| An "Evil?" project log. 6/21 Don't call it a comeback! | |
|
+119Klaivex Charondyr Dragontree CurstAlchemist punk possum Its_Rumble Omega1907 Silverglade nexs Calyptra Tengu Mr_Pink Izaeus Bloodofthefallen2 Umbros Feuermann Marrath Dat_Other_Guy durahamter thesaltedwound Plastikente fluffystuff Dakkon the_dukes_scion Algae Gru6y Devilish Lord_Alino LSK Aéquitas facelessabsalom Trystis spellcheck2001 vexator Herbert West Bladed Caress Khain mor Dogmar mug7703 Dark Templar Crazy_Irish Erebus Alpha Ghaz Cavalier Lord Clazaryn Insanity+ Orthien Rauky Garion Blind_Baku The Eye of Error Kinnay Varred xzandrate Bibitybopitybacon Lady Malys Mushkilla Ebonhart shhbevewyquiet Chaeril Foo Count Adhemar Sky Serpent malevolent_one Setomidor Bearded Dan Demagoge warhammerpaintservice Mortarion Firdeth Twin-Souls94 citywidecrayon Cavash lonewolf mot666 S'jet Ruke Siticus the Ancient Massaen Sorrowshard Ni7ruS Preacher Allandrel Levitas Vael Galizur SirTainly KabalInvidiousRequiem The_Burning_Eye Shinobi_8745 Malverian Drakkarth Ythillan Azdrubael darkmark Gdead909 SmallVictory Skari Nico Archeonlotet 3D Angrypeasant seether kenny3760 Finn Arrex gunnerboy1607 Saintspirit speedfreek Cailos lululu_42 GAR Local_Ork Ciirian BlckRven red_head Dez Gobsmakked Deneris Father Dagon fenrisnorth Evil Space Elves 123 posters |
|
Author | Message |
---|
Khain mor Sybarite
Posts : 272 Join date : 2013-04-26 Location : In the shadows
| Subject: Re: An "Evil?" project log. 6/21 Don't call it a comeback! Sat Dec 21 2013, 13:50 | |
| - Lord_Alino wrote:
- ESE, i'm to lazy to search your 34 pages of project, but i am sure they look good.
I've done it several times for the sheer fun of watching this awesome army again and again. It's like watching naked girls, you never get tired of it... I find the axe on a heamonculus too big, they seem to like lighter weapons, more elegant weapons. It does look like a DE weapon, but I think I'd rather see it on the incubi or on something else with kabalite armor | |
|
| |
Evil Space Elves Haemonculus Ancient
Posts : 3717 Join date : 2011-07-13 Location : Santa Cruz, ca
| Subject: Re: An "Evil?" project log. 6/21 Don't call it a comeback! Mon Dec 23 2013, 21:47 | |
| - Lord_Alino wrote:
- I think i may of missed your hellions, or maybe you don't have any, come on! Get some hellions already!
I see where you were going with this you sneaky Mandrake you! I won't be able to get to them until next month, but I have a secret project that I needed skyboards for....... Thanks again! | |
|
| |
Lord_Alino Lord_Alice
Posts : 1942 Join date : 2013-02-15 Location : The Warp
| |
| |
Evil Space Elves Haemonculus Ancient
Posts : 3717 Join date : 2011-07-13 Location : Santa Cruz, ca
| Subject: Re: An "Evil?" project log. 6/21 Don't call it a comeback! Sat Dec 28 2013, 19:53 | |
| Sorry for the lack of updates. Got distracted by a little side project: http://www.thedarkcity.net/t8409-warhammer-30k-world-eaters#90115 It took a lot of my time, but | |
|
| |
Lord_Alino Lord_Alice
Posts : 1942 Join date : 2013-02-15 Location : The Warp
| Subject: Re: An "Evil?" project log. 6/21 Don't call it a comeback! Sat Dec 28 2013, 20:19 | |
| | |
|
| |
Plastikente Sybarite
Posts : 373 Join date : 2012-11-15 Location : London
| Subject: Re: An "Evil?" project log. 6/21 Don't call it a comeback! Sun Dec 29 2013, 09:01 | |
| Just for the record, I'm a big fan of your Haemonculus conversion - good choice of bits to make him unique while still tying in totally with the overall style of the mini. | |
|
| |
Evil Space Elves Haemonculus Ancient
Posts : 3717 Join date : 2011-07-13 Location : Santa Cruz, ca
| Subject: Re: An "Evil?" project log. 6/21 Don't call it a comeback! Mon Dec 30 2013, 17:02 | |
