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 Ynnari Special Rules "Leak"

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amorrowlyday
Hekatrix
amorrowlyday


Posts : 1318
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PostSubject: Re: Ynnari Special Rules "Leak"   Ynnari Special Rules "Leak" - Page 10 I_icon_minitimeFri Feb 10 2017, 23:04

That's simply untrue. They will either have to retool in order to be 7" away from the enemy as they die or will have to take lots of chaffe solely to have die and trigger the effects for nearby units.

This army actually makes DE CAD's MORE viable. I don't actually care if wyches are taking additional actions since those actions are going to be ineffectual anyway. I want Wyches to die to give other things more actions. If this book leads to wyches in lists it's because of how reliably they die. Spamming chaffe is now an advantage and DE are simply unsurpassable at that. RRD: 2 lahmians 6 squads of 5 wyches each with a raider and 6 beastmasters is 22 units in 820 pts.
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TeenageAngst
Incubi
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PostSubject: Re: Ynnari Special Rules "Leak"   Ynnari Special Rules "Leak" - Page 10 I_icon_minitimeFri Feb 10 2017, 23:08

Craftworld can just run the same units they've always run, but run them in a buddy system so that if one gets picked off it's buddy can immediately answer. Killing scatbikes now allows the next squad to return fire. Killing spiders now allows other spiders to respond. There is no reason for them to bring chaff since the natural attrition of battle will see them losing units anyway, this just makes it more punishing to the opponent when they do.
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amorrowlyday
Hekatrix
amorrowlyday


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PostSubject: Re: Ynnari Special Rules "Leak"   Ynnari Special Rules "Leak" - Page 10 I_icon_minitimeFri Feb 10 2017, 23:10

Well if that's the outcome expect to see a resurgance in large blast AoE focused armies as spoilers. I don't think that's whats going to happen but we're just going to have to wait and see.
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The Red King
Hekatrix
The Red King


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PostSubject: Re: Ynnari Special Rules "Leak"   Ynnari Special Rules "Leak" - Page 10 I_icon_minitimeFri Feb 10 2017, 23:19

Can anyone with the book tell me where the "determination born of desperation" rule is from? It's in the ibook leak. Is it a mission?
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fisheyes
Klaivex
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PostSubject: Re: Ynnari Special Rules "Leak"   Ynnari Special Rules "Leak" - Page 10 I_icon_minitimeSat Feb 11 2017, 00:17

Still dont know if CADs are alowed.

CWE are probably better off staying with battlefocus though IMO
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amorrowlyday
Hekatrix
amorrowlyday


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PostSubject: Re: Ynnari Special Rules "Leak"   Ynnari Special Rules "Leak" - Page 10 I_icon_minitimeSat Feb 11 2017, 01:12

False. We absolutely do know. The answer is no. This detachment and the formations only.
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BetrayTheWorld
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PostSubject: Re: Ynnari Special Rules "Leak"   Ynnari Special Rules "Leak" - Page 10 I_icon_minitimeSat Feb 11 2017, 01:16

Yeah, I mentioned that over in the Ynnari tactics thread. We can, however, still run allied DE or CWE CADs as battle brothers for obsec. Be aware that mixing units cancels the trigger effect of "power from death", though.
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doriii
Sybarite
doriii


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PostSubject: Re: Ynnari Special Rules "Leak"   Ynnari Special Rules "Leak" - Page 10 I_icon_minitimeSat Feb 11 2017, 01:42

RoadRageRob666 wrote:
Full codex leak is out! https://imgur.com/a/ZZYSe

Also, a VERY IMPORTANT note: Under the "Reborn Warhost Detachment"  it states that "[Units] count as part of BOTH their formation and the detachment, and have all associated Command Benefits and special rules". This means that if you were to take a Ynnead's Nest formation (Warlock Windrider Conclave, Windriders, Reavers and Skyweavers) you would be using 1 HQ, 1 Troops, and 2 Fast attack slots from your Reborn Warhost Detachment.

Obviously this will limit list building, as I've found out, so we will not be able to, for example, take 2 Yneads Nest formations within a single Reborn Warhost Detachment: you would need 2 Detachments.

This is likely the reason why we dont see the RSR offered as a usable formation, since it has 6 FA slots!

I've been list building, theorycrafting, and thinking about how to make the most of Strength from Death and unit combos, and have come up with alot of thoughts that I will post later. For now, Muay Thai calls!

