I was thinking of ways to make DE truly a fast army. Really speed wise we have a lot of that. But give me your thoughts on these changes
New DE rules
> +1 BS when firing Snap Shots (really makes us a much faster army and able to shoot from speed)
This would fix a lot of our issues from AA to a true raiding theme attack
> Give Hellions and Scourges a 2d6 move in assault phase like jetpacks (speed)
> Rework Pain tokens
Any time a DE unit forces an opposing unit to make a Leadership test the DE player gets a Pain Token. (We should get pleasure from their pain not their death)
At the start of any phase you may spend your tokens to buff your army (not individual units)
So spend 5 Pain Tokens to buy each ability (FNP, Furious Charge, Fearless) So you can buy them in the order you want them as opposed to each unit. I have found I will often blast a unit to 2 or 3 models and then just leave it alone. No reason for me to waste 40 shots on 3 guys.
So what are your thoughts?