| Thanks Plastikente. Finished up the Incubi for the Monthly Vow/Archon's Challenge: Probably won't get the HQ and Venom done as the boys at the LFGS are giving the new Kill Team rules a rip. My Kill Team will finally give me the motivation to fix those broken Khymerae and paint up a couple of Trueborn with splinter cannons | |
|
| |
spellcheck2001 Le Maitre Macabre
Posts : 1325 Join date : 2013-03-28 Location : La La Land
| Subject: Re: An "Evil?" project log. 6/21 Don't call it a comeback! Mon Dec 30 2013, 17:12 | |
| Sweet! They are looking cool. Great paint job on angron too. Especially like the stubble | |
|
| |
Evil Space Elves Haemonculus Ancient
Posts : 3717 Join date : 2011-07-13 Location : Santa Cruz, ca
| Subject: Re: An "Evil?" project log. 6/21 Don't call it a comeback! Mon Dec 30 2013, 17:19 | |
| - spellcheck2001 wrote:
- Great paint job on angron too. Especially like the stubble
Funny thing is, I've gotten more complements on the stubble than anything else. I guess it was a good call! | |
|
| |
Dakkon Slave
Posts : 16 Join date : 2013-12-01 Location : Hong Kong
| Subject: Re: An "Evil?" project log. 6/21 Don't call it a comeback! Tue Dec 31 2013, 03:51 | |
| Drool... Thanks again for sharing.
BTW even though ive been through this thread all the way. I've really only focused on the photos and skipped the writing.
Have you shared your basing technique here yet? If yes i'll try to sift through the 35 pages =p | |
|
| |
Evil Space Elves Haemonculus Ancient
Posts : 3717 Join date : 2011-07-13 Location : Santa Cruz, ca
| Subject: Re: An "Evil?" project log. 6/21 Don't call it a comeback! Tue Dec 31 2013, 22:59 | |
| - Dakkon wrote:
Have you shared your basing technique here yet? If yes i'll try to sift through the 35 pages =p I can save you the hassle. There is a stickied thread (Grisly Trophy) in the painting section with links to a ton of tutorials. I have a tutorial on making urban ruin bases in the modeling section. Link: http://www.thedarkcity.net/t521-the-dark-arts-of-fleshcrafting-the-painting-and-modelling-index Just played the new Kill Team rule set yesterday. I'm just saying that there may be some Trueborn in this project log's very near future | |
|
| |
Cavash Lord of the Chat
Posts : 3237 Join date : 2012-04-15 Location : Stuck in an air vent spying on plotters
| Subject: Re: An "Evil?" project log. 6/21 Don't call it a comeback! Wed Jan 01 2014, 01:43 | |
| More Incubi! Joy! I can't wait to see the Haemonculus, also!
(Also, first post of 2014) | |
|
| |
Evil Space Elves Haemonculus Ancient
Posts : 3717 Join date : 2011-07-13 Location : Santa Cruz, ca
| Subject: Re: An "Evil?" project log. 6/21 Don't call it a comeback! Sun Mar 23 2014, 01:40 | |
| I haven't posted anything here for exactly 3 months?! Pathetic! I did take a break from my 30K World Eaters to paint up a Christmas gift from a certain northern archon: I can honestly (and sadly) say that this is the first piece of terrain that I have ever painted in more than 20+ years of playing 40K. I have three more to paint, hope to have those up in the near future. It was FUN! | |
|
| |
the_dukes_scion Hellion
Posts : 97 Join date : 2013-05-19 Location : Lurking in the webway
| Subject: Re: An "Evil?" project log. 6/21 Don't call it a comeback! Sun Mar 23 2014, 02:55 | |
| awesome. looks great. I too know that pain. I started another army and have neglected my DE.
Great terrain piece, will look awesome on the table. Will you use it if a venom gets wrecked? Would look good for that like it has speared in hard. | |
|
| |
Evil Space Elves Haemonculus Ancient
Posts : 3717 Join date : 2011-07-13 Location : Santa Cruz, ca
| Subject: Re: An "Evil?" project log. 6/21 Don't call it a comeback! Sun Mar 23 2014, 03:22 | |
| Yup-either a venom wreck marker or an objective? | |
|
| |
BlckRven Kabalite Warrior
Posts : 115 Join date : 2011-09-17 Location : The Netherlands
| Subject: Re: An "Evil?" project log. 6/21 Don't call it a comeback! Sun Mar 23 2014, 14:28 | |
| Nice stuff, I love the colouring on the venom.
