| Hashmal Takes on the Universe - Discussion | |
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+25Captain Mayhem Lord Klar Kashton furyan Raucir Lustingclaw Incubi Death kenny3760 cox61171 theblackjackal Tiri Rana Archon Levitas Sorrowshard Baron Tordeck Archon Todo13 Spanna uv Komor-AAAGH! Sky Serpent a1elbow xerxeshavelock Xelkireth adesapere Hashmal Local_Ork Venkh Saintspirit Kinnay 29 posters |
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Hashmal Kabalite Warrior
Posts : 100 Join date : 2011-04-20 Location : Work
| Subject: Re: Hashmal Takes on the Universe - Discussion Sun Jun 12 2011, 07:01 | |
| All I want is for Dark Eldar players to curb stomp their opponents at every opportunity. I am sick to death of hearing how sorry people are that we, as a player base, got a substandard codex that can't really compete. That is simply horse crap, and I relish the opportunity to demonstrate such whenever I can. I also relish stogies, rum, and the african/caribbean practices such references are pulled from. | |
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Xelkireth In Exile
Posts : 1065 Join date : 2011-05-14
| Subject: Re: Hashmal Takes on the Universe - Discussion Sun Jun 12 2011, 07:02 | |
| Lol. There are people who think our codex is weak? Really? If I don't win most of my games, its a very close draw/loss. | |
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Hashmal Kabalite Warrior
Posts : 100 Join date : 2011-04-20 Location : Work
| Subject: Re: Hashmal Takes on the Universe - Discussion Sun Jun 12 2011, 07:11 | |
| Most of the internet, sir, and those that attain their information from it, hold such an opinion.
There are plenty that think otherwise, but they're a lot quieter about it. | |
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a1elbow Kabalite Warrior
Posts : 100 Join date : 2011-05-29
| Subject: Re: Hashmal Takes on the Universe - Discussion Sun Jun 12 2011, 15:52 | |
| - Hashmal wrote:
- All I want is for Dark Eldar players to curb stomp their opponents at every opportunity. I am sick to death of hearing how sorry people are that we, as a player base, got a substandard codex that can't really compete. That is simply horse crap, and I relish the opportunity to demonstrate such whenever I can.
I also relish stogies, rum, and the african/caribbean practices such references are pulled from. Tell me about it. I regularly play with a 'nid player who keeps downing my DE. We haven't gotten to play 1-1 yet though the one time we did a three way game he tried to act nonplussed by my Voidraven and Venom shredding his stuff. Too bad the third army was so aggressive it took our attention and we didn't engage each other much. | |
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Hashmal Kabalite Warrior
Posts : 100 Join date : 2011-04-20 Location : Work
| Subject: Re: Hashmal Takes on the Universe - Discussion Sun Jun 12 2011, 16:45 | |
| That's hilarious to me, as whenever I play 'nids, my opponent looks at me and goes "Do I have to play against Dark Eldar?"
We are extremely strong versus multiple elements in their army. Night Shields + Splinter fire all but eliminate the ranged options Tyranid armies have. | |
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Sorrowshard Sybarite
Posts : 361 Join date : 2011-05-31
| Subject: Re: Hashmal Takes on the Universe - Discussion Sun Jun 12 2011, 19:42 | |
| Tyranids are a joke for DE, I played a guy on monday and the game was over after two shooting phases.... my wyches even killed a tervigon too.
I'm a cheapskate and won't pay out for agonisers (which cost far too much), subsequently my venom blades like to reward me for being a tight butt, If I have spare points ill slap em on everything that can have one.
Seriously, any half decent DE list is practically tailored for killing Nids, I felt bad on monday because I tabled him so horrifically fast it was really no fun for either of us.
Winning is only rewarding when you have to work for it. | |
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Xelkireth In Exile
Posts : 1065 Join date : 2011-05-14
| Subject: Re: Hashmal Takes on the Universe - Discussion Sun Jun 12 2011, 19:49 | |
| - Sorrowshard wrote:
- Winning is only rewarding when you have to work for it.
