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 Psychic Awakening: Phoenix Rising

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Lord Asvaldir
Hekatrix
Lord Asvaldir


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PostSubject: Re: Psychic Awakening: Phoenix Rising   Psychic Awakening: Phoenix Rising - Page 2 I_icon_minitimeSun Sep 08 2019, 21:01

DevilDoll wrote:
Lord Asvaldir wrote:
Mechanics wise, if we got either a skyboard or wings options for characters, you could easily just run say a winged archon if skyboards are the option we get. Same movement value so there's not much of a difference, and you could say count the skyboard's splinter pods as a super splinter pistol, or even give your archon a splinter carbine and count that as the pods which would be cool. Jetbike is a little more difficult, but I wouldn't complain if we ever got any mobility option at all.

That all being said, I am somewhat optimistic each Eldar faction will get a model out of this upcoming first phase of psychic awakening considering it's quite clear all of the factions are involved. Could just be a single character or special character, but hey I'll take it, it's been ages since we got something new. DE certainly don't need psykers to be involved in some large scale conflict among eldar, and it would be really dope if we got some sort of anti-psyker assassin/unit.

ok lets be honest here... Skyboard, wings and jetbikes would be amazing but the chances of us geting those options are close to zero... Realistically speaking the most logical choice here IF we DO get a model all things considered (fluf, taking into account the blurb which mentions "self-righteous LEADERS") is Vect and i know im in the minority here but i would cry tears of joy if this happens ^_^

O close to zero? I'm putting that at zero. I am foolishly keeping some hope here that Drukhari will get one new model, but to expect to get the actual character options I want most? Pff, course that can't happen.

Vect isn't my first choice, but hey I'll more than happily grab him if he's released. Same goes for any special character they might release like Lady Malys, but my hope is if we do get a special character, it's someone that any kabal can use.
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krayd
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PostSubject: Re: Psychic Awakening: Phoenix Rising   Psychic Awakening: Phoenix Rising - Page 2 I_icon_minitimeSun Sep 08 2019, 21:23

A revised version of the Crucible of Malediction strat, to make it more useful would be nice. At present, Tzeentch armies are like kryptonite to Coven armies, which is a bit odd since Haemonculi *should* have access to all sorts of anti-psyker toys.
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Lord Asvaldir
Hekatrix
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PostSubject: Re: Psychic Awakening: Phoenix Rising   Psychic Awakening: Phoenix Rising - Page 2 I_icon_minitimeSun Sep 08 2019, 23:20

Yeah I almost thought about using crucible of malediction once..and then didn't because it's just terrible. An actual real anti-psyker piece of gear/strat would be nice. We do have the helm, but that's not much.
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Vael Galizur
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PostSubject: Re: Psychic Awakening: Phoenix Rising   Psychic Awakening: Phoenix Rising - Page 2 I_icon_minitimeMon Sep 09 2019, 00:51

I dunno if it means anything, but I noticed that if you go to the new Psychic Awakening page on the Warhammer Community site, scroll down to the map and click "Phoenix Rising", the pop up text box features large artwork of a Scourge from our Codex.

I don't think they'd make the introductory campaign to the whole new event entirely about Eldar infighting and promise to give every faction something new and NOT give us at least one new model.

They're hyping this like Gathering Storm, which saw a (technically) new faction of Eldar and 3 new models, one quite large. I think it would be reasonable to expect at least one new boxed set of characters, similar to each campaign box in Gathering Storm... plus the Banshees, an entire unit... so we already know it's going to be bigger than Gathering Storm, since it was only special characters.

We can be sure that they are not just giving every faction one special character.
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Lord Asvaldir
Hekatrix
Lord Asvaldir


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PostSubject: Re: Psychic Awakening: Phoenix Rising   Psychic Awakening: Phoenix Rising - Page 2 I_icon_minitimeMon Sep 09 2019, 01:18

I wouldn't read too much into artwork, can't count on that indicating a dark eldar unit release.

I remain hopeful, but we can't be certain we're getting something.
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amishprn86
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PostSubject: Re: Psychic Awakening: Phoenix Rising   Psychic Awakening: Phoenix Rising - Page 2 I_icon_minitimeMon Sep 09 2019, 10:39

Yeah, artwork is just that, artwork. There is something in the art work every new release that doesnt have anything to do with the release itself.
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yellabelly
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PostSubject: Re: Psychic Awakening: Phoenix Rising   Psychic Awakening: Phoenix Rising - Page 2 I_icon_minitimeMon Sep 09 2019, 11:25

All we know for certain is Games Workshop has promised two things.
New rules for every faction. We are a faction. We will get new rules.
A "swathe" of new models. That may or may not include Dark Eldar.

