1750 Pts
Total Roster Cost: 1748
Troops:
1 Haemonculus + Venom Blade + Liquifier Gun x1
9 Wyches + Haywire Grenades + Shardnet & Impaler x2
1 Hekatrix + Haywire Grenades + Agoniser
1 Raider + Flickerfield
1 Haemonculus + Venom Blade + Liquifier Gun x1
9 Wyches + Haywire Grenades + Shardnet & Impaler x2
1 Hekatrix + Haywire Grenades + Agoniser
1 Raider + Flickerfield
3 Wracks
1 Venom + Splinter Cannon + Night Shields
3 Wracks
1 Venom + Splinter Cannon + Night Shields
5 Wracks + Liquifier Gun x1
1 Venom + Splinter Cannon + Night Shields
Elite:
3 Kabalite Trueborn + Blaster x3
1 Venom + Splinter Cannon
3 Kabalite Trueborn + Blaster x3
1 Venom + Splinter Cannon
3 Kabalite Trueborn + Shardcarbine x1 + Dark Lance x2
1 Venom + Splinter Cannon
Heavy Support
1 Ravager + Flickerfield
1 Ravager + Flickerfield + Disintegrators x3
1 Ravager + Flickerfield
The idea is that wyches start outside the raiders with the homun, and turn one movement, embark with pain token and homuns join the wrack squads (with 3 wracks). Wracks are used for objective sitting. One group of trueborn with DL allows you to keep at range, while the other two draw fire from closer in (although the wyches should be holding most of the attention there). The ravager with the disints picks off any pesky, hard to kill units (I'm looking at you termies!). My games against CSM and Orks lately have shown me that despite the fact that you can get a LOT of poison shots into a crowd, they just arent as good at killin as a good melee squad, so I'm trying to diversify a bit.
Thoughts, critiques?