| Sliscus List | |
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+5Evil Space Elves Baron Tordeck Massaen Azdrubael callofdoobie 9 posters |
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callofdoobie Kabalite Warrior
Posts : 102 Join date : 2012-04-05 Location : Baltimore
| Subject: Sliscus List Thu Apr 05 2012, 09:10 | |
| HQ- Duke Sliscus(150) Succubus w/ Agoniser(85)
Troop- 10x Wyches(100) 2x Razorflails(20) Hekatrix w/ Agoniser(30) Raider w/ F.F.+N.S.(80)
10x Wyches(100) 2xRazorflails(20) Hekatrix w/ Agoniser(20) Raider w/ F.F.+N.S.(80)
10x Kabalite Warriors(90) Splinter Cannon(10) Blaster(15) Raider w/ F.F.+N.S.+S.R.(90)
Elites- 9x Bloodbride(117) 3x Razorflails(30) Syren w/ Agoniser(30) Raider w/ F.F.+N.S(80)
9x Trueborn(108) 9x Carbines(45) Raider w/ F.F.+N.S(80)
5x Trueborn(60) 2x S. Cannon(20) 3x Carbines(15) Venon w/ N.S.+S. Cannon(75)
Fast Atk- 6x Reaver(132) 2x Heat Lance(24) 2x Cluster Caltrops(40)
Hvy Support- 2x Ravager w/ Dis Cannons+F.F.+N.S.(250)
Total-1996
Notes- All raiders are armed w/ Dark Lances Flirting w/ Idea of dropping Reavers for another Kabalite Warrior raider(it would make the list 2005 but no one I play w/ cares about 5pts) | |
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Azdrubael Incubi
Posts : 1857 Join date : 2011-11-16 Location : Russia
| Subject: Re: Sliscus List Thu Apr 05 2012, 10:33 | |
| I would say drop Reavers for another Ravager and Replace Disentegrators on Dark Lance on all of them. Your antitank for 2000 is practically nonexistant, 5 Raiders , half of them assault transports.
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Massaen Klaivex
Posts : 2268 Join date : 2011-07-05 Location : Western Australia
| Subject: Re: Sliscus List Thu Apr 05 2012, 11:39 | |
| I agree, and for the points, the trueborn are terrible. Regular warriors work just fine for the dukes buff... | |
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Baron Tordeck The Helfather
Posts : 1872 Join date : 2011-02-28 Location : In your Nightmares
| Subject: Re: Sliscus List Thu Apr 05 2012, 15:32 | |
| Maybe its me but I find Shardnets to be the bast bang for your buck when it comes to wych weapons and the least CD affected. i suggest getting rid of the larger TB unit and cutting one from the smaller so the duke can fit in there. Use the points from the large TB unit to get a 3rd rav and HWG on all your wychs.
for your reavers. you need to pick one option and stick with it. either caltrops or HL not both (i'd go HL)
and yeah stick to DL on any vehicle. your troops are AI enough you will need the AT at this points level.
if you have points left after making the above changes let us know and we can help you figure out what to do with them | |
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callofdoobie Kabalite Warrior
Posts : 102 Join date : 2012-04-05 Location : Baltimore
| Subject: Re: Sliscus List Thu Apr 05 2012, 22:44 | |
| Admittedly, the reavers are only on the list to make it playable w/ my current selection of models(only have 2 ravagers for now...) but ideally this list would have a 3rd ravager(Dark Lances) and all the wyches would have HWG's...
To the rest of your points....
-I take razorflails because my CD buff is usually pretty good thnx to duke so the rerolls make them that much deadlier, everyone else I know likes shardnets as well so i might have to break and try them one day. -I would hardly say the anti-tank is "nonexistent"(5 Dark Lances, Blaster, and 2 HL's) though it is a little on the thin side. I admit if I had the stuff there would be more though.... -Good point on the HL/CC Baron Tordeck...i'll probably drop the caltrops and give the wych squads HWG. -I love trueborn; they are my 2nd fav unit in the army(Incubi), plus it just seems weird having Sliscus w/ plain old warriors, I might make them a smaller unit but I still would like to keep them with him. Thnx for the idea though!
