Posts : 1857 Join date : 2011-11-16 Location : Russia
Subject: Re: Sneak Peek at New Drukhari Codex Tue Feb 09 2021, 06:58
So, this means that Sybarite will be hitting 3 attacks at strenght 4 with power sword and WS 2+ with PfP (if PFP stays the same).
But they are not a combat unit by any stretch. So kinda like last ditch maneuvre?
Maybe we will see some ability to upgrade Poison to 3+. Or additional AP on all splinter weapons. Lets just wait for the whole picture.
Although heavy change on cannon doesnt seem good, i never really used this weapon on infantry. And vehicles and monsters dont get -1 to hit after move. Hope they wont make the same thing with Haywire Blaster. Id be fine with Heavy 4 on Splinter Cannons. 6 shots Venoms just doesnt feel right.
Barking Agatha Wych
Posts : 845 Join date : 2012-07-02
Subject: Re: Sneak Peek at New Drukhari Codex Tue Feb 09 2021, 07:07
Burnage wrote:
I mean, you can dismiss this point if you'd like, but it's entirely accurate.
I don't dismiss it, I'm just very, very sceptical, and not without good reason.
Eldur Sybarite
Posts : 315 Join date : 2011-12-08
Subject: Re: Sneak Peek at New Drukhari Codex Tue Feb 09 2021, 07:46
My humble opinion as a sadistic optimist:
About the Splinter Cannon, now it is a Heavy Bolter with -2 S but Poisoned at 4+ to wound... which is better against the likes of Mortarion (even when the 2 D is forfeit, in this case), but worse against vehicles. But now it wounds the latter at 5+ against T5 and causes said 2D, so... If we compare it with its last iteration, now it has less shots at short distance (<18") but will cause more wounds with the -1AP and the 100% increase in damage. I'll only use it in Venoms from a distance, as everyone until now I guess, so the Heavy profile makes no difference.
I just hope that splinter rifles retain either the -1AP or the 2D.
Regarding the Warrior profile, we don't know yet about the Power from Pain neither the Obsessions that may further boost their close combat potential, but the +1A from their previous profile is not meant to improve their potential against Space Marines (unlike an improved splinter rifle would), but against lighter troops with T3 (GEQ) where they can profit from Obsec after charging them if they're sitting on an objective... Drukhari are known to pick their fights as they suit them, after all.
About the 4+ save... Let's wait until we know if we keep our current FnP.
Count Adhemar Dark Lord of Granbretan
Posts : 7610 Join date : 2012-04-26 Location : London
Subject: Re: Sneak Peek at New Drukhari Codex Tue Feb 09 2021, 09:06
Eldur wrote:
About the 4+ save... Let's wait until we know if we keep our current FnP.
That was something that occurred to me last night. If the +1 save is intended to replace FNP, as the intent seems to be to reduce the number of dice rolls being made, what effect will that have on the army?
Azdrubael Incubi
Posts : 1857 Join date : 2011-11-16 Location : Russia
Subject: Re: Sneak Peek at New Drukhari Codex Tue Feb 09 2021, 09:13
Would you trade FnP for more Damage?
Count Adhemar Dark Lord of Granbretan
Posts : 7610 Join date : 2012-04-26 Location : London
Subject: Re: Sneak Peek at New Drukhari Codex Tue Feb 09 2021, 09:34
Azdrubael wrote:
Would you trade FnP for more Damage?
Very good question! Personally, yes I would. Since the good old days of 5e when FNP was 4+++ it's gradually slipped down until the current 6+++ barely feels worth having. Plus I think it plays into the glass cannon style of army which we're supposed to be. I'd love to be back in a position where my opponent actually fears what I'm going to do to them!
DevilDoll Wych
Posts : 523 Join date : 2013-08-16
Subject: Re: Sneak Peek at New Drukhari Codex Tue Feb 09 2021, 09:46
I would trade fnp for more damage without any hesitation
Soulless Samurai Incubi
Posts : 1921 Join date : 2018-04-02
Subject: Re: Sneak Peek at New Drukhari Codex Tue Feb 09 2021, 10:10
sekac wrote:
I don't disagree that having extra attacks on warriors is likely mostly useless, but the reactions did give me a chuckle. Take away trueborn? Rage. Give warriors trueborn stats? Rage.
Sorry, who was taking Trueborn for their extra attack?
Count Adhemar Dark Lord of Granbretan
Posts : 7610 Join date : 2012-04-26 Location : London
Subject: Re: Sneak Peek at New Drukhari Codex Tue Feb 09 2021, 10:14
Soulless Samurai wrote:
sekac wrote:
I don't disagree that having extra attacks on warriors is likely mostly useless, but the reactions did give me a chuckle. Take away trueborn? Rage. Give warriors trueborn stats? Rage.
Sorry, who was taking Trueborn for their extra attack?
It was technically possible to gear them for close combat but yeah, they were called Blasterborn for a reason.
