G'day.
Layering is something I did unconsciously until I realised what it was. Now I do it consciously and it works very well for me no matter what army i'm playing with/against.
I'm sure many of you know this already or do it naturally like I was but I thought id bring it up anyway and see what other archons have to say.
For this example a Grotesquerie in raiders is your "focus". You could use many other units as your "focus".
And we begin...
Q1 - What does your “focus” AKA the Grotesquerie, want to do?
A - It wants to flat out turn 1 and charge turn 2 into an area with lots of light-medium infantry and vehicles it can blend in CC. Some terrain for cover saves/LOSB is needed.
Q2 – Why?
A - I want them to cause mayhem, kill alot of units, threaten his objs and draw fire and units away from the rest of my fragile army.
Q3 - What do they NOT want to do?
A - Get caught out in the open and be shot to shreds. Get tarrpitted by the “wrong sort”, ie. 2+ or better saves, S10, instant death, GMC stomps, etc
Q4 – How do we acheive this?
A – . In order to aviod the “wrong sort” the Grotesquerie will often advance (flat out) up a flank with LOSBT but most importantly...
Get the rest of the army to help them!Units working together benefits them all.
Thus they become more than the some of their parts
1ST Layer – Close support - Multiple fast CC units. Reavers are my favourite.
They help the Grotesquerie avoid the wrong sort by bubble-wrapping, screening, move blocking, tarpitting or simply killing the greatest or most immediate threat to the grots. These units are perfect for this as they will close by. They want to use terrian and terget saturation to hide and charge next turn just like the grots.
2ND Layer – Tactical support – Multiple mid range units. Warrors, Trueborn, Scourge, etc.
They help the Grotesquerie by advancing into midfield, in the Grots wake. They provide close range firesupport and board control. They often have useful and powerful special weapons and again target the greatest or most imediate threat to your Grots.
3rd Layer – Covering fire – Multiple venoms, raiders, ravagers, etc.
They help the grotesquerie again by targeting the greatest or most immediate threats (to the grots, not themselves), with powerful, long ranged fire while holding your backfield.
The whole point is that three layers of offensive-defence prioritise the greatest or most immediate threats to the focus rather than their individual survival. The focus is made significantly more effective and the rest of the army receives less attention. In turn this makes them more effective and they can achieve board control.
Your army is
more than just the some of its parts.
It is a ruthless, implacable, single-minded, game controling machine!
These tactics have made me a far more formidable Archon... really, people are scared of me.
Cheers.
Please share any thoughts, exp, variations and or tactics that work for you.