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 An "Evil?" project log. 6/21 Don't call it a comeback!

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Evil Space Elves
123 posters
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AuthorMessage
Malverian Drakkarth
Hellion
Malverian Drakkarth


Posts : 47
Join date : 2011-11-27

An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 Empty
PostSubject: Re: An "Evil?" project log. 6/21 Don't call it a comeback!   An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 I_icon_minitimeWed Dec 19 2012, 01:18

Very sharp, and likewise a very cool camo pattern Cool
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Evil Space Elves
Haemonculus Ancient
Evil Space Elves


Posts : 3717
Join date : 2011-07-13
Location : Santa Cruz, ca

An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 Empty
PostSubject: Re: An "Evil?" project log. 6/21 Don't call it a comeback!   An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 I_icon_minitimeThu Dec 27 2012, 03:56

The other two rangers have been on hold because of the holidays and finishing my Secret Santa gift. Can't post a pic until he is received, but I can say that my giftee should be very pleased with his new Corsair Prince Twisted Evil
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Bearded Dan
Hellion
Bearded Dan


Posts : 60
Join date : 2011-12-27

An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 Empty
PostSubject: Re: An "Evil?" project log. 6/21 Don't call it a comeback!   An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 I_icon_minitimeSun Dec 30 2012, 08:05

Just went through this entire thread (again). Still blows me away and inspires me. Also makes me want to give up painting a bit, but I'm stubborn so I'm going to just get better instead. I need to get back to painting regularly.

Thanks for the continued advice and inspiration.

Also, do you still thin paints when you use a wet palette?
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http://trappedinthebasementcast.com/
Evil Space Elves
Haemonculus Ancient
Evil Space Elves


Posts : 3717
Join date : 2011-07-13
Location : Santa Cruz, ca

An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 Empty
PostSubject: Re: An "Evil?" project log. 6/21 Don't call it a comeback!   An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 I_icon_minitimeSun Dec 30 2012, 08:12

Bearded Dan wrote:
Thanks for the continued advice and inspiration.

Also, do you still thin paints when you use a wet palette?

Glad that I can help! I don't thin paints much when I use the wet palette unless I am doing wet blending(which I don't do much of anyways Razz )

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Evil Space Elves
Haemonculus Ancient
Evil Space Elves


Posts : 3717
Join date : 2011-07-13
Location : Santa Cruz, ca

An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 Empty
PostSubject: Re: An "Evil?" project log. 6/21 Don't call it a comeback!   An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 I_icon_minitimeMon Dec 31 2012, 17:06

My giftee received his Secret Santa Gift giving me free reign to post pics Twisted Evil
An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 2012-12-26_18-59-49_820
An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 2012-12-26_18-59-59_681
I was pretty happy with the overall effect, though I truly wish that the Yriel model didn't take 3 weeks to arrive. I truly would have liked more time for the banner with the outcast rune. Overall I would say that I really had fun with it.

Now on to my own Corsair prince...
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Malverian Drakkarth
Hellion
Malverian Drakkarth


Posts : 47
Join date : 2011-11-27

An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 Empty
PostSubject: Re: An "Evil?" project log. 6/21 Don't call it a comeback!   An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 I_icon_minitimeMon Dec 31 2012, 17:56

Very nice colour scheme mate, and I like the blade effect. Impressive Cool
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The Eye of Error
Dark Architect
The Eye of Error


Posts : 552
Join date : 2011-05-24
Location : Aelindrach

An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 Empty
PostSubject: Re: An "Evil?" project log. 6/21 Don't call it a comeback!   An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 I_icon_minitimeMon Dec 31 2012, 18:26

Oh very nice indeed! excellent paint job!
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http://eyeoferror.blogspot.com/
Blind_Baku
Kabalite Warrior
Blind_Baku


Posts : 203
Join date : 2012-07-19

An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 Empty
PostSubject: Re: An "Evil?" project log. 6/21 Don't call it a comeback!   An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 I_icon_minitimeTue Jan 01 2013, 15:17

