Posts : 344 Join date : 2018-01-06 Location : near Rotterdam
Subject: Re: Sneak Peek at New Drukhari Codex Fri Mar 19 2021, 12:46
Burnage wrote:
Take it with a grain of salt, but rumour is that Raiders have moved to capacity 11.
Trueborn back AND Raider capacity fixed? Oke, which one of you is secretly working for GW and influencing the codex?
DevilDoll Wych
Posts : 523 Join date : 2013-08-16
Subject: Re: Sneak Peek at New Drukhari Codex Fri Mar 19 2021, 12:48
Yeah because i have so much fun when i paly against custodes and they use their amazing stratagems that make them practically immortal
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Dark Elf Dave Wych
Posts : 747 Join date : 2017-05-19
Subject: Re: Sneak Peek at New Drukhari Codex Fri Mar 19 2021, 12:49
Yeah I was suspicious of Skari last night when he mentioned Venoms and how it would be cool if they finally had 6 capacity...it seemed a possible hint but of course that’s me guessing.
Azdrubael Incubi
Posts : 1857 Join date : 2011-11-16 Location : Russia
Subject: Re: Sneak Peek at New Drukhari Codex Fri Mar 19 2021, 12:50
Well, that stratagem isnt that good. But at least its free. Its against stratagems that are so good, they need to be used every turn. Ones that come to my head - Wrath of Mars, Solar Flare, Transhuman, Weapons from the Dark Age.
Basically simple mind excercies - will my opponent use this again? Then spend agents on this. Stupid that it only works on subsequent uses.
Much more interesting is this stratagem above this one, that can be used on Blades for Hire and give them rerolls of 1 to wound. Thats a good reroll to have.
Gelmir Sybarite
Posts : 344 Join date : 2018-01-06 Location : near Rotterdam
Subject: Re: Sneak Peek at New Drukhari Codex Fri Mar 19 2021, 12:50
Dark Elf Dave wrote:
Ok so potentially AoV is not able to stop a strat going off but makes it more expensive for the rest of the battle and it’s free to use?
It’s obviously weaker but then it’s free to use and AoV was quite expensive to use. Let’s hope there are some strong strats we will be able to use the spare cp on.
I’m 50/50 on this one. AoV was indeed something that made us stand out but it was also quite obnoxious. Other armies do have obnoxious units/rules...everyone having fun should really be the main aim.
To be honest, I never used Agents of Vect. First of all I never had enough CP for it, and if I had, I could use a whole bunch of other ones instead. And then with my luck with the dice, I'd probably just waste those CP anyway.
If it's 0CP now, I'll definitely use it.
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Dark Elf Dave Wych
Posts : 747 Join date : 2017-05-19
Subject: Re: Sneak Peek at New Drukhari Codex Fri Mar 19 2021, 12:51
DevilDoll wrote:
Yeah because i have so much fun when i paly against custodes and they use their amazing stratagems that make them practically immortal
Quite right I agree with you. I just wonder if they are going to remove some of the obnoxious not so fun for all elements from armies then AoV would have been near the top of the list to go. Maybe over time other armies will also find they get a nerf to similar strats/rules.
harlokin Kabalite Warrior
Posts : 142 Join date : 2013-07-24 Location : London
Subject: Re: Sneak Peek at New Drukhari Codex Fri Mar 19 2021, 12:53
Gelmir wrote:
Dark Elf Dave wrote:
Ok so potentially AoV is not able to stop a strat going off but makes it more expensive for the rest of the battle and it’s free to use?
It’s obviously weaker but then it’s free to use and AoV was quite expensive to use. Let’s hope there are some strong strats we will be able to use the spare cp on.
I’m 50/50 on this one. AoV was indeed something that made us stand out but it was also quite obnoxious. Other armies do have obnoxious units/rules...everyone having fun should really be the main aim.
To be honest, I never used Agents of Vect.
I thought it was just me...spent the whole edition playing Flayed Skull, never got to use AoV.
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albions-angel Kabalite Warrior
Posts : 234 Join date : 2014-05-22
Subject: Re: Sneak Peek at New Drukhari Codex Fri Mar 19 2021, 12:58
harlokin wrote:
Gelmir wrote:
Dark Elf Dave wrote:
Ok so potentially AoV is not able to stop a strat going off but makes it more expensive for the rest of the battle and it’s free to use?
It’s obviously weaker but then it’s free to use and AoV was quite expensive to use. Let’s hope there are some strong strats we will be able to use the spare cp on.
I’m 50/50 on this one. AoV was indeed something that made us stand out but it was also quite obnoxious. Other armies do have obnoxious units/rules...everyone having fun should really be the main aim.
To be honest, I never used Agents of Vect.
I thought it was just me...spent the whole edition playing Flayed Skull, never got to use AoV.
Flayed Skull over here too. AoV was good, but in the casual play I was doing, my friends never used anything worth spending 4 (potentially 3) cp to stop. I can see how it dominated play in tournaments though. Even if you didnt use it, just knowing you HAD it would prevent certain stratagems going off.
