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 6th Ed - jinking

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Siticus the Ancient
Ruke
Sorrowshard
HERO
Count Adhemar
Shadows Revenge
tlronin
lululu_42
Sky Serpent
pingualoty
Thor665
dominus nox
gunnerboy1607
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gunnerboy1607
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PostSubject: 6th Ed - jinking   6th Ed - jinking I_icon_minitimeSun Jun 24 2012, 16:16

HELLO EVERYONE !!! Smile

Sooo I'm sure everyone is excited bout the new rules!! Which are sooo close but still so far away till we get our hands on it! But I'm sure everyone has seen the rumors! But I saw one, and I got really bummed out but happy about! And I'm sorry if this has been asked throughout the forum, but I just can't see it.

BUT! Jinking! Our fast skimmers get 5+cover save ! And 4+ if flatout!! Which is awesome!!!
But am I the only one disappointed that our flicker field is pretty much useless?? Unless we're receiving updated rules for it? Or will it be like a second save so we roll for jink then flicker which if that happened makes our boats stronger!!!
But yeah, might just be me being fussy...but it think it sucks. But then again that's 10pts spare for each raider and ravager.
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dominus nox
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PostSubject: Re: 6th Ed - jinking   6th Ed - jinking I_icon_minitimeSun Jun 24 2012, 16:41

Well a Flickerfield still isn't ignored by flamers, Hydras, Power Fists and other things that ignore cover so it's not entirely useless. Just over costed now Razz
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Thor665
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PostSubject: Re: 6th Ed - jinking   6th Ed - jinking I_icon_minitimeSun Jun 24 2012, 16:44

The only info I saw for jinking was in connection with bikes - not skimmers.

If skimmers do get jinking then you would not get a 2nd save - unless they change the rules about multiple saves.

If we do get them and don't get double saves, I will not be sad that FFs are useless as that will be 120 points or so I could use elsewhere, from Nightshields on everything to just getting an additional unit, it will not be a bad thing in my opinion.
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pingualoty
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PostSubject: Re: 6th Ed - jinking   6th Ed - jinking I_icon_minitimeSun Jun 24 2012, 19:47

Unfortuantly not all fast skimmers get this save according to this rumour:

Quote :
All Bikes and Landspeeders DO NOT get the benefit of a 'Jink' save.

Only Dark Angel RAVENWING BIKERS AND LANDSPEEDERS GET THE JINK SAVE!!!

It is a special rule that Ravenwing had in every edition codex until the last one. It looks like with the upcoming 6th Ed FAQ and Codex:Dark Angels they will FINALLY get it back and have an advantage over other bikers again!

Source
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Thor665
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PostSubject: Re: 6th Ed - jinking   6th Ed - jinking I_icon_minitimeSun Jun 24 2012, 21:36

Hellions always had jink till last edition, they should get it too Wink
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pingualoty
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PostSubject: Re: 6th Ed - jinking   6th Ed - jinking I_icon_minitimeSun Jun 24 2012, 21:41

Looks like we do get the 5+ save if you look at the 6th ed rumours topic.
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Sky Serpent
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PostSubject: Re: 6th Ed - jinking   6th Ed - jinking I_icon_minitimeSun Jun 24 2012, 22:34

The real question now is (assuming nothing gets FAQ'd) are Flickerfields now worth the 10pts.

The pros are:

Able to take the save if your opponent gets the first turn, however you only need to hide 25% of your vehicle to get a cover save.
Able to save in close combat.
Able to save against 'ignores cover' weapons.

Cons:

If you're not using any of the above, you have wasted 10pts.
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lululu_42
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PostSubject: Re: 6th Ed - jinking   6th Ed - jinking I_icon_minitimeSun Jun 24 2012, 22:40

Still sounds worth it IMO.
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Thor665
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PostSubject: Re: 6th Ed - jinking   6th Ed - jinking I_icon_minitimeSun Jun 24 2012, 23:11

Honestly, if they gave skimmers an inherent 5+ cover save as long as they had moved in the previous turn I'd probably drop FFs and put NSs on all my ships instead.
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gunnerboy1607
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PostSubject: Re: 6th Ed - jinking   6th Ed - jinking I_icon_minitimeSun Jun 24 2012, 23:57

Dominus: u made a good point! Maybe theyre not gonna be useless! But a nightshield might be better in this case!

Thor: for me, I like the sound of two saves for my boats! But then again, extra points does help! I guess u can use it to bring scourges with haywires on the field and start eating up hull points! *up top - raises hand for high five!*

Serpent: I have a feeling there's going to be a lot questions once this new rulebook come out!!! Smile
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tlronin
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PostSubject: Re: 6th Ed - jinking   6th Ed - jinking I_icon_minitimeMon Jun 25 2012, 08:03

gunnerboy1607 wrote:
Serpent: I have a feeling there's going to be a lot questions once this new rulebook come out!!! Smile

Tiri Rana better get ready. Razz

As for the FFs they still have their uses IMHO.
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Shadows Revenge
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PostSubject: Re: 6th Ed - jinking   6th Ed - jinking I_icon_minitimeMon Jun 25 2012, 14:41