Excuse me while i collect my jaw off the floor, wow that is a beautiful mini!
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Siticus the Ancient
Wych
Siticus the Ancient


Posts : 936
Join date : 2011-09-10
Location : Riga, Latvia

An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 Empty
PostSubject: Re: An "Evil?" project log. 6/21 Don't call it a comeback!   An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 I_icon_minitimeTue Jan 01 2013, 16:06

Oh wow, whoever got that gift must be absolutely stoked! That corsair prince is astonishing, really well done!
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Gobsmakked
Rumour Scourge
Gobsmakked


Posts : 3274
Join date : 2011-05-14
Location : Vancouver, BC

An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 Empty
PostSubject: Re: An "Evil?" project log. 6/21 Don't call it a comeback!   An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 I_icon_minitimeWed Jan 02 2013, 07:23

That is a stunning paint job on a stunning model. Shadow's Revenge is one very lucky git!
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Insanity+
Slave
avatar


Posts : 2
Join date : 2013-01-10

An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 Empty
PostSubject: Re: An "Evil?" project log. 6/21 Don't call it a comeback!   An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 I_icon_minitimeFri Jan 11 2013, 00:06

ESE: Like I said with Mort, long time lurker, now 2nd time poster...

You have an AWESOME DE army, love the custom hellions and well... custom everything else you have done pretty much! Paint jobs are CRAZY GOOD!

Thanks for all of the great inspiration for my DE. Mind if I pick your brain if/when I go to make my Baron leader?

Awesome work once again!
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Evil Space Elves
Haemonculus Ancient
Evil Space Elves


Posts : 3717
Join date : 2011-07-13
Location : Santa Cruz, ca

An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 Empty
PostSubject: Re: An "Evil?" project log. 6/21 Don't call it a comeback!   An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 I_icon_minitimeFri Jan 11 2013, 00:41

Insanity+ wrote:
Mind if I pick your brain if/when I go to make my Baron leader?!

Any time, I'd be more than happy to. Oh, and thanks for the kind words!
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Evil Space Elves
Haemonculus Ancient
Evil Space Elves


Posts : 3717
Join date : 2011-07-13
Location : Santa Cruz, ca

An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 Empty
PostSubject: Re: An "Evil?" project log. 6/21 Don't call it a comeback!   An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 I_icon_minitimeSun Jan 13 2013, 06:30

Painted up one of my gifts from Eye of Error today. I tweaked a few things(weapon and banner swaps) and decided that he would be used as a Succubus. Perhaps a disgraced Incubi forced to fight in the arenas? Razz Don't really give a hoot how, just had fun painting the model Twisted Evil
An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 2013-01-12_22-09-26_911
An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 2013-01-12_22-09-06_680

Sadly, I realized tonight that this is one of the first DE models that I have painted and posted in a LONG time. My vow for this year is to get the rest of my DE stuff done Twisted Evil
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Lord Clazaryn
Kabalite Warrior
Lord Clazaryn


Posts : 128
Join date : 2012-02-18
Location : Australia

An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 Empty
PostSubject: Re: An "Evil?" project log. 6/21 Don't call it a comeback!   An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 I_icon_minitimeSun Jan 13 2013, 12:06

We'll be holding you to that ESE... I'm pretty sure we all, or at least I do, hang out for your updates. You've definitely made EOE model even more awesome then before, and that's saying something! Very Happy
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Shinobi_8745
Kabalite Warrior
Shinobi_8745


Posts : 123
Join date : 2011-10-15

An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 Empty
PostSubject: Re: An "Evil?" project log. 6/21 Don't call it a comeback!   An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 I_icon_minitimeSun Jan 13 2013, 14:03

I'll be lurling around, and I do hope you stay true to your words... Who knows, there might be Mandrakes hanging around to strike when you're not posting pictures. Wink

He looks nice though! Really well paintjob as usual~
Anyhow... how's it going with that prince of yours?
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The Eye of Error
Dark Architect
The Eye of Error


Posts : 552
Join date : 2011-05-24
Location : Aelindrach

An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 Empty
PostSubject: Re: An "Evil?" project log. 6/21 Don't call it a comeback!   An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 I_icon_minitimeSun Jan 13 2013, 16:19

Nice! Smile He looks great!