Eldur Sybarite
Posts : 315 Join date : 2011-12-08
Subject: Re: Sneak Peek at New Drukhari Codex Tue Feb 09 2021, 10:59
There is hope for 3A, 5+ save wyches
Soulless Samurai Incubi
Posts : 1921 Join date : 2018-04-02
Subject: Re: Sneak Peek at New Drukhari Codex Tue Feb 09 2021, 11:34
Bear in mind that we've already seen the Incubi profile, so it's clear that we won't be getting +1A or +1Sv across the board.
Eldur Sybarite
Posts : 315 Join date : 2011-12-08
Subject: Re: Sneak Peek at New Drukhari Codex Tue Feb 09 2021, 12:00
Soulless Samurai wrote:
Bear in mind that we've already seen the Incubi profile, so it's clear that we won't be getting +1A or +1Sv across the board.
True, but there might be a specific fixing for each unit, in order to make them viable. The problem with this Kabalite spoiler is that we're missing a lot of info (weapon profiles, special rules, etc). We can agree that Incubi will be really better than before.
The Strange Dark One Wych
Posts : 881 Join date : 2014-08-22 Location : Private subrealm of the Eldritch Skies Kabal.
Subject: Re: Sneak Peek at New Drukhari Codex Tue Feb 09 2021, 13:00
Eldur wrote:
Soulless Samurai wrote:
Bear in mind that we've already seen the Incubi profile, so it's clear that we won't be getting +1A or +1Sv across the board.
True, but there might be a specific fixing for each unit, in order to make them viable. The problem with this Kabalite spoiler is that we're missing a lot of info (weapon profiles, special rules, etc). We can agree that Incubi will be really better than before.
Pretty much this.
Archon_91 wrote:
Hmm ... the splinter cannon change confuses me a little bit, I like the ap-1 and the 2 damage ... strength on a poison weapon just baffles me, especially a strength low enough that the poison profile will always be used, except on the rare target with only 2 toughness, but now it seems the best platforms for it are venom and talos both won't suffer the penalty for heavy weapons (at least I don't think monsterous creatures suffer the -1 for moving and shooting heavy weapons still) ... I don't mind the extra melee attack, this might mean our wyches have gotten significantly better at fighting now too, was expecting it actually with the heavy focus on melee in the obsessions, the move to +4 as a save is fantastic, now there is a slight chance my kabalites will live through a hail of bolter fire ... now to see what other changes are coming
You get a 3+ against T2 enemies and a 5+ against vehicles which are below T6. That's why you have Strength 3.
sekac Wych
Posts : 744 Join date : 2017-06-03
Subject: Re: Sneak Peek at New Drukhari Codex Tue Feb 09 2021, 13:39
Soulless Samurai wrote:
sekac wrote:
I don't disagree that having extra attacks on warriors is likely mostly useless, but the reactions did give me a chuckle. Take away trueborn? Rage. Give warriors trueborn stats? Rage.
Sorry, who was taking Trueborn for their extra attack?
+1A is an upgrade full stop. If you have to to pay for it, then begin whining. For all you know, you're complaining about free things which is...utterly ridiculous.
Soulless Samurai Incubi
Posts : 1921 Join date : 2018-04-02
Subject: Re: Sneak Peek at New Drukhari Codex Tue Feb 09 2021, 13:44
sekac wrote:
Soulless Samurai wrote:
sekac wrote:
I don't disagree that having extra attacks on warriors is likely mostly useless, but the reactions did give me a chuckle. Take away trueborn? Rage. Give warriors trueborn stats? Rage.
Sorry, who was taking Trueborn for their extra attack?
+1A is an upgrade fully stop. If you have to to pay for it, then begin whining. For all you know, you're complaining about free things which is...utterly ridiculous.
You've been paying for this change since the start of 9th without even having it.
Further, I've yet to see any indication that the lack of firepower on Warriors has been addressed.
But sure, celebrate Warriors having 2 useless attacks instead of 1 useless attack, whilst their firepower - their entire reason for existing - goes entirely unfixed.
sekac Wych
Posts : 744 Join date : 2017-06-03
Subject: Re: Sneak Peek at New Drukhari Codex Tue Feb 09 2021, 13:53
Soulless Samurai wrote:
sekac wrote:
Soulless Samurai wrote:
sekac wrote:
I don't disagree that having extra attacks on warriors is likely mostly useless, but the reactions did give me a chuckle. Take away trueborn? Rage. Give warriors trueborn stats? Rage.
Sorry, who was taking Trueborn for their extra attack?
+1A is an upgrade fully stop. If you have to to pay for it, then begin whining. For all you know, you're complaining about free things which is...utterly ridiculous.
You've been paying for this change since the start of 9th without even having it.
Hahaha! Okay, bud.
Count Adhemar Dark Lord of Granbretan
Posts : 7610 Join date : 2012-04-26 Location : London
Subject: Re: Sneak Peek at New Drukhari Codex Tue Feb 09 2021, 14:11
sekac wrote:
+1A is an upgrade full stop
In the same way as buying a car for someone who can't drive is an upgrade. Technically they're better off but they're really not going to get much use out of it.
