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 Experimental idea, C&C pls

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Enfernux
Wych
Enfernux


Posts : 823
Join date : 2012-05-31
Location : Hungary, Szeged

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PostSubject: Experimental idea, C&C pls   Experimental idea, C&C pls I_icon_minitimeMon Sep 03 2012, 16:43

FO1:
Haem ancient - Scisor, Liqui 105
6 Grots - Liqui, Aber, Scisor 245

9 Wracks - Liqui, Aco, Scisor 125
Haem - Liqui, scisor 75
Raider - Maybe dizzi 60

9 Wracks - Liqui, Aco, Scisor 125
Haem - Liqui, scisor 75
Raider - Maybe dizzi 60

FO2:
Archon - Dual, SF, Djinn 135
6 Born - 4 blaster 1 cannon, Drac, BP, PGL, VB 182
Haem - Liqui, Animus, VB 70
Raider - Dizzi, Tormentor, Trophies 70

5 wyches - HWG, heka, vb - 75
venom - d.cannon 65

5 wyches - HWG, heka, vb - 75
venom - d.cannon 65

5 wyches - HWG, heka, vb - 75
venom - d.cannon 65

Rav - NS 115
Rav - NS 115

1987pts unless my math and my dex is off Smile
Please give me ideas, i want to scare my enemy and give them a hard time, and i dont want beasts Razz
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Dvine1989
Hellion
Dvine1989


Posts : 43
Join date : 2012-07-22

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PostSubject: Re: Experimental idea, C&C pls   Experimental idea, C&C pls I_icon_minitimeWed Sep 05 2012, 14:10

Wow I like this list a lot!!! Oo

You got some anti Tanks, a lot of nice CC, and those grots, finally a competent list with them!!!

How does it play? Would be cool to see some run through's of it!

Explain them units what they're used for please? So I can learn from the CC master xD
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Enfernux
Wych
Enfernux


Posts : 823
Join date : 2012-05-31
Location : Hungary, Szeged

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PostSubject: Re: Experimental idea, C&C pls   Experimental idea, C&C pls I_icon_minitimeWed Sep 05 2012, 14:48

well the basic idea is to ram the opponent with grots in mid field, poke-fire from the rear untill then, with blazing speed, zoom up one flank with wracks and the zlinger squad, suffer a turn of shooting, and then in mid, start hammering the opponents shock troops, tie them down, while everything else starts noming on the flank of the opponent - possibly the weaker ^^
the same time, i will slowly from TLOS block to TLOS block i will move forward my wyches, then when close, pile out and HWG the bejezus out of vehicles...and hope they survive to do it again next turn ^^

Grots will tare through most unites, as will the wracks with 4+p, the zlinger squad will get PfP tokens thanx to animus - and yes, they will be able to charge, for they are at a max range of 6" from the enemy ^^
durable tarpit check
at, check
scream souls for commoragh! at the opponent...will be checked x)
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PostSubject: Re: Experimental idea, C&C pls   Experimental idea, C&C pls I_icon_minitime

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