“Another flawless victory. Ah well. It almost makes one long for a loss, just to keep things interesting. Almost, but not quite…” – Lady Aurelia Malys, the Dhenial Massacre | |
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Hashmal Kabalite Warrior
Posts : 100 Join date : 2011-04-20 Location : Work
| Subject: Re: Hashmal Takes on the Universe - Discussion Tue Jun 14 2011, 21:51 | |
| Interestingly, there IS a limit to how long a post can be. I hit it somewhere in the Eldar tactica and am seeing what I can do to resolve the formatting right now. It's only 30 pages long. What's the big deal? | |
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Sorrowshard Sybarite
Posts : 361 Join date : 2011-05-31
| Subject: Re: Hashmal Takes on the Universe - Discussion Tue Jun 14 2011, 23:20 | |
| Just split it into several posts ?
Very curious to see this one, btw thanks for putting all this effort in , kudos
M
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Hashmal Kabalite Warrior
Posts : 100 Join date : 2011-04-20 Location : Work
| Subject: Re: Hashmal Takes on the Universe - Discussion Wed Jun 15 2011, 00:00 | |
| The problem with splitting it into several posts is that it demolishes my placeholders, which are needed for other armies. If I knew how to add posts into an existing thread, I would do this. Alas, I do not. My moderation functions seem limited to editing, locking, and deleting. Whee! | |
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Baron Tordeck The Helfather
Posts : 1872 Join date : 2011-02-28 Location : In your Nightmares
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Hashmal Kabalite Warrior
Posts : 100 Join date : 2011-04-20 Location : Work
| Subject: Re: Hashmal Takes on the Universe - Discussion Wed Jun 15 2011, 03:42 | |
| Clever! We'll see if this works. I'll merge discussion back in once these tacticas are done.
Alright, now to break into my work PC remotely... | |
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Baron Tordeck The Helfather
Posts : 1872 Join date : 2011-02-28 Location : In your Nightmares
| Subject: Re: Hashmal Takes on the Universe - Discussion Wed Jun 15 2011, 04:03 | |
| I'm not sure that will work. Because of the post time stamps when you go to merge back the new posts you made may end up mixed into the discussion and not in the beginning. We may just have to deal with two threads. | |
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Hashmal Kabalite Warrior
Posts : 100 Join date : 2011-04-20 Location : Work
| Subject: Re: Hashmal Takes on the Universe - Discussion Wed Jun 15 2011, 04:36 | |
| Well fiddlesticks. Eldar tactica posted. Enjoy! | |
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Archon Levitas Slave
Posts : 19 Join date : 2011-06-09 Location : right behind you
| Subject: Re: Hashmal Takes on the Universe - Discussion Wed Jun 15 2011, 12:15 | |
| You said in youre necron tactica that necrons can be killed via sweeping advance, but my necron playing friend thinks that necrons can be ressurected into a nearby unit as: (sweeping advance rule) " the falling back unit is destroyed...the desroyed unit is removed immediately", (and the WBB rule): "any necron model that would be reduced to 0 wounds or would otherwise be removed as a casualty remains on the table top..." so then can they attemt a WBB roll if a squad is within 6"?
Niether the Codex, Rulebook or Necron FAQ have anything to say on the matter.
Someone please please PLEASE find a flaw in this argument. | |
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a1elbow Kabalite Warrior
Posts : 100 Join date : 2011-05-29
| Subject: Re: Hashmal Takes on the Universe - Discussion Wed Jun 15 2011, 14:56 | |
| - Archon Levitas wrote:
- You said in youre necron tactica that necrons can be killed via sweeping advance, but my necron playing friend thinks that necrons can be ressurected into a nearby unit as: (sweeping advance rule) " the falling back unit is destroyed...the desroyed unit is removed immediately", (and the WBB rule): "any necron model that would be reduced to 0 wounds or would otherwise be removed as a casualty remains on the table top..." so then can they attemt a WBB roll if a squad is within 6"?
Niether the Codex, Rulebook or Necron FAQ have anything to say on the matter.
Someone please please PLEASE find a flaw in this argument. (I believe) Swept Necrons can get up if within the range of Necrons of the same sort or a Tomb Spyder. The reason they wouldn't normally get one is because of the need to be within X inches of the same type of model, which have all been presumably swept. | |
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Tiri Rana Sybarite
Posts : 441 Join date : 2011-06-16 Location : Essen, Germany
| Subject: Re: Hashmal Takes on the Universe - Discussion Thu Jun 16 2011, 12:59 | |
| Hi, i'm new here and have to say: realy great guide. As I played back in 3rd and paused the last years to play WHFB and some Warmachine, I realy needed the quick overview what changed. Looking forward to the other armies.