Thanks for the comments guys; I appreciate all the feedback! Going to be getting more models within the next couple weeks so i'll repost a revised list when I get more stuff. | |
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Baron Tordeck The Helfather
Posts : 1872 Join date : 2011-02-28 Location : In your Nightmares
| Subject: Re: Sliscus List Fri Apr 06 2012, 03:22 | |
| I never said get rid of both TB. Just the large unit and one single model from the small unit. ive used a unit of 4 tb w/ 2&2 to get effect with Duke.
even with the dukes roll two and pick the chances of getting the reroll drug just makes me not want to use flails | |
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Evil Space Elves Haemonculus Ancient
Posts : 3717 Join date : 2011-07-13 Location : Santa Cruz, ca
| Subject: Re: Sliscus List Fri Apr 06 2012, 03:43 | |
| - callofdoobie wrote:
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-I would hardly say the anti-tank is "nonexistent"(5 Dark Lances, Blaster, and 2 HL's) though it is a little on the thin side. I admit if I had the stuff there would be more though.... My god, I would! Seriously, it's not just a Mathhammer thing:rolling out that little AT will make for some very rough games. As mentioned above, you have an absolute ton of AI in your list. I would switch out the Dissies for DL's, but keep the Trueborn if it gets your jollies. It's always good to take a unit that you love for the hell of it (I take Grotesques for this). Oh, and mad props for the Archer avatar. DANGER ZONE!!! | |
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callofdoobie Kabalite Warrior
Posts : 102 Join date : 2012-04-05 Location : Baltimore
| Subject: Re: Sliscus List Fri Apr 06 2012, 03:46 | |
| Baron Tordeck-
I was responding to all the comments; not just your's, the trueborn statement was to the guy before you who said to put Duke w/ a unit of Kabalites and drop the trueborn altogeather. I agreed with all the points YOU made lol.
Also, I get what your saying about the razorflails being kind of a waste if you get a 4, but I still the fact that 3 hekatrixes will basically have preferred enemy because as all of us DE players know a 4+ isn't always what it's cracked up to be....
Evil Space Elves-
Yea I played a Necron guy who had 3 doomsday arks and 6 crypteks w/ tachyon arrows yesterday.....needless to say I realized I needed more AT(still won though! God bless objectives!!!).
It takes an awesome avatar to know one sir; YOU'RE OUT OF YOUR ELEMENT DON!!!!
Again thank you all so much for the feedback! I have made the following adjustments and have liked the outcome...
- Gave one Ravager dark lances instead of dissies - Dropped caltrops from Reavers and gave both Wych squads HWG's
New AT looks like this-
8 D. Lances/ 2 HL/ Blaster/2 squads of HWG's
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Azdrubael Incubi
Posts : 1857 Join date : 2011-11-16 Location : Russia
| Subject: Re: Sliscus List Fri Apr 06 2012, 08:38 | |
| Maybe its just me, but if i to run bloodbrides with Duke i would surely give them all Hydra Gauntlets.
Mathhammer or not they have the maximum *potential* for a crazy killpower, and its just psychological effect when 10 man unit drop *that* many dices.And with Both Succubi and Syren thats some serious damage.
I personally dont like such a hitter specialized units in Dark Eldar army, cause they cost crazy points and dies just as easy as cheap ones, but i do get that if they get to their chosen target they will rock. Its just too much of a craftworlder mentality, but unlike them we dont have fortuned Serpents and Falcons wtih Holo-Field. | |
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stapebren7502 Slave
Posts : 15 Join date : 2012-02-20 Location : California
| Subject: Re: Sliscus List Sun Apr 15 2012, 05:58 | |
| One small question were would you put the Succubus?I mean were in the army.Looks like all your boats are pretty full.Just asking.I like the list so much I think I am going to give it a try.I have a friend who is trying out his GK troop heavy army.I was hopping to give him a lot of splinter fire.He is very used to me running a very heavy wych army so I want to change it up a bit.
I tell you its very hard for me to do this cuz I am still a very OLD School CC Slut.I feel like Iam doing something wrong everytime I fire there guns LOL.Any hoot.I will give it my best.I really dont want to loose to this guy again. | |
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callofdoobie Kabalite Warrior
Posts : 102 Join date : 2012-04-05 Location : Baltimore
| Subject: Re: Sliscus List Mon Apr 16 2012, 02:11 | |
| Succubus goes with blood brides(only reason to ever take blood brides IMO). I have dropped the Reaver squad all togeather also; since I bought a shiny new Ravager | |
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Lord Clazaryn Kabalite Warrior
Posts : 128 Join date : 2012-02-18 Location : Australia
| Subject: Re: Sliscus List Mon Apr 16 2012, 02:53 | |
| Nice list however I can second the people that say you need more anti tank. To give you an idea, in my 2000 point list I have 22 dark light shots and three squads of HWG. And that's taking a razorwing as well. Mind you that's a competitive list but still, that's more than twice the AT you are taking at the moment. I'm not saying change everything in your list, I'm just giving you an idea about why people are saying you need more AT. Admittedly I love the idea of fielding tons of anti infantry, its just fun to see 10 man marine squads just fall, but unfortunately tanks are harder to kill and people love tanks in 5th ed. | |
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callofdoobie Kabalite Warrior
Posts : 102 Join date : 2012-04-05 Location : Baltimore
| Subject: Re: Sliscus List Mon Apr 16 2012, 21:38 | |
| I have forgotten to post the updated list; I now have somewhere in the neighborhood of 15 lance shots, so plenty of AT now, will post revised list later tonight. | |
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callofdoobie Kabalite Warrior
Posts : 102 Join date : 2012-04-05 Location : Baltimore
| Subject: Re: Sliscus List Tue Apr 17 2012, 06:22 | |
| Bought some more models so here is my updated Sliscus list.....