My Tau friend and my Thousand Sons friend are not going to like this (overwatch and smite cost CP and are frequent usage I think?)
DevilDoll Wych
Posts : 523 Join date : 2013-08-16
Subject: Re: Sneak Peek at New Drukhari Codex Fri Mar 19 2021, 12:58
Guys think about it the new aov sucks ass this edition.... Seriously i have never ever played a 9th edition game where my opponent rin out of cp, they are not really an issue anymore... 1 more cp to use a staratgem they need to use is nothing...it should be at least 2 more or/and make it work immediately risght now you just lose one turn... Dont know maybe its just my pessimism taking ovwr now because i was one of the People who used aov occasionally and what made me a threat to opponents plans but yeah...
albions-angel Kabalite Warrior
Posts : 234 Join date : 2014-05-22
Subject: Re: Sneak Peek at New Drukhari Codex Fri Mar 19 2021, 13:02
DevilDoll wrote:
Guys think about it the new aov sucks ass this edition.... Seriously i have never ever played a 9th edition game where my opponent rin out of cp, they are not really an issue anymore... 1 more cp to use a staratgem they need to use is nothing...it should be at least 2 more or/and make it work immediately risght now you just lose one turn... Dont know maybe its just my pessimism taking ovwr now because i was one of the People who used aov occasionally and what made me a threat to opponents plans but yeah...
Thats weird, because its the opposite for me. Both me and my friends are CP starved, rationing for those precious rerolls by the end. Even with CP recovery.
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Gelmir Sybarite
Posts : 344 Join date : 2018-01-06 Location : near Rotterdam
Subject: Re: Sneak Peek at New Drukhari Codex Fri Mar 19 2021, 13:06
albions-angel wrote:
DevilDoll wrote:
Guys think about it the new aov sucks ass this edition.... Seriously i have never ever played a 9th edition game where my opponent rin out of cp, they are not really an issue anymore... 1 more cp to use a staratgem they need to use is nothing...it should be at least 2 more or/and make it work immediately risght now you just lose one turn... Dont know maybe its just my pessimism taking ovwr now because i was one of the People who used aov occasionally and what made me a threat to opponents plans but yeah...
Thats weird, because its the opposite for me. Both me and my friends are CP starved, rationing for those precious rerolls by the end. Even with CP recovery.
Same here. Especially if I play an allied Harlequin detachment. I start the game by spending a whole bunch on relics, I ALWAYS reserve 2 points for Black Cornucopians. That's already like 8 points gone. XD
Gelmir Sybarite
Posts : 344 Join date : 2018-01-06 Location : near Rotterdam
Subject: Re: Sneak Peek at New Drukhari Codex Fri Mar 19 2021, 13:08
Right, and Pivotal Roles...
Dark Elf Dave Wych
Posts : 747 Join date : 2017-05-19
Subject: Re: Sneak Peek at New Drukhari Codex Fri Mar 19 2021, 13:08
Anyone notice the strat above. Looks like a re roll 1’s strat. Seems likely that if ??? has the Realspace Raider keyword ??? could confer the re-rolls to our mercenaries. Certainly seems that way to me.
Is this a sign of how units like Scourge or Incubi could still benefit from buffs from your warlord for example???
Azdrubael Incubi
Posts : 1857 Join date : 2011-11-16 Location : Russia
Subject: Re: Sneak Peek at New Drukhari Codex Fri Mar 19 2021, 13:09
Quote :
Thats weird, because its the opposite for me. Both me and my friends are CP starved, rationing for those precious rerolls by the end. Even with CP recovery.
Same here. It takes superhuman effort not to burn everything in 2 turns. I definately can imagine one or two stratagems in my other armies that this can affect.
Quote :
Is this a sign of how units like Scourge or Incubi could still benefit from buffs from your warlord for example???
Its from Black Heart section, probably Writ of the Dark Muse have been moved to stratagems.
sekac Wych
Posts : 744 Join date : 2017-06-03
Subject: Re: Sneak Peek at New Drukhari Codex Fri Mar 19 2021, 13:13
AoV might best be used against the command re-roll stratagem. It doubles the cost of what is the most frequently used. Still, some homework will be required to know if there is a better opportunity based on faction you're facing.
Dark Elf Dave Wych
Posts : 747 Join date : 2017-05-19
Subject: Re: Sneak Peek at New Drukhari Codex Fri Mar 19 2021, 13:16
Anyway...who really wanted to use Black Heart after we saw Poison Tongue Poison wounds on 3+?! Lol
Gelmir Sybarite
Posts : 344 Join date : 2018-01-06 Location : near Rotterdam
Subject: Re: Sneak Peek at New Drukhari Codex Fri Mar 19 2021, 13:17
sekac wrote:
AoV might best be used against the command re-roll stratagem. It doubles the cost of what is the most frequently used. Still, some homework will be required to know if there is a better opportunity based on faction you're facing.
