tech and some of their people started experimenting and each kingdom has a psuedo steampunk army (with the world they are on having mad scientists serving kings and giant battles with Knights and Giant robots, it's really just 40k but on a single planet wiithout space marines if you think about it xD ) that they field to battle and my Inquisitor uses some relics from his home to battle so I can use Empire Steamtanks as Rhinos or something. Still trying to find out what Army I'd use as the mainstay force as I want to make heavy use of Cavalry and melee but with unaugmented humans...) Yeah those Craftworld are not gonna have a good day... Oh yeah the Witch (A)elves! They do work for Daemonettes! (Why can't we just have attractive ones?) (what heads are on them Dryad?) and I've been eying them for my Exodites (If they have even the slightest bit of Drow in them then they work too well ) | |
| | | Ynneadwraith Twisted
Posts : 1236 Join date : 2016-09-21
| Subject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon Fri Feb 24 2017, 14:47 | |
| - Rhivan wrote:
- Fair enough I'm just worried about my models breaking easily (Unfortunatley my Haemonculus's arms fell off by I blame my constant playing with him for that to happen.)
Ah I see :S yeah they're usually fairly sturdy. If you do find them coming apart, I usually try to either make the tiniest bit of contact somewhere else on the errant piece so that it's held in place by two things. Even if it's just the tiniest little strand of plastic hair or ribbon you'd be surprised at how much that steadies something - Rhivan wrote:
Well I'm ok with that, I absolutley love Knights and Gothic stuff (I really enjoy a lot of the Imperial stuff) so it's going to be fun to do get into that. For my 2nd army I've been trying to decide between Dark Angels and a Knight World Inquisitor (and retinue) (The 3/4th army I will do is Crons as I love them WAY too much) it makes me sad that as soon as I got in the hobby a lot of REALLY good Medieval bits were axed ;( (I never even got to play Fantasy but I fell in love with the Old World) Yeah I really quite liked the Old World too, with its genuine Chaos civilisations in the Northern steppes and its kickass Aztec dinosaurs recasting the latter as 'daemons of order' really bugged me actually... AoS has some potential, but it doesn't yet have the depth of background that the Old World had. - Rhivan wrote:
BTW I've had a thought when it comes to the Ynnari that I'd like to run by you. They should use horns as a standard IMO. The avatar of their new hope has Horn(s) and I think in some ways they would model themselves after that, so officers and higher ranking people incorperating horns to their helmet to pay respect to Ynnead seems like something they'd do (Plus the Dark Eldar already like horned helmets) watcha think? Ooh that's a great idea! Their god's got a massive one sticking out of his face, so carrying on that motif to the rest of his followers is a great idea I've already got that in my head as a motif for my Exodites, but if I make the exodite horns more ornate and stag-like and the Ynnari ones more ridged and ram-like (almost semi-chaotic) that would look neat I've got a bucket full of old Beastman Gor bits that would work nicely for that so I'll give it a go Plus, I really like the idea that when Ynnari are 'reborn', they come back... changed...in some way - Rhivan wrote:
Well the Haemonculi are all about getting people into debt and their service so it makes sense. So now that I know he is leader I look forward to more fluff bits including him (I'm looking forward to how he interacts with Harlequins, for some reason I think it'd be a treat seeing him unnerve or catch the harlies off guard/ the butt of the joke for once) Hah great minds think alike I've got a neat little bit of fluff I want to roll out when I get my next batch of Croneworlders done that involves my otherwise jovial Harlequin dude acting out of character Also, I've got a bit of a narrative developing as to what's happening with my Eldar factions, but it's sort of fluid and I have no idea where it's going! hope you like it though - Rhivan wrote:
Yeah it was a fun little idea I had when joking with a friend (He's now thinking about getting into 40k and making that his lore WHAT HAVE I DONE!?!?!?) but I prefer them to be more serious in general. I think the Newcrons could be fluffed into a way that is more terrifying but more relatable then the oldcrons and would actually prefer that.