Sliscus(150)
Succubus(65) w/Agonizer(20)
9x Truborn(108) 7x Carbine((35) 2x S. Cannon(20)
w/ Raider DL FF NS(80)
9x Bloodbrides(117) 3x Razorflail(30) Syren(10) Agoniser(20)
w/ Raider DL FF NS(80)
10x Wyches(100) 2x Razorflail(20) Hekatrix(10) Agoniser(20) HWGs(20)
w/ Raider DL FF NS(80)
10x Wyches(100) 2x Razorflail(20) Hekatrix(10) Agoniser(20) HWGs(20)
w/ Raider DL FF NS(80)
10x Kabalites(90) S. Cannon(10) Blaster(15)
w/ Raider DL FF NS SR(90)
3x Ravager(315) 2x DL/ Disses 3x FF NS(60)
5x Trueborn(60) 2x S. Cannon(20) 3x Carbine(15)
w/ Venon SC NS(75)
Total-1985
Been running it 15 pts under as I really cant see anything useful to do with it(could give the succubus a B. pistol but bleh) so one day ill figure something out to do with em lol. MUCH more AT now( 12 Lances/2 squads of HWGs) and still enough AI to make me happy, kept the razorflails as they have served me well. | |
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Baron Tordeck The Helfather
Posts : 1872 Join date : 2011-02-28 Location : In your Nightmares
| Subject: Re: Sliscus List Tue Apr 17 2012, 15:46 | |
| You could use some of those points to give the Warriors a leadership boost | |
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callofdoobie Kabalite Warrior
Posts : 102 Join date : 2012-04-05 Location : Baltimore
| Subject: Re: Sliscus List Wed Apr 18 2012, 01:34 | |
| ^ Touche salesmen! At least i'll get use out of that....unlike a B. Pistol(barfs) | |
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Baron Tordeck The Helfather
Posts : 1872 Join date : 2011-02-28 Location : In your Nightmares
| Subject: Re: Sliscus List Wed Apr 18 2012, 02:41 | |
| that was my thoughts exactly lol.
last 5 pts to give Aethersails to the bride raider? | |
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Captain Mayhem Hellion
Posts : 97 Join date : 2011-06-14 Location : Sechelt, BC
| Subject: Re: Sliscus List Wed Apr 18 2012, 02:48 | |
| yup! aethersails it is. you can pull off around an 18" movement with the 2d6 + move under 12" trick. maybe faster depending on what the dice give you. | |
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Massaen Klaivex
Posts : 2268 Join date : 2011-07-05 Location : Western Australia
| Subject: Re: Sliscus List Wed Apr 18 2012, 04:26 | |
| Not sure what this trick is... Care to explain?
At 2k I would be wanting 25+ AT shots... But that's me.
Also I prefer the shock prow as my points fillers as they add more options late game if the raider lives! | |
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Captain Mayhem Hellion
Posts : 97 Join date : 2011-06-14 Location : Sechelt, BC
| Subject: Re: Sliscus List Wed Apr 18 2012, 05:06 | |
| - Massaen wrote:
- Not sure what this trick is... Care to explain?
At 2k I would be wanting 25+ AT shots... But that's me.
Also I prefer the shock prow as my points fillers as they add more options late game if the raider lives! well, first you declare you are moving at cruising speed (<12"), then roll 2d6 to get the extra movement. and depending on the passengers, you can bail out to assault or bail out to shoot. | |
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CaptainBalroga Sybarite
Posts : 283 Join date : 2012-04-08 Location : Space is the place
| Subject: Re: Sliscus List Wed Apr 18 2012, 05:14 | |
| - Captain Mayhem wrote:
- well, first you declare you are moving at cruising speed (<12"), then roll 2d6 to get the extra movement. and depending on the passengers, you can bail out to assault or bail out to shoot.
Judge! My opponent just moved 18", claimed he was going at combat speed, then tried to shoot 3 Blasters! There's no way this works....right? | |
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Massaen Klaivex
Posts : 2268 Join date : 2011-07-05 Location : Western Australia
| Subject: Re: Sliscus List Wed Apr 18 2012, 05:20 | |
| 100% does not work. The sails prohibit disembarking and shooting when used | |
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Captain Mayhem Hellion
Posts : 97 Join date : 2011-06-14 Location : Sechelt, BC
| Subject: Re: Sliscus List Wed Apr 18 2012, 07:19 | |
| haha sorry, forgot that last part. just goes to show what happens when you don't use a piece of wargear for a while (who said i could do that? his butt is in for a chewing out now) anyways, at least you can go a ridiculous speed (flatout + that 2d6 move) for a nice reposition at least. | |
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