In truth, I'm more concerned we won't be getting any models because the Howling Banshees have already been previewed, and Drukhari are being covered in the same campaign release. There are only going to be so many models released with each campaign instalment, and one of those finite releases has already gone to the Craftworlds.
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amishprn86
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PostSubject: Re: Psychic Awakening: Phoenix Rising   Psychic Awakening: Phoenix Rising - Page 2 I_icon_minitimeMon Sep 09 2019, 12:02

yellabelly wrote:
All we know for certain is Games Workshop has promised two things.
New rules for every faction. We are a faction. We will get new rules.
A "swathe" of new models. That may or may not include Dark Eldar.


And we dont know if they are faction rules or that they are just general new BRB rules that are technically for all factions.
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yellabelly
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yellabelly


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PostSubject: Re: Psychic Awakening: Phoenix Rising   Psychic Awakening: Phoenix Rising - Page 2 I_icon_minitimeMon Sep 09 2019, 14:14

That seems unlikely to me. They have quite clearly stated new rules for every faction. It would be very deliberately misleading to then release generic rules and claim every faction can use them.
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amishprn86
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PostSubject: Re: Psychic Awakening: Phoenix Rising   Psychic Awakening: Phoenix Rising - Page 2 I_icon_minitimeMon Sep 09 2019, 14:26

Im just saying, its so vague that it could be anything. We might know a little bit more tomorrow tho, they do sometimes release info on Tuesdays.
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DevilDoll
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PostSubject: Re: Psychic Awakening: Phoenix Rising   Psychic Awakening: Phoenix Rising - Page 2 I_icon_minitimeMon Sep 09 2019, 14:33

arent we supposed to get new info today?

edit: yes its today they say so in the official site


Last edited by DevilDoll on Mon Sep 09 2019, 15:13; edited 1 time in total
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Pilosocereus
Hellion
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PostSubject: Re: Psychic Awakening: Phoenix Rising   Psychic Awakening: Phoenix Rising - Page 2 I_icon_minitimeMon Sep 09 2019, 15:08

It would be cool if Phoenix rising actually pertained to Vect, what with coming back from the dead, but most likely Ynarri or Phoenix lords, or knowing GW, they just gave it a cool sounding name and it's just a half assed detachment book.
I just really hope they don't give Dark Eldar psykers, and give us some cool anti psyker stuff if they go down that rout. I mean. The the fact the barriers between the eldar factions is crumbling means more eldar slaves, in my opinion.
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Lord Asvaldir
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PostSubject: Re: Psychic Awakening: Phoenix Rising   Psychic Awakening: Phoenix Rising - Page 2 I_icon_minitimeMon Sep 09 2019, 15:47

Commorragh has so few rules, breaking one of the most stringent rules by giving us psykers would be a serious retcon of our lore that I would really not be a fan. That being said, I don't think it will happen. Dark eldar don't need to have psykers to have an interest in some large Eldar conflict, and the few blurbs on Vect we have in the codex clearly indicate he's no fan of the Ynarri, and will likely get involved in some way to hinder them.

There is some news dropping today so we'll see if that brings anything substantial or not.
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Soulless Samurai
Incubi
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PostSubject: Re: Psychic Awakening: Phoenix Rising   Psychic Awakening: Phoenix Rising - Page 2 I_icon_minitimeMon Sep 09 2019, 15:55

Lord Asvaldir wrote:
Commorragh has so few rules, breaking one of the most stringent rules by giving us psykers would be a serious retcon of our lore that I would really not be a fan. That being said, I don't think it will happen. Dark eldar don't need to have psykers to have an interest in some large Eldar conflict, and the few blurbs on Vect we have in the codex clearly indicate he's no fan of the Ynarri, and will likely get involved in some way to hinder them.

I understand why others object but I'd be okay with DE having psykers. From a fluff perspective, perhaps they could be refluffed as Mandrake Powers or Arcane Wargear?

I'll freely admit to being biased on this point but psychic powers were one of the things I really wish DE had taken from their Warhammer counterparts.

Also, psychic powers are one of the few things in the game that actually have something resembling variety (in direct contrast to our ever-decreasing pool of wargear).


Lord Asvaldir wrote:
There is some news dropping today so we'll see if that brings anything substantial or not.  