EDIT: Also, an additional note: Check out the command benefits for the Warhost, the one states that if the detachment has >7 units in it, you may choose TWO units to benefit from every Soulburst action...... is awesome, and could make for some great combos! Also, units w/in 7" of another unit from the same detachment DO NOT have to take the 25% loss morale check, further indicating that MSU is the way to go with this army. Oh, and every unit has stubborn, regardless of proximity to friendlies, and you can re-roll Ynnari WL traits.....sweet.


lol lol lol

under artifacts look for another edition of 'The orbs of despair'
same points and every stat except S3......
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BetrayTheWorld
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PostSubject: Re: Ynnari Special Rules "Leak"   Ynnari Special Rules "Leak" - Page 10 I_icon_minitimeSat Feb 11 2017, 02:59

doriii wrote:

lol lol lol

under artifacts look for another edition of 'The orbs of despair'
same points and every stat except S3......

I noticed that too and made the same comparison. Sometimes it seems like the developers have no clue how this game gets played. It seems like when they're judging balance(LOL?), they don't realize everyone plays space marines, right up until it's time for them to release a new marine codex/supplement, then they totally remember.
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Jimsolo
Dracon
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PostSubject: Re: Ynnari Special Rules "Leak"   Ynnari Special Rules "Leak" - Page 10 I_icon_minitimeSat Feb 11 2017, 03:14

TeenageAngst wrote:
Craftworld can just run the same units they've always run, but run them in a buddy system so that if one gets picked off it's buddy can immediately answer. Killing scatbikes now allows the next squad to return fire. Killing spiders now allows other spiders to respond. There is no reason for them to bring chaff since the natural attrition of battle will see them losing units anyway, this just makes it more punishing to the opponent when they do.

I concur. Deliberately spending FOC slots on units that you are planning on getting killed doesn't seem like a sound tactical basis for me.
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PsychicHobo
Hellion
PsychicHobo


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PostSubject: Re: Ynnari Special Rules "Leak"   Ynnari Special Rules "Leak" - Page 10 I_icon_minitimeSat Feb 11 2017, 18:51

On the upside, that Hungering Blade is going straight on my Solitaire replacing his Kiss. Combining the effects of that and a Caress is brutal...
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Logan Frost
Sybarite
Logan Frost


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PostSubject: Re: Ynnari Special Rules "Leak"   Ynnari Special Rules "Leak" - Page 10 I_icon_minitimeSat Feb 11 2017, 19:01

If you replace the kiss you lose the kiss ability without the possibility to use the caress or hungering blade in the same turn, which heals only if you face other aeldari.
I don't see the benefit.
Keep the kiss and replace the caress if facing aeldari.
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amorrowlyday
Hekatrix
amorrowlyday


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PostSubject: Re: Ynnari Special Rules "Leak"   Ynnari Special Rules "Leak" - Page 10 I_icon_minitimeSat Feb 11 2017, 19:09

The healing doesn't matter. You're giving it to a Solitaire as a 10 point upgrade to make their attacks fleshbane. The idea is to give up that single kiss attack in exchange for either swinging a bunch of times with fleshbane or swinging a bunch of times with the caress.

The first forces a bunch of saves on something with a toughness the second is for when you're fighting down an Imperial Knight.
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Logan Frost
Sybarite
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PostSubject: Re: Ynnari Special Rules "Leak"   Ynnari Special Rules "Leak" - Page 10 I_icon_minitimeSat Feb 11 2017, 19:14

I see your point, yet it is 15pts for no AP.
Not a fan of that sword.
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PsychicHobo
Hellion
PsychicHobo


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PostSubject: Re: Ynnari Special Rules "Leak"   Ynnari Special Rules "Leak" - Page 10 I_icon_minitimeSat Feb 11 2017, 21:18

It's purely for the Solitaire, in the instances where the Caress isn't useful. He hasn't exactly got much alternatives and most other characters don't care too much for it, but for him it's very handy.