+1 to thor, if this is true, looks like we are going back to the old codex with everything having nightshields
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Count Adhemar
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PostSubject: Re: 6th Ed - jinking   6th Ed - jinking I_icon_minitimeMon Jun 25 2012, 14:47

Funny that most of the tactica and guides for DE reckon night shields are not worth the points. Now that we effectively get FF for free (other than venom's, which are now overcosted) why are people suddenly thinking night shields are worth it? Surely save the points and use them to buy another unit or some other upgrades?
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tlronin
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PostSubject: Re: 6th Ed - jinking   6th Ed - jinking I_icon_minitimeMon Jun 25 2012, 14:54

You don't get FF for free. There is enough stuff in the 40k universe which ignores cover saves. Plus think of the moments your Ravagers were immobile. FF is a 5+ inv. save. That is why I think FF's still have their uses and could still be worth the points.
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Sky Serpent
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PostSubject: Re: 6th Ed - jinking   6th Ed - jinking I_icon_minitimeMon Jun 25 2012, 15:16

Count Adhemar wrote:
Funny that most of the tactica and guides for DE reckon night shields are not worth the points. Now that we effectively get FF for free (other than venom's, which are now overcosted) why are people suddenly thinking night shields are worth it? Surely save the points and use them to buy another unit or some other upgrades?

I think the fact that premeasuring is in helps their case a lot more as well night fighting capping shooting at 36".
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HERO
Hekatrix
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PostSubject: Re: 6th Ed - jinking   6th Ed - jinking I_icon_minitimeWed Jun 27 2012, 08:23

I've always preferred Night Shields over Flickers. If we get Jinking, I'm going to save a lot of points to put elsewhere.
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tlronin
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PostSubject: Re: 6th Ed - jinking   6th Ed - jinking I_icon_minitimeWed Jun 27 2012, 08:37

Are my comments invisible? Lol.

I think writing off the FF is a mistake. A 5+ inv save <> 5+ cover save. Guess we'll all have to get some games in before conclusions.
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Sorrowshard
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PostSubject: Re: 6th Ed - jinking   6th Ed - jinking I_icon_minitimeWed Jun 27 2012, 13:45

I think FF's just became useless on Raiders and am a bit miffed if the cost is built into the venoms , however something everyone seems to be missing is the value of FF's on flyers.

If a flyer gets shot at you can choose to evade for a 5+ cover save , but your shooting will be at BS1 the following turn ....

SO with FF's you don't need to evade, always shooting at full BS is very nice ;o) and makes up for the fact we are not festooned with TL guns like everyone else.

I dont really see any value in NF's now as pre measuring means your opponent will never loose shooting ....

Perhaps there are some benefits I am missing ?
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Ruke
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PostSubject: Re: 6th Ed - jinking   6th Ed - jinking I_icon_minitimeWed Jun 27 2012, 17:45

Night fighting + shadowfields mean that you can effectively shoost your enemy without fear of retribution?
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Sorrowshard
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PostSubject: Re: 6th Ed - jinking   6th Ed - jinking I_icon_minitimeWed Jun 27 2012, 18:06

As far as I remember .NF 's only reduce your opponents guns range by 6. It does not interact with night fight at all. It should but ....
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Ruke
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PostSubject: Re: 6th Ed - jinking   6th Ed - jinking I_icon_minitimeWed Jun 27 2012, 18:09

if nightfighting reduces their weapons range to 36" or less, then NS should reduce it to 30" or less...
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Siticus the Ancient
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PostSubject: Re: 6th Ed - jinking   6th Ed - jinking I_icon_minitimeWed Jun 27 2012, 18:24

It would be pretty darn silly if Night shields didn't make our vehicles harder to spot during a Nightfight.
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Crazy_Irish
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PostSubject: Re: 6th Ed - jinking   6th Ed - jinking I_icon_minitimeWed Jun 27 2012, 19:18

Sorrowshard wrote:
As far as I remember .NF 's only reduce your opponents guns range by 6. It does not interact with night fight at all. It should but ....

did you mean reduce their range on their weapons? because thats wrong. it reduces the distance between you and your opponent. otherwise SM could still Rapid fire at 12". as their max range would only be reduced to 18"
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Sorrowshard
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PostSubject: Re: 6th Ed - jinking   6th Ed - jinking I_icon_minitimeWed Jun 27 2012, 20:07

I'm at work atm, so no book, but I remember the reduction strictly being your opponets weapon range effected , does nothing for spotting distances.

Effectively your opponents melta range would be reduced to 3" for axample, though still able to hit you at str8 @ 6" inches , (still bad for our paper planes)
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Captain Mayhem
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PostSubject: Re: 6th Ed - jinking   6th Ed - jinking I_icon_minitimeThu Jun 28 2012, 06:17

Count Adhemar wrote:
Funny that most of the tactica and guides for DE reckon night shields are not worth the points. Now that we effectively get FF for free (other than venom's, which are now overcosted) why are people suddenly thinking night shields are worth it? Surely save the points and use them to buy another unit or some other upgrades?

I ALWAYS thought nightshields were worth it. Closing in and nullifying rapidfire after they moved is always good in my book. denying the melta rule within six inches, again good.

but people thought i was crazy. ah well.
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