Are you sure it's today?
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CurstAlchemist
Wych
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PostSubject: Re: Psychic Awakening: Phoenix Rising   Psychic Awakening: Phoenix Rising - Page 2 I_icon_minitimeMon Sep 09 2019, 15:57

Didn't GW say recently that they are phasing out their failcast? If so then that means that at a very minimum Craftworld and Dark Eldar will get some new plastic kits replacing the resin ones and perhaps that is what they mean when they say "swathe of new models". Nothing that is exactly "new" for us but new in that they are now plastic. Of course they won't all be released at once, I expect us Xenos to get very slow releases, after all they have more Primaris releases for their 30 flavors of Space Marines.
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Pilosocereus
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PostSubject: Re: Psychic Awakening: Phoenix Rising   Psychic Awakening: Phoenix Rising - Page 2 I_icon_minitimeMon Sep 09 2019, 16:00

Soulless Samurai wrote:

I understand why others object but I'd be okay with DE having psykers. From a fluff perspective, perhaps they could be refluffed as Mandrake Powers or Arcane Wargear?

I'll freely admit to being biased on this point but psychic powers were one of the things I really wish DE had taken from their Warhammer counterparts.

Also, psychic powers are one of the few things in the game that actually have something resembling variety (in direct contrast to our ever-decreasing pool of wargear).

I don't mind that they don't have magic per se, as they have rule breaking technology, and I agree we have little of it to show, and should have more Unique and fun wargear. Dark Eldar are meant to be the most technologically advanced race [or that's how I see it].

as for psychic powers though, we have things like power from pain, and combat drugs. I do agree mandrake powers would be cool and fluffy, but GW adding something cool and fluffly for anything but space marines is.... Unlikely.
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Lord Asvaldir
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Lord Asvaldir


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PostSubject: Re: Psychic Awakening: Phoenix Rising   Psychic Awakening: Phoenix Rising - Page 2 I_icon_minitimeMon Sep 09 2019, 16:16

Soulless Samurai wrote:

Lord Asvaldir wrote:
There is some news dropping today so we'll see if that brings anything substantial or not.  
Are you sure it's today?

There's an asterisk at the end of the article from Friday announcing rise of the phoenix: "*It’s on Monday… we’re rubbish at keeping secrets." Course they might just release more hints and nothing substantial, but I guess we'll know in the next few hours.

I'd totally be down with mandrake powers/arcane wargear etc. I could see them giving DE something like litanies of hate that chaplains/dark apostles got, essentially a full lore of powers, just not actual psychic powers.

Also on the topic of plastic mandrakes/incubi, I have to admit I'm a bit selfish in this regard having just finished painting my incubi and mandrakes, I would really prefer a completely new unit over recasts of old models. That being said, I have little doubt if they made plastic incubi/mandrakes they would be awesome. What would be really great is some new buff to go with incubi along with new models, they could use a little love.
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Pilosocereus
Hellion
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PostSubject: Re: Psychic Awakening: Phoenix Rising   Psychic Awakening: Phoenix Rising - Page 2 I_icon_minitimeMon Sep 09 2019, 16:20

Lord Asvaldir wrote:
What would be really great is some new buff to go with incubi along with new models, they could use a little love.
I hope they give them an extra wound or some such thing, which isn't unreasonable if we are to compare this to vigulus. I believe Obliterators got an extra wound for chaos, no?
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Soulless Samurai
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PostSubject: Re: Psychic Awakening: Phoenix Rising   Psychic Awakening: Phoenix Rising - Page 2 I_icon_minitimeMon Sep 09 2019, 16:23

Pilosocereus wrote:

I don't mind that they don't have magic per se, as they have rule breaking technology, and I agree we have little of it to show, and should have more Unique and fun wargear. Dark Eldar are meant to be the most technologically advanced race [or that's how I see it].

as for psychic powers though, we have things like power from pain, and combat drugs. I do agree mandrake powers would be cool and fluffy, but GW adding something cool and fluffly for anything but space marines is.... Unlikely.

I mean, if instead of psychic powers the DE PfP ability was expanded and made more interactive, I'd be good with that. Maybe we could go back to collecting pain tokens and then spend them to use different effects? Something like the Blood Tithe ability in 7th edition Khorne Daemonkin.

Otherwise, my issue is that both PfP and Combat Drugs are just passive bonuses. There's no interactivity with them, nor any particularly interesting rules.

Thinking about it, this might be one of my issues with our army in general. We have a lot of rules like PfP that are technically functional but also rather bland and lacking in interactivity.


Lord Asvaldir wrote:

There's an asterisk at the end of the article from Friday announcing rise of the phoenix: "*It’s on Monday… we’re rubbish at keeping secrets." Course they might just release more hints and nothing substantial, but I guess we'll know in the next few hours.