Also debating that Shroud on a Succubus or Archon... but is it worth sending them on their own? Might be better for an Autarch...
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amorrowlyday
Hekatrix
amorrowlyday


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PostSubject: Re: Ynnari Special Rules "Leak"   Ynnari Special Rules "Leak" - Page 10 I_icon_minitimeSat Feb 11 2017, 21:20

Only thing I can see benefiting from the shroud is something that would already be on its own and isn't too expensive. I'm thinking Hero's path addendum for that death Jester.
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aurynn
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PostSubject: Re: Ynnari Special Rules "Leak"   Ynnari Special Rules "Leak" - Page 10 I_icon_minitimeSat Feb 11 2017, 21:24

The Ynnead Triumvirate does not have Night Vision... not that its a big issue, but its funny. :-D
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CptMetal
Dracon
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PostSubject: Re: Ynnari Special Rules "Leak"   Ynnari Special Rules "Leak" - Page 10 I_icon_minitimeSat Feb 11 2017, 22:14

But the dark Eldar units have night Vision. Because we only trade power from Pain for power from death.
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Count Adhemar
Dark Lord of Granbretan
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PostSubject: Re: Ynnari Special Rules "Leak"   Ynnari Special Rules "Leak" - Page 10 I_icon_minitimeSat Feb 11 2017, 22:34

PsychicHobo wrote:
It's purely for the Solitaire, in the instances where the Caress isn't useful. He hasn't exactly got much alternatives and most other characters don't care too much for it, but for him it's very handy.

Also debating that Shroud on a Succubus or Archon... but is it worth sending them on their own? Might be better for an Autarch...

I was actually thinking of the Shroud on a Solitaire. He's already got EW so a bit wasted but giving him FNP and IWND is pretty useful, plus he gives up nothing as he's not an IC.
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BetrayTheWorld
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PostSubject: Re: Ynnari Special Rules "Leak"   Ynnari Special Rules "Leak" - Page 10 I_icon_minitimeSun Feb 12 2017, 01:42

Count Adhemar wrote:
PsychicHobo wrote:
It's purely for the Solitaire, in the instances where the Caress isn't useful. He hasn't exactly got much alternatives and most other characters don't care too much for it, but for him it's very handy.

Also debating that Shroud on a Succubus or Archon... but is it worth sending them on their own? Might be better for an Autarch...

I was actually thinking of the Shroud on a Solitaire. He's already got EW so a bit wasted but giving him FNP and IWND is pretty useful, plus he gives up nothing as he's not an IC.

Yeah, I was thinking the same thing. I mentioned it in the Ynnari tactics thread.
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Archon Vitcus
Kabalite Warrior
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PostSubject: Re: Ynnari Special Rules "Leak"   Ynnari Special Rules "Leak" - Page 10 I_icon_minitimeSun Feb 12 2017, 06:46

I'm I missing something with the hungering blade? It says:



*If an aeldari model is killed by this weapon, before any casualties are removed the wielder has any lost wounds restored.*

So unless I can kill my own models, this is rather pointless, suppose it's good for all the bandwagoning that's gonna be happening, unless I'm misunderstanding this rule.
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amorrowlyday
Hekatrix
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PostSubject: Re: Ynnari Special Rules "Leak"   Ynnari Special Rules "Leak" - Page 10 I_icon_minitimeSun Feb 12 2017, 06:47

It's a fluffy anti-eldar bonus that you will never used. It's all about the fleshbane.
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Archon Vitcus
Kabalite Warrior
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PostSubject: Re: Ynnari Special Rules "Leak"   Ynnari Special Rules "Leak" - Page 10 I_icon_minitimeSun Feb 12 2017, 06:57

That's what I thought, suppose it's not too bad for 15pts though for 2+ to wound.
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stevethedestroyeofworlds
Kabalite Warrior
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PostSubject: Re: Ynnari Special Rules "Leak"   Ynnari Special Rules "Leak" - Page 10 I_icon_minitimeSun Feb 12 2017, 07:23

I can't really see a good use for just adding ap- fleshbane to any of the DE or Harlies special dudes.
Archon sucks regardless, Succubus can get the glaive, which is better most of the time, solitaire already has beastly weapons, and is expensive anyways, deathjester wants to stay out of melee, and the shadowseers already have fleshbane.
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amorrowlyday
Hekatrix
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PostSubject: Re: Ynnari Special Rules "Leak"   Ynnari Special Rules "Leak" - Page 10 I_icon_minitimeSun Feb 12 2017, 07:27

Actually I can see some utility on an archon. Fleshbane sword haywire Grenade and shadow field is a pretty reasonable utility cc character for 120pts. 5 fleshbane attacks without charge is nothing to sneeze at, especially if their in a squad that can get them refills for that 2++.
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