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 Offical GW FAQ for Ynarri

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amorrowlyday
krayd
Mononcule
Vlad
BizarreShowbiz
Massaen
Srota
The Red King
BetrayTheWorld
Jimsolo
Marrath
dumpeal
Ynneadwraith
WildCandy
mika
mattblowers
Count Adhemar
amishprn86
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WildCandy
Kabalite Warrior
WildCandy


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PostSubject: Re: Offical GW FAQ for Ynarri   Offical GW FAQ for Ynarri - Page 2 I_icon_minitimeSat Mar 04 2017, 04:31

I wonder if swooping Hawks can do their skyleap instead of moving ability as a soulburst move.
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Jimsolo
Dracon
Jimsolo


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PostSubject: Re: Offical GW FAQ for Ynarri   Offical GW FAQ for Ynarri - Page 2 I_icon_minitimeSat Mar 04 2017, 04:34

I think they'd need explicit permission to do that. I don't think you can do 'instead of' actions with Soulburst.
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BizarreShowbiz
Sybarite
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PostSubject: Re: Offical GW FAQ for Ynarri   Offical GW FAQ for Ynarri - Page 2 I_icon_minitimeSat Mar 04 2017, 11:01

Im getting giddy over Harlequin Troupes on board Starweavers turboboosting, getting wrecked and assaulting after disembarking with a soulburst.

Offical GW FAQ for Ynarri - Page 2 Harleq10
TORA TORA TORA!
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Vlad
Kabalite Warrior
Vlad


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PostSubject: Re: Offical GW FAQ for Ynarri   Offical GW FAQ for Ynarri - Page 2 I_icon_minitimeSat Mar 04 2017, 11:11

@BizarreShowbiz I know this is insane! I'm playing a game tomorrow and am running 4 x 6 man Troupes in star weavers just so I can give that a go!
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BizarreShowbiz
Sybarite
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PostSubject: Re: Offical GW FAQ for Ynarri   Offical GW FAQ for Ynarri - Page 2 I_icon_minitimeSat Mar 04 2017, 11:21

Vlad wrote:
@BizarreShowbiz I know this is insane! I'm playing a game tomorrow and am running 4 x 6 man Troupes in star weavers just so I can give that a go!

Great minds think alike it seems Smile
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WildCandy
Kabalite Warrior
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PostSubject: Re: Offical GW FAQ for Ynarri   Offical GW FAQ for Ynarri - Page 2 I_icon_minitimeSat Mar 04 2017, 11:43

Don't let them explode! Do tell how it went!
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Mononcule
Kabalite Warrior
Mononcule


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PostSubject: Re: Offical GW FAQ for Ynarri   Offical GW FAQ for Ynarri - Page 2 I_icon_minitimeSat Mar 04 2017, 12:26

A little question about charging in the fight phase: does it means that if a Ynnari unit without grenades destroy a first unit at his initiative step, then charge a unit in cover, you attack again at Initiative 1?
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The Red King
Hekatrix
The Red King


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PostSubject: Re: Offical GW FAQ for Ynarri   Offical GW FAQ for Ynarri - Page 2 I_icon_minitimeSat Mar 04 2017, 12:34

.... well.... yes?
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Jimsolo
Dracon
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PostSubject: Re: Offical GW FAQ for Ynarri   Offical GW FAQ for Ynarri - Page 2 I_icon_minitimeSat Mar 04 2017, 14:53

Just be careful you don't get your vehicle so close to the enemy that you lose the unit to seatbelt deaths.

Surrounding a vehicle so that there's no legal way to place the unit inside is kind of a d-bag move in some peoples' eyes, but it's still a danger to be aware of.
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krayd
Hekatrix
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PostSubject: Re: Offical GW FAQ for Ynarri   Offical GW FAQ for Ynarri - Page 2 I_icon_minitimeSat Mar 04 2017, 23:19

Mononcule wrote:
A little question about charging in the fight phase: does it means that if a Ynnari unit without grenades destroy a first unit at his initiative step, then charge a unit in cover, you attack again at Initiative 1?

I don't think so. When you charge into cover, you don't get additional attacks at initiative step 1 - the attacks you already have get put at initiative step 1. If you've already used your attacks for that fight subphase, there is no indication that you get them back to use again from a soulburst action.
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BetrayTheWorld
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PostSubject: Re: Offical GW FAQ for Ynarri   Offical GW FAQ for Ynarri - Page 2 I_icon_minitimeSun Mar 05 2017, 19:47

Jimsolo wrote:
I think they'd need explicit permission to do that.  I don't think you can do 'instead of' actions with Soulburst.  

