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 A Kabal Generator Idea

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Nomad
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Nomad


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PostSubject: A Kabal Generator Idea   A Kabal Generator Idea I_icon_minitimeFri May 02 2014, 11:47

If your like me, your introduction to tactics and other neat view points started on a wiki-site called 1d4chan. And if your like me, you have an issue with working on your fluff. You got plenty of material but no idea where to jump off the springboard from. Needing a good basic idea to work from, but unable to create the essential skeleton yourself.

Well on that site, specifically if you google Dark Eldar Kabal Generator (under 7 days and I'm a new user can't post external links) you discover someone has taken the time to build a Kabal Fluff Generator. Now some of the other armies have much more impressive generators, and some don't. But thats not the point here.

Point is, I like the basic idea of creating a generator from which people can springboard from. As fluffy as Dark Eldar are, there is seemingly a rough edge to trying to build something with a unique flavor vs the other DE players you generally encounter.

So here is my thought: We take the same basic structure. And try to create a much larger 'generator' then whats presented here, preferably using % Dice. Every step of the way. . .

One way or another, I think I will pursue this idea. I like it enough and even if I'm not that good on settling on fluff there is plenty I can present as potential ideas. Thing is, I rather not just go and do that cause I'm far from anyone with any authority on DE ideas/lore.

You guys, now you guys know what your talking about. Know far more then anyone I've met. So I'd like to get ideas. suggestions for things people could roll on the creation charts on everything from the Kabal personality, to the origins of the Archon/Leader. The more we have, the more it'll make for an interesting and easy source for new-start up DE players to have an interesting and fun way to generate fluff or a place to springboard from on it.

Thoughts? Choices? Categories?

Edit: Currently what I have down, from the existing material and some input.


Kabal Age
1-4 (1-2,500 Years Old)
5-8 (2,500 – 5,000 Years Old)
9-10 (Remnants of a Noble House more then 5,000 years old)

Current Archon
1 Member of Pre-Fall Nobility
2-3 Usurping Dracon
4-5 Former Slave
6-7 Hellion that left a life of crime
8 Haemonculus or Sybarite of an “allied” Coven or Kult
9 Fallen Craftworlder/Exodite/Corsair Prince
10 A Mandrake
11 An Usurping Bloodbride
12 Reaver Junkie
13 A Beastmaster
14 Incubi
15 A Harlequin who’s mysteriously taken over the Kabal
16 A Madusea who has broken free
17 A Sslyth who has claimed it with proper betrayel



Kabal Leader’s Personality
1 Insane
2 Calculating
3 Delusional
4 Flamboyant
5 Arrogant
6 Ambitious
7 Fuelled by Hatred
8 Hedonist
9 Tyrannical
10 Curious

Kabal Founded
1 Part of an Ancient Noble House
2 As a result of Vect Rising to Power
3 A Group of Eldar who where trapped in the Webway
4 As a result of the War of Sun and Moon
5 A Splinter of the Kabal of the Black Heart
6 A Splinter of the Kabal of the Poisoned Tounge
7 Formed as a result of the Plauge of Glass
8 Remains of a Kabal who Fought Against the Tzeentchian Sorcerers in the Webway 576.M37
9 Survivors of the fall of Shaa-dom
10 Remnants of the Iron Thorns
11 As a part of a Reaver Biker Gang

Kabal Motivation
1 Vengeance
2 Sport
3 Kabal Splinter
4 Fallen Craftworld Eldar
5 Fallen Exodite Eldar
6 Homunculus Front
7 Kabal Front
8 Pleasure Cult
9 Defense of a District
10 Pirates
11 Backup Dancers
12 Some Spiritual crap

Kabal Demeanour
1 Swift as The Wind
2 No Stone Unturned
3 Purity Above All
4 See, But Don’t  Be Seen
5 Xenophobe/Xenophile
6 Why do you hate Commorragh

Kabal Flaw
1-2 We Stand Alone
3-4 Pride in the Colours
5-6 Kabal Cult
7-8 Eye to Eye

Territory Location
1 High Class District
2 Habitation Spires
3 Slave-Labour Complex
4 Slums
5 Docking Spires
6 Arena District
7 Haemonculus Laboratory/Temple/Shrine
8 Non-Eldar Xenos Camp
9 Exiled onto some  unknown world
10 Wandering through space
11 Territory hidden in a Hive World
12 Moon off of a Feral World

Territory Condition
1 Average
2 Toxic
3 Warp-Poisoned
4 Fiercely-Contested
5 Fogbound
6 Mandrake-Infested
7 Warpbeast-Infested
8 Haunted
9 Especially Grisly (by DE Standards)
10 Partially Organic
11 Crystalline
12 Decaying
13 Ruined
14 Abandoned
15 Recently-Conquered
16 Shadowed, far from any stolen suns
17 Deep inside a starcraper
18 Overrun with warring Hellion Gangs