I say it would work great for both ends.
maybe add a detachable black smoke pillar, it would add to the drama of a downed venom. And you could remove it if the piece was to act as an objective. | |
|
| |
Gobsmakked Rumour Scourge
Posts : 3274 Join date : 2011-05-14 Location : Vancouver, BC
| Subject: Re: An "Evil?" project log. 6/21 Don't call it a comeback! Tue Mar 25 2014, 20:42 | |
| Really nice to see one of these painted up, ESE. And you did a great job, as usual. They were fun to make and it's cool to see it from someone else's perspective. | |
|
| |
Evil Space Elves Haemonculus Ancient
Posts : 3717 Join date : 2011-07-13 Location : Santa Cruz, ca
| Subject: Re: An "Evil?" project log. 6/21 Don't call it a comeback! Wed Apr 02 2014, 06:00 | |
| Cranked another one out tonight: I got really burned out painting my World Eater Cataphractii in the back of the picture and needed to paint something evil and purple. Might try to get a bit more in on the 3 Kabalite/Trueborn with splinter cannons tomorrow. It really is crazy how close I am to having this army done.... | |
|
| |
Lord_Alino Lord_Alice
Posts : 1942 Join date : 2013-02-15 Location : The Warp
| Subject: Re: An "Evil?" project log. 6/21 Don't call it a comeback! Wed Apr 02 2014, 20:53 | |
| Awesome terrain. It says you posted this at 00:00, I assume that's midnight, or maybe you were in your own time and space O.o | |
|
| |
Evil Space Elves Haemonculus Ancient
Posts : 3717 Join date : 2011-07-13 Location : Santa Cruz, ca
| Subject: Re: An "Evil?" project log. 6/21 Don't call it a comeback! Wed Apr 02 2014, 21:05 | |
| - Lord_Alino wrote:
- Awesome terrain. It says you posted this at 00:00, I assume that's midnight, or maybe you were in your own time and space O.o
10:00PM local PST | |
|
| |
spellcheck2001 Le Maitre Macabre
Posts : 1325 Join date : 2013-03-28 Location : La La Land
| Subject: Re: An "Evil?" project log. 6/21 Don't call it a comeback! Wed Apr 02 2014, 22:12 | |
| dem wrecks are looking darn cool. Gotta start thinking of doing something like this myself | |
|
| |
Evil Space Elves Haemonculus Ancient
Posts : 3717 Join date : 2011-07-13 Location : Santa Cruz, ca
| Subject: Re: An "Evil?" project log. 6/21 Don't call it a comeback! Sun Apr 06 2014, 06:06 | |
| Actual Dark Eldar models painted: I have to convert and assemble the two blasterborn tonight. I'd like to have those ready for paint this week Looking over the last of my Dark Eldar collection, I am down to these models to have 100% of my collection painted: HQ: -Generic Archon Elites: -2 Blasterborn -3 Dakkaborn -4 Incubi -3 Grotesques -6 Harlequins Troops: -2 Hekatrix Heavy: -Ravager (This was part of an unfinished Monthly Vow 2+ years ago ) Transports: -Coven Raider -Kabalite Venom | |
|
| |
Count Adhemar Dark Lord of Granbretan
Posts : 7610 Join date : 2012-04-26 Location : London
| Subject: Re: An "Evil?" project log. 6/21 Don't call it a comeback! Sun Apr 06 2014, 09:50 | |
| Very nice, although I'm not sure they should be fraternising with those World Eaters! | |
|
| |
the_dukes_scion Hellion
Posts : 97 Join date : 2013-05-19 Location : Lurking in the webway
| Subject: Re: An "Evil?" project log. 6/21 Don't call it a comeback! Sun Apr 06 2014, 10:10 | |
| 24 models to go... good number to be at. Will there be a full family shot when its done? | |
|
| |
Evil Space Elves Haemonculus Ancient
Posts : 3717 Join date : 2011-07-13 Location : Santa Cruz, ca
| Subject: Re: An "Evil?" project log. 6/21 Don't call it a comeback! Sun Apr 06 2014, 15:28 | |
| - the_dukes_scion wrote:
- 24 models to go... good number to be at. Will there be a full family shot when its done?
Does it it ever truly end? I'll have to once it's done. If nothing else, just to take inventory for a master army list. I had been keeping track of each item in Army Builder as I painted units, but I started getting lazy around the 4,000pt mark | |
|
| |
Sponsored content
| Subject: Re: An "Evil?" project log. 6/21 Don't call it a comeback! | |
| |
|
| |
| An "Evil?" project log. 6/21 Don't call it a comeback! | |
|