Unfortunately the command re-roll is excluded specifically.
Subject: Re: Sneak Peek at New Drukhari Codex Fri Mar 19 2021, 13:18
Wow nen AoV sucks hard!
Just a reminder: it is NOT free. It requires Kabal.of Black Heart for work.
Guess it's time to leave BH at home.
PS: the only real use I can see of it it's forcing the "melee interruption" at 3Cps each.
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amishprn86 Archon
Posts : 4436 Join date : 2014-10-04 Location : Ohio
Subject: Re: Sneak Peek at New Drukhari Codex Fri Mar 19 2021, 13:20
This is a complete nerf. not only it doesn't work on the first time it is use, but its only +1CP in the edition with more CP. It also give no real tactical play as it is once per game and you 100% know what 1 or 2 stratagems you will use it on vs every army in the game, sense it cost 0 there is no risk vs reward for you to use either. Its boring, bad, and not fun.
Its literally only good against Quins lol.
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Rodi Sikni Kabalite Warrior
Posts : 136 Join date : 2017-12-09
Subject: Re: Sneak Peek at New Drukhari Codex Fri Mar 19 2021, 13:24
The new AoV is trash. You can only use it after your opponent has used it's stratagem and it is not even affected the same turn but the next ones. They could have done thousand choices better, like make it affect the oponent stratagem even the fitst turn it is played, or increase the cost by 2 only one turn. We are not talking about a genric stratagem that you can use eventualy, but being the specific one of a subfaction it could be a big handicap to the subfaction if the relic, the obsession or the trait are not good enough.
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AlCorps Hellion
Posts : 45 Join date : 2011-09-04 Location : Ireland
Subject: Re: Sneak Peek at New Drukhari Codex Fri Mar 19 2021, 13:37
New AoV is obviously much worse, but at least there are a few applications for it. Tau marker light and other shooting strats, Tyranid double advance strat, all the armies with shootin-again strats. It can be used here to really mess up a game plan. It's no replacement for stopping a strat in the first place, but it's something.
albions-angel Kabalite Warrior
Posts : 234 Join date : 2014-05-22
Subject: Re: Sneak Peek at New Drukhari Codex Fri Mar 19 2021, 13:41
Cerve wrote:
Wow nen AoV sucks hard!
Just a reminder: it is NOT free. It requires Kabal.of Black Heart for work.
Guess it's time to leave BH at home.
PS: the only real use I can see of it it's forcing the "melee interruption" at 3Cps each.
Ok, hear me out a sec (not trying to change your, or anyone elses, mind, but just to say something).
I think the fact that this one strat has produced polar opposite reactions in people is really, really good.
I dont know about you, but I found an army comp that kinda worked with Flayed Skull and Red Grief, and I stuck to those 2 factions continuously throughout 8th.
But now, while I am still looking at running them, assuming Red Grief are still blisteringly fast and Flayed Skull still ignores cover and grants deep strike, I am also looking at that Poison +3 on one unit per turn and going "Yes please, that would be great vs my one friends army" and I am also looking at AoV and, knowing that my friends and I struggle for CP, I am thinking "That would be really juicy vs my Tau friend and my 1000Sons friend".
I am beginning to come round to the idea of swapping out my kabal type as often as I swap out stratagems and secondaries.
sweetbacon Wych
Posts : 609 Join date : 2014-02-09
Subject: Re: Sneak Peek at New Drukhari Codex Fri Mar 19 2021, 13:41
The new AoV is bad against most armies. The most consequential strat in the game, one that regularly decides the outcome of games at pivotal moments, is the CP reroll. Vecting a crucial reroll was one of the most powerful options we had left available to us. Now, that’s gone. If it worked every time your opponent used a strat it would be okay to fine. But it only starts working the SECOND time they use the strat. With a strat like Wrath of Mars or Cloud of Flies, that one time may be all your opponent needs to tilt the game in their favor.
krayd Hekatrix
Posts : 1343 Join date : 2011-10-03 Location : Richmond, VA
Subject: Re: Sneak Peek at New Drukhari Codex Fri Mar 19 2021, 13:42
I wonder if this means that whenever they get around to adapting Genestealer Cults to 9th, their strat-cancelling strat will be gone too.
Soulless Samurai Incubi
Posts : 1921 Join date : 2018-04-02
Subject: Re: Sneak Peek at New Drukhari Codex Fri Mar 19 2021, 13:58
The new AoV just seems really, really bad. Not just in terms of being worse but also from a game-design perspective.
It's highly limited in terms of strategic application and basically comes down to "Man, I really hope that my opponent will need to use this stratagem again later this game and that they either won't have the CPs to do so or else won't have the CPs to use something else they want to if they do".
Meanwhile, the opportunities for counterplay are... nonexistant.
Each to their own but to me this seems less "Vect's Agents" and more "Vect's Itching Power" or "Here Comes Team Rocket".
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