Kabal Tactics
1 Boarding Actions
2 Infiltration Tactics
3 Performance Art: Agony
4 Performance Art: Poison
5 Performance Art: Speed
6 Performance Art: Terror
7 Performance Art: Death
8 Death From Above
9 Capture Specialists
10 Sting and Disappear

Kabal Resource
1 Nutrient Sources
2 Anchorage
3 Incubus Shrine
4 Owned Arena
5 Webway Gate
6 Realspace Fleet
7 Trueborn Majority
8 Weapon-Forge
9 Cloning Vats
10 Ship-Forge
11 Own a Sun

Kabal Signature Weapon
1 Splinter Weapon
2 Close Combat
3 Blaster Weapons
4 Slave Hunting Focus
5 Jet Bikes
6 Mandrake Herders
7 Heavy Weapons
8 Wrack Lovers
9 Trueborn Snob Pain Dealers

Currently Not Betraying
1 Another Kabal (That Might Be a Front For Yours)
2 A Wych Cult
3 A Haemonculus Coven
4 A Corsair Prince
5 An Exodite World
6 A Craftworld Exarch
7 A Craftworld Farseer
8 A Xenos Patsy (unbetrayed State Temporary)

Goals
1 Carnal Pleasure
2 Stimulants and Hallucinogenics
3 Music
4 Inscrutable
5 Riches
6 Murder
7 Power
8 Survival


Last edited by Nomad on Sun May 04 2014, 15:13; edited 1 time in total
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Its_Rumble
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PostSubject: Re: A Kabal Generator Idea   A Kabal Generator Idea I_icon_minitimeSat May 03 2014, 04:40

Almost like making a DND character? It can be done. I'm sure quite a few people could enjoy this. I'll throw down. Lets get a format going. I'm good at fluff.

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Nomad
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PostSubject: Re: A Kabal Generator Idea   A Kabal Generator Idea I_icon_minitimeSat May 03 2014, 09:30

Well the format they used was as follows: (I provided options under the first two that they presented to give an example.)

Kabal Age (D10)
(1 - 4) Young (1 - 2,500 years old)
(5 - 8 )Old (2,500 - 5,000 years old)
(9 - 10) Remnants of a Noble House (more than 5,000 years old)

Current Archon
Member of pre-Fall nobility
Usurping Dracon
Former slave
Hellion that left a life of crime
Haemonculus or Sybarite of an "allied" Coven or Kult
Fallen Craftworlder/Exodite/Corsair Prince
Something extremely unusual, like a ruling triumvirate or a non-Eldar

Archon Leader's Personality

Kabal Motivation

Kabal Demeanour

Kabal Flaw

Territory Location

Territory Condition

Kabal Tactics

Kabal Resources

Kabal Signature Weapon

Currently Not Betraying

Goals

Although It's Rumble, I've never heard of a randomly generated D&D character, what edition you talking about? The goal would be to create as many potential answers, under a large sum of categories for someone to generate a basic fluff to build from.
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MoonSpider
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PostSubject: Re: A Kabal Generator Idea   A Kabal Generator Idea I_icon_minitimeSun Jun 08 2014, 10:47

Nomad wrote:
If your like me, your introduction to tactics and other neat view points started on a wiki-site called 1d4chan. And if your like me, you have an issue with working on your fluff. You got plenty of material but no idea where to jump off the springboard from. Needing a good basic idea to work from, but unable to create the essential skeleton yourself.

Well on that site, specifically if you google Dark Eldar Kabal Generator (under 7 days and I'm a new user can't post external links) you discover someone has taken the time to build a Kabal Fluff Generator. Now some of the other armies have much more impressive generators, and some don't. But thats not the point here.

Point is, I like the basic idea of creating a generator from which people can springboard from. As fluffy as Dark Eldar are, there is seemingly a rough edge to trying to build something with a unique flavor vs the other DE players you generally encounter.

So here is my thought: We take the same basic structure. And try to create a much larger 'generator' then whats presented here, preferably using % Dice. Every step of the way. . .

One way or another, I think I will pursue this idea. I like it enough and even if I'm not that good on settling on fluff there is plenty I can present as potential ideas. Thing is, I rather not just go and do that cause I'm far from anyone with any authority on DE ideas/lore.

You guys, now you guys know what your talking about. Know far more then anyone I've met. So I'd like to get ideas. suggestions for things people could roll on the creation charts on everything from the Kabal personality, to the origins of the Archon/Leader. The more we have, the more it'll make for an interesting and easy source for new-start up DE players to have an interesting and fun way to generate fluff or a place to springboard from on it.

Thoughts? Choices? Categories?

Edit: Currently what I have down, from the existing material and some input.