Def looks like a fallen incubi, maybe the prize arena champion Razz
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http://eyeoferror.blogspot.com/
GAR
Dread Pirate
GAR


Posts : 910
Join date : 2011-05-19

An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 Empty
PostSubject: Re: An "Evil?" project log. 6/21 Don't call it a comeback!   An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 I_icon_minitimeSun Jan 13 2013, 17:21

ESE,

once a again a really nice looking model and conversion.

My thoughts, critial and otherwise.

Colors are spot on, they work well together and no single color dominates the others. The white helmet is just strong enough that the eye is drawn to the helmet.

2 things that jump out at me with a little time to look it over is the highlighting I think could be a little stronger, or darken the shading, but I think really a little more highlighting would accentuate the shading really well.

The other is that the base needs a little more something on the large open area right under his feet. Maybe a small piece/tuft of dead grass or a rock or another skull right under his right foot and about halfway between the edge of the base and the tip of the prow his is jumping off of. its a small thing really, but it would add visual interest to the entire model and remove a large open area from the entire model at the same time.

I give it 2 thumbs up and a toe. Smile
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http://garness.blogspot.com/
Evil Space Elves
Haemonculus Ancient
Evil Space Elves


Posts : 3717
Join date : 2011-07-13
Location : Santa Cruz, ca

An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 Empty
PostSubject: Re: An "Evil?" project log. 6/21 Don't call it a comeback!   An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 I_icon_minitimeSun Jan 13 2013, 21:49

GAR wrote:

2 things that jump out at me with a little time to look it over is the highlighting I think could be a little stronger, or darken the shading, but I think really a little more highlighting would accentuate the shading really well.

The other is that the base needs a little more something on the large open area right under his feet. Maybe a small piece/tuft of dead grass or a rock or another skull right under his right foot and about halfway between the edge of the base and the tip of the prow his is jumping off of. its a small thing really, but it would add visual interest to the entire model and remove a large open area from the entire model at the same time.

You're spot on with both of these observations. I sort of motored my way through painting that one. Looking at it now I can see your point about the highlights not being as pronounced as they should be. The lighting in the photo (I had the lamp to close when I took the photo) does wash them a out a tad, but the overall highlighting is less developed than what I normally apply to a character model. The static grass is something that I've done with other armies that I've used this basing method with. (Cryx, Ogre Kingdoms, CSM's) I'm holding off until I have time to do a large chunk of them at once, such as for a tournament. Static grass highlighted with Bubonic Brown/Bleached bone would complement the purple pretty well. (I have the same color scheme more or less for my Cryx army)

Onto today's offering:
An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 2013-01-13_12-55-33_376
This is the second of three minis that Eye of Error gave me in the Secret Santa Raid. I repositioned the model on the base a bit, switched out the blast pistol and agonizer for a splinter pistol and venom blade. I've been looking to paint up a couple of Hekatrix models with this combo (including PGL)for my Wyche units. Those Dragon Prince Torso's are pretty boss for Dark Eldar conversions.

On to the third of the minis that Eye of Error converted for me: The Action Archon!
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The Eye of Error
Dark Architect
The Eye of Error


Posts : 552
Join date : 2011-05-24
Location : Aelindrach

An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 Empty
PostSubject: Re: An "Evil?" project log. 6/21 Don't call it a comeback!   An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 I_icon_minitimeSun Jan 13 2013, 21:53

Looks awesome!