Of course, they could always sell the car. Wish we could sell the Attack and buy something that would actually be useful instead!
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Azdrubael Incubi
Posts : 1857 Join date : 2011-11-16 Location : Russia
Subject: Re: Sneak Peek at New Drukhari Codex Tue Feb 09 2021, 14:16
Quote :
Further, I've yet to see any indication that the lack of firepower on Warriors has been addressed.
Yeah, come to speak of it. Kabalites firepower is really bad!
Im running Admech force also, and for roughly same points (9) i get Skitarii Vanguard, with a much better base weapon and much better special weapons.
And some nice bonuses like -1 toughness in close combat, great BS and easy access to rerolls.
Kabalites arent feeling like that, that dont pack a punch for roughly same points.
Subsanity Sybarite
Posts : 277 Join date : 2016-10-13 Location : Tulsa, OK
Subject: Re: Sneak Peek at New Drukhari Codex Tue Feb 09 2021, 14:19
Our obsessions will more then likely change. Pretty sure venoms will have a rule that allows heaves to be shot as assault.
Burnage Incubi
Posts : 1505 Join date : 2017-09-12
Subject: Re: Sneak Peek at New Drukhari Codex Tue Feb 09 2021, 14:26
Subsanity wrote:
Our obsessions will more then likely change. Pretty sure venoms will have a rule that allows heaves to be shot as assault.
Yeah, I keep harping on about this but the profile on the datasheet is only a small part of the story here. Hell, we don't even know how poison as an ability has changed - presumably you can just use the S if it would give you a better wound roll than 4+, but it might also give some other benefit now.
sekac Wych
Posts : 744 Join date : 2017-06-03
Subject: Re: Sneak Peek at New Drukhari Codex Tue Feb 09 2021, 14:38
Count Adhemar wrote:
sekac wrote:
+1A is an upgrade full stop
In the same way as buying a car for someone who can't drive is an upgrade. Technically they're better off but they're really not going to get much use out of it.
Of course, they could always sell the car. Wish we could sell the Attack and buy something that would actually be useful instead!
Again, find out you're paying for it, THEN whine about it.
You're like a kid at a birthday party crying because the free toys you got aren't the ones you wanted.
Your parents would be so embarassed.
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JRG Hellion
Posts : 69 Join date : 2015-03-09
Subject: Re: Sneak Peek at New Drukhari Codex Tue Feb 09 2021, 15:25
If the previews for Drukhari follow the same format as they did for the Dark Angels supplement then hopefully we may get posts on WarCom on Wed, Thurs, and Friday ahead of the Sunday preview. I assume they will announce the pre-orders for the following weekend in the preview and Drukhari codex release at the end of the month. We will have to see what WarCom previews bring but I expect we won't really get an idea of what 9th Ed Drukhari looks like until we have the codex in our hands.
If anyone is still holding out hope for new models outside of Lelith, please let me know as I'd like to steal your optimism.
Our release maybe a bit overshadowed by the Age of Sigmar release and so I suspect not getting as much limelight as Dark Angels/Death Guard but we are the Dark Eldar of the Dark City, we like the shadows, what do we expect
Soulless Samurai Incubi
Posts : 1921 Join date : 2018-04-02
Subject: Re: Sneak Peek at New Drukhari Codex Tue Feb 09 2021, 15:35
JRG wrote:
If anyone is still holding out hope for new models outside of Lelith, please let me know as I'd like to steal your optimism.
Are you kidding?
GW has already moved on to showcasing models for future books. We're just NPC faction #6.
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Count Adhemar Dark Lord of Granbretan
Posts : 7610 Join date : 2012-04-26 Location : London
Subject: Re: Sneak Peek at New Drukhari Codex Tue Feb 09 2021, 15:39
sekac wrote:
Count Adhemar wrote:
sekac wrote:
+1A is an upgrade full stop
In the same way as buying a car for someone who can't drive is an upgrade. Technically they're better off but they're really not going to get much use out of it.
Of course, they could always sell the car. Wish we could sell the Attack and buy something that would actually be useful instead!
Again, find out you're paying for it, THEN whine about it.
You're like a kid at a birthday party crying because the free toys you got aren't the ones you wanted.
Your parents would be so embarassed.
Leave the insults out of it please.
If you're happy that a shooting unit got a boost to it's attacks then I'm happy for you. I'd prefer something that is actually going to be useful for the unit.
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Burnage Incubi
Posts : 1505 Join date : 2017-09-12
Subject: Re: Sneak Peek at New Drukhari Codex Tue Feb 09 2021, 16:06
Count Adhemar wrote:
If you're happy that a shooting unit got a boost to it's attacks then I'm happy for you. I'd prefer something that is actually going to be useful for the unit.
... such as a +1 to its save and a 50% increase in offensive effectiveness versus Marines?