For the Necron Problem: A typical problem I encountered frequently in 3rd. WBB allows to bring back models removed as casualties not models removed from play, which is a smal but important distinction. Additionaly the sweeping advance rule on pg.40 states clearly no save or special rule can save models removed, unless specified otherwise. And afaik WBB does not specificaly allow to bring back models removed by sweeping advance. | |
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Hashmal Kabalite Warrior
Posts : 100 Join date : 2011-04-20 Location : Work
| Subject: Re: Hashmal Takes on the Universe - Discussion Thu Jun 16 2011, 16:48 | |
| That would be the argument. Thanks for stating it Tiri. The weakness is that the WBB rule is not specific enough to override the general rule found in the BRB.
To clarify, though: DE charge Necrons, do some casualties. Those casualties are laid on their side for WBB. Necrons fail leadership, run, and are swept. All models still upright are removed. Models laying on their side are only removed if there is no like squad within 6", or Tomb Spyder within 12" and another like squad somewhere on the board. As the models were eligible for WBB when they died, they still get to take the rolls, assuming the loss of the swept squad does not make them ineligible.
I look forward to WBB being redone. It is such a headache. | |
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Saintspirit Court of Cruelty
Posts : 1002 Join date : 2011-05-19 Location : Sweden
| Subject: Re: Hashmal Takes on the Universe - Discussion Thu Jun 16 2011, 20:05 | |
| What army are you to write next? | |
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theblackjackal Hellion
Posts : 90 Join date : 2011-06-03 Location : Knowledge is power, my friend...
| Subject: Re: Hashmal Takes on the Universe - Discussion Thu Jun 16 2011, 21:00 | |
| I personally vote for either Tau, Imperial Guard or Space Marines, but since people usually don't listen to me anyway I don't see my 2円 changing your decision much... | |
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Saintspirit Court of Cruelty
Posts : 1002 Join date : 2011-05-19 Location : Sweden
| Subject: Re: Hashmal Takes on the Universe - Discussion Thu Jun 16 2011, 21:08 | |
| I agree with the armies you voted for - either Tau, IG or marines would all three be nice. There! I listened to you (although I pretty much had thet opinion already ) | |
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Sorrowshard Sybarite
Posts : 361 Join date : 2011-05-31
| Subject: Re: Hashmal Takes on the Universe - Discussion Thu Jun 16 2011, 22:43 | |
| Well , if we are being honest guard is arguably the toughest match up, I vote you do that before you hit burn out. I did have some feedback on the eldar one but it will have to wait till the weekend when I have actually got some time to think and write. | |
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Hashmal Kabalite Warrior
Posts : 100 Join date : 2011-04-20 Location : Work
| Subject: Re: Hashmal Takes on the Universe - Discussion Thu Jun 16 2011, 23:05 | |
| I'm not burned out at all; merely busy. I write for a living, so it can be tough to cram in during a day.
I want to do Guard and I don't want to at the same time, because it's going to take foooooreeeeeeveeeeeer. Silly huge codex. | |
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Sorrowshard Sybarite
Posts : 361 Join date : 2011-05-31
| Subject: Re: Hashmal Takes on the Universe - Discussion Fri Jun 17 2011, 00:08 | |
| Maybe skip the crap no one ever uses and do a more general lecture on how to tackle mech guard ? | |
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Hashmal Kabalite Warrior
Posts : 100 Join date : 2011-04-20 Location : Work
| Subject: Re: Hashmal Takes on the Universe - Discussion Fri Jun 17 2011, 00:46 | |
| Bah, I'm OCD enough to cover everything. Things that aren't a threat to us will be getting less of a lecture. Unlike Eldar, dealing with Guard is very, very straightforward - the issue usually is having the volume of tools to complete the job.
I did go a bit overboard with the Eldar, though. Scaling it in will be important, especially since the newer codices are much bigger than the old ones. | |
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