Maybe I should have asked in advance what armament you want these guys to have Razz
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http://eyeoferror.blogspot.com/
Evil Space Elves
Haemonculus Ancient
Evil Space Elves


Posts : 3717
Join date : 2011-07-13
Location : Santa Cruz, ca

An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 Empty
PostSubject: Re: An "Evil?" project log. 6/21 Don't call it a comeback!   An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 I_icon_minitimeSun Jan 13 2013, 21:56

The Eye of Error wrote:
Looks awesome!
Maybe I should have asked in advance what armament you want these guys to have Razz
Makes me look ungrateful, right? Razz
I recently ordered a stockpile of venom blades. Long live the cult of Mushkilla! Twisted Evil
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The Eye of Error
Dark Architect
The Eye of Error


Posts : 552
Join date : 2011-05-24
Location : Aelindrach

An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 Empty
PostSubject: Re: An "Evil?" project log. 6/21 Don't call it a comeback!   An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 I_icon_minitimeMon Jan 14 2013, 03:34

[quote="Makes me look ungrateful, right? Razz [/quote]

If you swapped every piece except the torso, yeah Maybe Razz
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http://eyeoferror.blogspot.com/
Evil Space Elves
Haemonculus Ancient
Evil Space Elves


Posts : 3717
Join date : 2011-07-13
Location : Santa Cruz, ca

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PostSubject: Re: An "Evil?" project log. 6/21 Don't call it a comeback!   An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 I_icon_minitimeTue Jan 15 2013, 06:48

An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 2013-01-14_22-27-46_876
Back to business.
I took inventory tonight of my unpainted DE collection. I'd really like to hammer this stuff out before any new Eldar stuff distracts me from finishing this army. At last count my painted 6th edition stuff weighed in around 3800. The owner of the LFGS is looking for a 5,000pt game, 3 force organization charts, no Apoc stuff to play against his various SM armies. I like to do this without dipping into my old painted 3rd edition DE. It's going to be a hell of a grind to get these pounded out, but with a plan in mind it is doable. I think that I'm going to knock the coven stuff out first, and then on to a column here and there.

Got some assembly to do. Twisted Evil
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Kinnay
Wych
Kinnay


Posts : 626
Join date : 2011-06-06
Location : Hamburg, Germany

An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 Empty
PostSubject: Re: An "Evil?" project log. 6/21 Don't call it a comeback!   An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 I_icon_minitimeTue Jan 15 2013, 07:16

Loving your little reward system. Smile
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Evil Space Elves
Haemonculus Ancient
Evil Space Elves


Posts : 3717
Join date : 2011-07-13
Location : Santa Cruz, ca

An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 Empty
PostSubject: Re: An "Evil?" project log. 6/21 Don't call it a comeback!   An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 I_icon_minitimeTue Jan 15 2013, 07:19

Kinnay wrote:
Loving your little reward system. Smile
Not sure exactly how I earn those rewards though... Razz finishing a column in one of the categories perhaps? Whenever I feel like it?
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Evil Space Elves
Haemonculus Ancient
Evil Space Elves


Posts : 3717
Join date : 2011-07-13
Location : Santa Cruz, ca

An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 Empty
PostSubject: Re: An "Evil?" project log. 6/21 Don't call it a comeback!   An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 I_icon_minitimeSun Jan 20 2013, 19:54

Started tackling that list this weekend. I've started assembling parts of the lists that I want to tackle first. I've gone pretty Wyche Cult/Coven heavy for a while and figured that I should get around to painting some of the stuff from the Kabalite units. I've never played with the 3-man Lanceborn unit and figured that an 86pt unit with two lances probably will make their points back most games. These guys still have a bit of work ahead of them, but should get finished by tomorrow night.
An "Evil?" project log. 6/21 Don't call it a comeback! - Page 21 2013-01-20_11-36-38_487
I usually don't assemble things until I have time to base them. As a result, I don't play with units that I haven't painted yet. It dawned on me that this practice does a couple of things: 1. I don't tend to experiment with new units very often. 2. I lose momentum with my painting. Because I have to assemble/base/prime models before painting, I lose that post-painting high momentum after finishing a unit. To combat this I am trying to have multiple batches of 3 models(my magic number)

It also looks like I'm going to be bringing 5-6,000 points to an Apoc game at the end of February. If that doesn't motivate me to paint new units, I don't know what will Twisted Evil
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