- Spoiler:
If I had to make a Newcron army I'd probably make my Overlord someone who gleefully turned himself over to the C'tan eager for immortality and in the beginning he enjoyed his newfound power (unfortunatley at the cost of his race but he was on a power high at the time) and later that happiness turned into bitterness and emptiness as the world around him grew numb, unfeeling, and eventually utterly alone. At which point he vowed he would do ANYTHING to bring sentience back to his race. I'd probably make him fascinated with Flayers as they get some kind of emotion, granted it's Sadism but it is something that his people have once again. Making him experiment, using other races as subjects for converting them into Crons, and seeing if he can make them retain individual thought etc. (Ala make them Grimdark but ultimatley "human" is something I'd probably do and I think it could be fluffed to have the horror of the old, with the personality of the new)
Yeah I absolutely agree that there's a happy medium between the 'cosmic terror' and relatability of the Necrons Love your ideas there the idea about your Overlord being obsessed with Flayed Ones as they retain some semblance of feeling, and experimenting on other races turning them into Necrons to try and study if any of them retain their consciousness. I must say, you've got a real knack for creating compelling slightly neurotic characters! My idea for them is that the Overlords were the ones that sold the souls of their race to win the war with the Old Ones, and they're just as locked into their old destructive ways of thinking as before (proper Oldcron 'harvest the living' thing). However, the relatability thing comes from the fact that not all of those that retained consciousness thought the biotransference was a good idea. Less the Lords (as I believe the high honchos of the Necrons should be pretty brutal and uncaring), but more the Crypteks. They lost everything in the biotransference, and I'm willing to bet a number of them didn't agree with it when they were alive. So, I've got my Cryptek working covertly behind my Overlord's back on a way to reverse the biotransference here's a little bit of fluff I wrote ages ago for him: - Research Notes, M65.39.874. Personal Encryption Alpha 1:
Every so often, I have noticed a glitch in one of our warriors. The faintest of oddities that cannot be explained through their programming. Why do they insist on screaming when they're cut down in battle? Why is it that occasionally a warrior will pause at its reflection? These routines offer no tactical benefit. Ignored by the Lords, and written off by my fellow Crypteks, are these simply echoes persisting as hollow reflections through the millennia. Or, are our people still trapped inside somehow?
We were deceived. Uncountable years ago. Our lords and masters would stop at nothing to defeat their hated enemies. Every man, woman and child was sacrificed on the alter of war to bring victory. Victory for whom? Not me, certainly. Everything I was was taken from me on that day.
I will not rest until I bring my people salvation. Lords, Overlords, the Silent King himself. All those who annihilated my people will fall, and our echoes will have voice again.
Sort of a nod to I, Robot as well - Rhivan wrote:
Well if your doing Knightworld I'll be able to find some good bits for my Inquisitor Warband sometime down the line So I'm looking forward to you doing that
(I can't have any of the fun Forum options right now so I'll turn this and my previous wall of text into a spoiler so it's optional) ( As for a Knightworld I've had the fun little thought of a Knightworld that actually got it's hands on Mechanicus Tech and some of their people started experimenting and each kingdom has a psuedo steampunk army (with the world they are on having mad scientists serving kings and giant battles with Knights and Giant robots, it's really just 40k but on a single planet wiithout space marines if you think about it xD ) that they field to battle and my Inquisitor uses some relics from his home to battle so I can use Empire Steamtanks as Rhinos or something. Still trying to find out what Army I'd use as the mainstay force as I want to make heavy use of Cavalry and melee but with unaugmented humans...) Ooh love the idea of steampunk mechanicus medieval knights loads of kickass ideas for that have you heard of Rise of Legends? The Vinci from that are probably quite a good source of inspiration for that, if you grimdark them up a bit Here's my first couple of Knightworld dudes. Not sure if you've seen them yet. Mix of Mechanicus bits, Empire Knightly Orders, Empire Greatswords and Empire State Troops - Rhivan wrote:
Oh yeah the Witch (A)elves! They do work for Daemonettes! (Why can't we just have attractive ones?) (what heads are on them Dryad?) and I've been eying them for my Exodites (If they have even the slightest bit of Drow in them then they work too well ) Lord knows why we can't just have attractive Daemonette models in the first place, but yeah Wych Aelveolas work well enough with a bit of kitbashing the thing that really made this one stand out is the really slender digitigrade legs. Really nice touch The head looks to me like a standard Wych Elf head with a bit of modelling putty to smooth over the brow and add on the old-school head tentacles It really is a beautiful piece of modelling. They should employ that guy to do the next sculpts for them | |
| | | Rhivan Sybarite
Posts : 380 Join date : 2016-04-03
| Subject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon Fri Feb 24 2017, 15:58 | |
| Duly noted I'll have to play with that (and see what I could add to him to make that work) I loved the depth and details about the Old World. I liked having specific landmarks and details about everything. The limits the world had on itself, the actual civilizations I have absolutley NO clue how Chaos survives except EYE OF TERROR!!!! which is a really boring cop out to me I want Civilization, nuiance, and depth (hence why in the lore page I want to flesh the world out to a high degree, I'm actually thinking of melding the Knightworld with the Eldar Maiden world for more conflict, and depth) not "WE HATE THE IMPERIUM BUT WITHOUT IT WE'D HAVE NO WORLDS (Because they always self destruct or we can't live on them cause daemons...)AND BE DEAD" I've been looking for good Horns! Thanks for pointing out the Gors although as a unit I think Beastigors have better (and more useable) horns. As for the changed in some way... That'd be interesting to write perhaps their "connection" to Ynnead is stronger and that... manifests. Well I look forward to it, I'm now imagining the Prophet using a dark and witty humor to play around with the Troupe master catching him off guard for a moment and using that to push him towards his side (and then the troup master reflecting on how it is for the shoe to be on the other foot) I need to start writing individual fluff peices for my forces, I've really been inspired by your stuff but I've been focusing on getting the character and the world fleshed out and stories later. I may just start doing stories now (Would you be willing to do some interaction between my guys and yours at some point?) - Necron Idea:
I am pretty good at making characters in general but when it comes to Necromancy I tend to follow a simmilar style (I was noticing it while writing) and I try to make them more relatable and less "INIFINTE POWA!!!" because it's old, boring and lacks character and I want to bring that in. (I'm rather enjoy creating arrogant or witty characters because those were the most fun to RP in D&D but now that I can write an army I get to play with more ideas and styles )
That is a good take on the Necrons (although some Overlords could experince regret as the didn't exactly know the consequences of their actions, most wanted to save their race) I'm looking forward to you fluffing that crpytek btw should be fun (If your familiar with HK-47 that would be a fun way to write a necron) Yeah I'm looking forward to writing and converting the Steampunk Knight Order. It's gonna be a blast IMO. I haven't but I'm going to have so much to look into this weekend xD (looking forward to it) Thanks for telling me the bits ( I wasn't sure where the full helmet was from I know about the Swords and State Troops (I spend way to much time looking at bits for converting xD )) As for seeing your troops I saw them yesterday right before I went to bed and planned on commenting on them today. (Good timing) It's not like they are avatars of the sex god and value physical perfection or anything... Oh wait! I think the problem with kitbashing them is how their arms are sculpted. Although if you limit it then it could work rather well. (Thanks for letting me know about the head) It's an awesome model and I'm looking forward to the Slaanesh and the Dark Elf update. Speaking of both of those I think you'd enjoy (and get inspiration from, I certainly did) this project log, it's a Warhammer Fantasy Slaanesh army conversion. http://www.ulthuan.net/forum/viewtopic.php?f=5&t=42761
Last edited by Rhivan on Fri Feb 24 2017, 19:43; edited 1 time in total | |
| | | Ynneadwraith Twisted
Posts : 1236 Join date : 2016-09-21
| Subject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon Fri Feb 24 2017, 16:27 | |
| - Rhivan wrote:
I loved the depth and details about the Old World. I liked having specific landmarks and details about everything. The limits the world had on itself, the actual civilizations (I have absolutley NO clue how Chaos survives except EYE OF TERROR!!!! which is a really boring cop out to me I want Civilization, nuiance, and depth (hence why in the lore page I want to flesh the world out to a high degree, I'm actually thinking of melding the Knightworld with the Eldar Maiden world for more conflict, and depth) not "WE HATE THE IMPERIUM BUT WITHOUT IT WE'D HAVE NO WORLDS (Because they always self destruct or we can't live on them cause daemons...)AND BE DEAD")
Yeah I think that will come in time for AoS, and we've got a reasonable amount of it for various factrions in 40k, but Chaos does seem to be a bit of an exception (going down the whole we're evil cos we're evil' route). There's notable exceptions like the Blood Pact from Gaunts Ghosts, and I do need to read a lot more Chaos stuff in general. It could be that all that stuff's out there, I just haven't read it yet... For the melding of the Knight World and the Maiden World you could do it so that both are their own separate planets, but they've got a sort of open/unbarred webway connection to each other where people can be wandering through a forest on one world and then materialise on the other (which the Eldar use to raid the Knight Worlders, and the Knight Worlders use to retaliate). Just an idea of course - Rhivan wrote:
I've been looking for good Horns! Thanks for pointing out the Gors although as a unit I think Beastigors have better (and more useable) horns. As for the changed in some way... That'd be interesting to write perhaps their "connection" to Ynnead is stronger and that... manifests. The only reason I thought Gors is that you can get more of them for cheaper and anything that would make other Eldar suspicious of Ynnead is good in my books - Rhivan wrote:
Well I look forward to it, I'm now imagining the Prophet using a dark and witty humor to play around with the Troupe master catching him off guard for a moment and using that to push him towards his side (and then the troup master reflecting on how it is for the shoe to be on the other foot) I need to start writing individual fluff peices for my forces, I've really been inspired by your stuff but I've been focusing on getting the character and the world fleshed out and stories later. I may just start doing stories now (Would you be willing to do some interaction between my guys and yours at some point?) Haha, alas it's nothing quite as witty as that :S just a situation where you see a side to the jokey Harlequin you haven't seen before (reminds me, I need to do a bit more Harlequin stuff to get his character more developed as a jokey guy). I find writing little excerpts of story from a world helps guide its direction it's a technique that the Codices use to great effect, just giving us a snippet of what a world/faction/character is like and letting it grow from there it helps to get the background right in your head of course, and from that point you can get to showing it to people Yeah doing some inter-faction writing would be great fun I'll put some thought into it what did you have in mind? - Rhivan wrote:
I am pretty good at making characters in general but when it comes to Necromancy I tend to follow a simmilar style (I was noticing it while writing) and I try to make them more relatable and less "INIFINTE POWA!!!" because it's old, boring and lacks character and I want to bring that in. (I'm rather enjoy creating arrogant or witty characters because those were the most fun to RP in D&D but now that I can write an army I get to play with more ideas and styles ) Yeah it's that relatability that brings them up to a level above your standard characters giving them genuine motivations that, were we in their shoes, we might just have ourselves. You've definitely got a knack for it Oh, and I'll look up HK-47 when I get home - Rhivan wrote:
Yeah I'm looking forward to writing and converting the Steampunk Knight Order. It's gonna be a blast IMO. I haven't but I'm going to have so much to look into this weekend xD (looking forward to it)
Thanks for telling me the bits ( I wasn't sure where the full helmet was from I know about the Swords and State Troops (I spend way to much time looking at bits for converting xD )) As for seeing your troops I saw them yesterday right before I went to bed and planned on commenting on them today. (Good timing) No worries looking forward to what you come up with! - Rhivan wrote:
It's not like they are avatars of the sex god and value physical perfection or anything... Oh wait! I think the problem with kitbashing them is how their arms are sculpted. Although if you limit it then it could work rather well. (Thanks for letting me know about the head) It's an awesome model and I'm looking forward to the Slaanesh and the Dark Elf update. Speaking of both of those I think you'd enjoy (and get inspiration from, I certainly did) this project log, it's a Warhammer Fantasy Slaanesh army conversion. http://www.ulthuan.net/forum/viewtopic.php?f=5&t=42761 Yeah the androgenous crab people really don't fit fluff or aesthetic-wise. That Slaaneshi army is awesome I'd love to bring that sort of aesthetic to 40k, or even AoS28 (you should check that out too!) | |
| | | Ynneadwraith Twisted
Posts : 1236 Join date : 2016-09-21
| Subject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon Sat Feb 25 2017, 09:54 | |
| Latest bit of kitbashing Storm Guardians are up to 5-strong now. Need some more Wych legs and female Guardian torsos. Also, can't decide whether to give them flamers or fusion guns... Also, I'd like to introduce you to the first of Khali's Bloodbrides Thought a neat way of representing the extra attack Bloodbrides have is with some extra arms to make that attack! I've also got a bit of an idea for a small Wych Cult based on 'enhanced' gladiators an idea shamelessly stolen from Eye of Error's fantastic Lelith Hesperax conversion: | |
| | | Falke Hellion
Posts : 69 Join date : 2016-11-26 Location : Moscow
| Subject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon Sat Feb 25 2017, 10:36 | |
| Love the dynamics of Storm Guardians =) | |
| | | Ynneadwraith Twisted
Posts : 1236 Join date : 2016-09-21
| Subject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon Sun Feb 26 2017, 13:37 | |
| Thanks dude glad you like them! The Wych running legs are just awesome little bits, and they seem tailor-made to kitbash with Harlequin arms for really dynamic poses | |
| | | Ynneadwraith Twisted
Posts : 1236 Join date : 2016-09-21
| Subject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon Mon Feb 27 2017, 00:40 | |
| Now, I had promised myself I'd paint something next, but sometimes you get an idea that is just too awesome to let wait... I've thought for a while that since I made Thaegr the horned Son of Kurnous/Autarch dude that my winged Autarch was looking a little...I don't know...unadventurous... Then, sifting through bits while looking for something else I came across two unused Tree Revenant arms and I had a bit of a lightbulb moment. 2 hours of modelling later and behold! Absolutely chuffed to bits with how this one's turned out! | |
| | | Ynneadwraith Twisted
Posts : 1236 Join date : 2016-09-21
| Subject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon Mon Feb 27 2017, 22:37 | |
| And done! Myrdolaith, Hawk-Friend, Stormbringer, Daughter of Faolchu. Prince of the Selestini of the Sandspires The great hawk pierced the vale between the webway and soared out over alien skies. She felt the rush of thermals rising from the industry below beating at her feathers, and watched from on high as the humans scurried about their business far below. Vermin, she thought, infesting their ancient lands.
She perched on an outcrop, wraithbone talons finding tenuous purchase on the mountainous rock, and stared down intently at the settlement below. She spied the bright heraldic trim of the Knight World the vermin called Salazar's Rest. Their warriors were on guard at this early stage of colonisation, and clustered around a hulking mechanical creature that was belching vast exhaust plumes into the atmosphere.
They would take a great deal of effort to dislodge from this world. She would have to return with many warhawks to drive them back. For now, she would have to content herself with picking off a straggler to bring back to her clan as evidence of the trespass. Selecting a suitable quarry, she let out a keening cry and plummeted from her outcrop, eyes fixed on her unwitting prey. | |
| | | Falke Hellion
Posts : 69 Join date : 2016-11-26 Location : Moscow
| Subject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon Wed Mar 01 2017, 08:54 | |
| Nice job! What is this? Agoniser tail? =) | |
| | | Count Adhemar Dark Lord of Granbretan
Posts : 7610 Join date : 2012-04-26 Location : London
| Subject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon Wed Mar 01 2017, 08:59 | |
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| | | Ynneadwraith Twisted
Posts : 1236 Join date : 2016-09-21
| Subject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon Wed Mar 01 2017, 11:00 | |
| Thanks guys! Yeah it's an Agoniser from the Kabalites kit. If the bit fits... If they ever give the option for Succubi to get Scourge wings she could quite easily double as one of those | |
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| Subject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon | |
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| | | | Corsairs, Exodites, Craftworlders and hopefully Kabalites soon | |
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