Oh fair enough. I was puzzled because I thought 3pm UK time was when they did updates, and that time has come and gone. Maybe they've just changed their shedule.


Lord Asvaldir wrote:

I'd totally be down with mandrake powers/arcane wargear etc. I could see them giving DE something like litanies of hate that chaplains/dark apostles got, essentially a full lore of powers, just not actual psychic powers.


I'd be fine with that.


Lord Asvaldir wrote:

Also on the topic of plastic mandrakes/incubi, I have to admit I'm a bit selfish in this regard having just finished painting my incubi and mandrakes, I would really prefer a completely new unit over recasts of old models. That being said, I have little doubt if they made plastic incubi/mandrakes they would be awesome. What would be really great is some new buff to go with incubi along with new models, they could use a little love.

I can definitely understand where you're coming from there.

On the one hand, I really want a Mandrake HQ. On the other, I'm aware that I've already converted some of the existing Mandrakes to HQs and if GW releases a nicer Mandrake model then I'll want to use that instead. Razz
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Lord Asvaldir
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PostSubject: Re: Psychic Awakening: Phoenix Rising   Psychic Awakening: Phoenix Rising - Page 2 I_icon_minitimeMon Sep 09 2019, 16:29

Yeah I thought 3pm was the usual time, maybe they are just a bit behind today but who knows.

I would absolutely take a mandrake character. A generic HQ that every faction could take with some cool abilities would be so sweet, I'd be very excited to not always have to take a 2nd archon/succubus/haemonculus.

Pilosocereus wrote:
Lord Asvaldir wrote:
What would be really great is some new buff to go with incubi along with new models, they could use a little love.
I hope they give them an extra wound or some such thing, which isn't unreasonable if we are to compare this to vigulus. I believe Obliterators got an extra wound for chaos, no?

I don't think an extra wound would really make much sense or make them that much better, incubi aren't supposed to necessarily take more damage than a tactical marine. What I really want is base s4, and maybe 2 damage on the klaives. Those are big weapons, their current state as a slightly stronger power sword is a little lame. S5 2 damage would really make them the more dangerous melee combatant they should be.
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Pilosocereus
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PostSubject: Re: Psychic Awakening: Phoenix Rising   Psychic Awakening: Phoenix Rising - Page 2 I_icon_minitimeMon Sep 09 2019, 16:32

Incubi are tough though as bodyguards, but I agree they need something. It's all speculation and wishlishing currently though.
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Lord Asvaldir
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PostSubject: Re: Psychic Awakening: Phoenix Rising   Psychic Awakening: Phoenix Rising - Page 2 I_icon_minitimeMon Sep 09 2019, 16:34

Yup sure is. I could see Incubi getting some sort of boost if they get plastic models, but if they don't they are unlikely to change.
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Soulless Samurai
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PostSubject: Re: Psychic Awakening: Phoenix Rising   Psychic Awakening: Phoenix Rising - Page 2 I_icon_minitimeMon Sep 09 2019, 16:37

Lord Asvaldir wrote:

I would absolutely take a mandrake character. A generic HQ that every faction could take with some cool abilities would be so sweet, I'd be very excited to not always have to take a 2nd archon/succubus/haemonculus.

Likewise.


Lord Asvaldir wrote:

I don't think an extra wound would really make much sense or make them that much better, incubi aren't supposed to necessarily take more damage than a tactical marine. What I really want is base s4, and maybe 2 damage on the klaives. Those are big weapons, their current state as a slightly stronger power sword is a little lame. S5 2 damage would really make them the more dangerous melee combatant they should be.

I'd agree with this. The issue with Incubi is that their damage output just isn't enough to justify them.

I'd also like to see them go down to 4 models minimum, but I know I really am dreaming there.
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Lord Asvaldir
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PostSubject: Re: Psychic Awakening: Phoenix Rising   Psychic Awakening: Phoenix Rising - Page 2 I_icon_minitimeMon Sep 09 2019, 16:38

Yeah fitting a unit of incubi into a venom with an archon would be nice, but yeah that's highly unlikely. I'd settle for better damage output.
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krayd
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PostSubject: Re: Psychic Awakening: Phoenix Rising   Psychic Awakening: Phoenix Rising - Page 2 I_icon_minitimeMon Sep 09 2019, 16:58

Klaives need their damage increased to 2. After all, incubi are our original 'marine-killer' unit, and now they are pretty terrible at it, especially with the prevalence of primaris marines.

Pretty much the entire Ynarri library of strategems needs an update. Several are overcosted; a few are basically useless. Actually, the new book might be a good place for them to put a finalized version of the WD Ynarri index, preferably with updated point costs and refined rules.

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