Kabal Age
1-4 (1-2,500 Years Old)
5-8 (2,500 – 5,000 Years Old)
9-10 (Remnants of a Noble House more then 5,000 years old)

Current Archon
1 Member of Pre-Fall Nobility
2-3 Usurping Dracon
4-5 Former Slave
6-7 Hellion that left a life of crime
8 Haemonculus or Sybarite of an “allied” Coven or Kult
9 Fallen Craftworlder/Exodite/Corsair Prince
10 A Mandrake
11 An Usurping Bloodbride
12 Reaver Junkie
13 A Beastmaster
14 Incubi
15 A Harlequin who’s mysteriously taken over the Kabal
16 A Madusea who has broken free
17 A Sslyth who has claimed it with proper betrayel



Kabal Leader’s Personality
1 Insane
2 Calculating
3 Delusional
4 Flamboyant
5 Arrogant
6 Ambitious
7 Fuelled by Hatred
8 Hedonist
9 Tyrannical
10 Curious

Kabal Founded
1 Part of an Ancient Noble House
2 As a result of Vect Rising to Power
3 A Group of Eldar who where trapped in the Webway
4 As a result of the War of Sun and Moon
5 A Splinter of the Kabal of the Black Heart
6 A Splinter of the Kabal of the Poisoned Tounge
7 Formed as a result of the Plauge of Glass
8 Remains of a Kabal who Fought Against the Tzeentchian Sorcerers in the Webway 576.M37
9 Survivors of the fall of Shaa-dom
10 Remnants of the Iron Thorns
11 As a part of a Reaver Biker Gang

Kabal Motivation
1 Vengeance
2 Sport
3 Kabal Splinter
4 Fallen Craftworld Eldar
5 Fallen Exodite Eldar
6 Homunculus Front
7 Kabal Front
8 Pleasure Cult
9 Defense of a District
10 Pirates
11 Backup Dancers
12 Some Spiritual crap

Kabal Demeanour
1 Swift as The Wind
2 No Stone Unturned
3 Purity Above All
4 See, But Don’t  Be Seen
5 Xenophobe/Xenophile
6 Why do you hate Commorragh

Kabal Flaw
1-2 We Stand Alone
3-4 Pride in the Colours
5-6 Kabal Cult
7-8 Eye to Eye

Territory Location
1 High Class District
2 Habitation Spires
3 Slave-Labour Complex
4 Slums
5 Docking Spires
6 Arena District
7 Haemonculus Laboratory/Temple/Shrine
8 Non-Eldar Xenos Camp
9 Exiled onto some  unknown world
10 Wandering through space
11 Territory hidden in a Hive World
12 Moon off of a Feral World

Territory Condition
1 Average
2 Toxic
3 Warp-Poisoned
4 Fiercely-Contested
5 Fogbound
6 Mandrake-Infested
7 Warpbeast-Infested
8 Haunted
9 Especially Grisly (by DE Standards)
10 Partially Organic
11 Crystalline
12 Decaying
13 Ruined
14 Abandoned
15 Recently-Conquered
16 Shadowed, far from any stolen suns
17 Deep inside a starcraper
18 Overrun with warring Hellion Gangs

Kabal Tactics
1 Boarding Actions
2 Infiltration Tactics
3 Performance Art: Agony
4 Performance Art: Poison
5 Performance Art: Speed
6 Performance Art: Terror
7 Performance Art: Death
8 Death From Above
9 Capture Specialists
10 Sting and Disappear

Kabal Resource
1 Nutrient Sources
2 Anchorage
3 Incubus Shrine
4 Owned Arena
5 Webway Gate
6 Realspace Fleet
7 Trueborn Majority
8 Weapon-Forge
9 Cloning Vats
10 Ship-Forge
11 Own a Sun

Kabal Signature Weapon
1 Splinter Weapon
2 Close Combat
3 Blaster Weapons
4 Slave Hunting Focus
5 Jet Bikes
6 Mandrake Herders
7 Heavy Weapons
8 Wrack Lovers
9 Trueborn Snob Pain Dealers

Currently Not Betraying
1 Another Kabal (That Might Be a Front For Yours)
2 A Wych Cult
3 A Haemonculus Coven
4 A Corsair Prince
5 An Exodite World
6 A Craftworld Exarch
7 A Craftworld Farseer
8 A Xenos Patsy (unbetrayed State Temporary)

Goals
1 Carnal Pleasure
2 Stimulants and Hallucinogenics
3 Music
4 Inscrutable
5 Riches
6 Murder
7 Power
8 Survival

im pretty sure this is all from 1d4chan...
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Nomad
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PostSubject: Re: A Kabal Generator Idea   A Kabal Generator Idea I_icon_minitimeThu Jan 08 2015, 14:28

It is, I'd like to expand upon it.
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PostSubject: Re: A Kabal Generator Idea   A Kabal Generator Idea I_icon_minitime

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