Really? I thought that it expressly gave us permission to do so. I could be wrong, but I'm fairly certain it said something about allowing you to perform "instead of" actions, and specifically gave examples of "turbo-boosting, running, etc", and if it DID, the "etcetera" would cover and allow the ability to skyleap.
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Jimsolo
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PostSubject: Re: Offical GW FAQ for Ynarri   Offical GW FAQ for Ynarri - Page 2 I_icon_minitimeSun Mar 05 2017, 21:34

If it does give permission for 'insteads,' then you're right.
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amorrowlyday
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PostSubject: Re: Offical GW FAQ for Ynarri   Offical GW FAQ for Ynarri - Page 2 I_icon_minitimeSun Mar 05 2017, 21:40

I'd say that it doesn't and that since the only insteads mentioned are to run or to turboboost Literally: "...immediately shoot (or run, or turboboost)..." that therefore instead actions from either the movement phase or assault phase may not be undertaken, only specifically Run and Turboboost.
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Jimsolo
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PostSubject: Re: Offical GW FAQ for Ynarri   Offical GW FAQ for Ynarri - Page 2 I_icon_minitimeSun Mar 05 2017, 21:49

There we go. That was my initial reading as well. It would be a good question to ask on the off chance that we ever get another FAQ for this book.
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BetrayTheWorld
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PostSubject: Re: Offical GW FAQ for Ynarri   Offical GW FAQ for Ynarri - Page 2 I_icon_minitimeSun Mar 05 2017, 22:16

Is the word "etc" there after turbo-boost? Because that drastically alters the meaning.
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Jimsolo
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PostSubject: Re: Offical GW FAQ for Ynarri   Offical GW FAQ for Ynarri - Page 2 I_icon_minitimeSun Mar 05 2017, 22:20

It is not, unfortunately. The wording is specific and not open ended.
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BetrayTheWorld
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PostSubject: Re: Offical GW FAQ for Ynarri   Offical GW FAQ for Ynarri - Page 2 I_icon_minitimeSun Mar 05 2017, 22:22

Yeah, just checked myself too, so that's a no on skyleap and any similar abilities that aren't a run or turbo-boost.
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Vlad
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PostSubject: Re: Offical GW FAQ for Ynarri   Offical GW FAQ for Ynarri - Page 2 I_icon_minitimeSun Mar 05 2017, 23:13

So I tried the whole "units in starweavers zooming up the board so they are in your face" thing. It worked quite well to be fair! The two times my opponent managed to kill the star weavers they both were wrecked by bolter fire, the units inside hopped out and immediately charged the units that killed their transports and wiped them (with some great rolls)!
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Jimsolo
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PostSubject: Re: Offical GW FAQ for Ynarri   Offical GW FAQ for Ynarri - Page 2 I_icon_minitimeMon Mar 06 2017, 01:28

It's a good thing your opponent didn't think to surround the vehicles before popping them. Then the unit inside would have died automatically.
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WildCandy
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PostSubject: Re: Offical GW FAQ for Ynarri   Offical GW FAQ for Ynarri - Page 2 I_icon_minitimeMon Mar 06 2017, 04:44

Swooping hawks come from reserves, drop grenade pack, arrange soul burst on the turn they arrive so they can redeploy/intercept flyers or just shoot twice. Opponents turn hope they live. Second turn if one has word of phoenix cast that, shoot or intercept and on normal move skyleap.
Soul bursting can get much more mileage from hawks still.
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StackedDeck
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PostSubject: Re: Offical GW FAQ for Ynarri   Offical GW FAQ for Ynarri - Page 2 I_icon_minitimeMon Mar 06 2017, 15:08

@Mononcule.
Never mind. I need to read the rules/FAQ before replying. Please ignore this post.
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BetrayTheWorld
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PostSubject: Re: Offical GW FAQ for Ynarri   Offical GW FAQ for Ynarri - Page 2 I_icon_minitimeMon Mar 06 2017, 16:46

WildCandy wrote:
Swooping hawks come from reserves, drop grenade pack, arrange soul burst on the turn they arrive so they can redeploy/intercept flyers or just shoot twice. Opponents turn hope they live. Second turn if one has word of phoenix cast that, shoot or intercept and on normal move skyleap.
Soul bursting can get much more mileage from hawks still.

I agree. Hawks have so many things going on that they highly benefit from soulburst even if they can't use the soulburst move to skyleap.
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killedbydeath
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PostSubject: Re: Offical GW FAQ for Ynarri   Offical GW FAQ for Ynarri - Page 2 I_icon_minitimeSun Mar 12 2017, 17:03

I am not a 100% sure but doesn't the faq allow:
A unit to assault again after it has destroyed a unit in close combat.

Assault into a on going close combat at the initiative step. Only seeing this happening after a independent character is killed.
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amishprn86
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PostSubject: Re: Offical GW FAQ for Ynarri   Offical GW FAQ for Ynarri - Page 2 I_icon_minitimeSun Mar 12 2017, 19:59

killedbydeath wrote:
I am not a 100% sure but doesn't the faq allow:
A unit to assault again after it has destroyed a unit in close combat.

Assault into a on going close combat at the initiative step. Only seeing this happening after a independent character is killed.

Yes you can assault if you havent soulburst that player turn
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amorrowlyday
Hekatrix
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PostSubject: Re: Offical GW FAQ for Ynarri   Offical GW FAQ for Ynarri - Page 2 I_icon_minitimeSun Mar 12 2017, 20:01

But that unit only gets to interact positively with the assault at lower initiative steps than the one they charged at.
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