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Azdrubael
Incubi
Azdrubael


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PostSubject: Re: New Dex in the late fall   New Dex in the late fall - Page 10 I_icon_minitimeThu Sep 04 2014, 16:45

Artrax sound like Art + Codex.

Or it sounds like some planet name, like Sanctus Reach. Which means there will be a campaign. Given that we saw 2 campaigns already, ours may be third. Maybe that is GW way forward.

You cant always release and re-release codexes, there has to be some another cash cow.
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Skulnbonz
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PostSubject: Re: New Dex in the late fall   New Dex in the late fall - Page 10 I_icon_minitimeThu Sep 04 2014, 19:11

Bols is now saying that the Voidraven is NOT in our new dex
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Aroban
Kabalite Warrior
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PostSubject: Re: New Dex in the late fall   New Dex in the late fall - Page 10 I_icon_minitimeThu Sep 04 2014, 19:16

Azdrubael wrote:
Artrax sound like Art + Codex.

Or it sounds like some planet name, like Sanctus Reach. Which means there will be a campaign. Given that we saw 2 campaigns already, ours may be third. Maybe that is GW way forward.

You cant always release and re-release codexes, there has to be some another cash cow.

Update from same enty: http://natfka.blogspot.de/2014/09/dark-eldar-artrax-and-model-price.html

"Update: Talking to the source, he has said that there is a typo, or incorrect wording from his latest bit of info. Instead of Artrax, the listing was Artifex. "
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Wych
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PostSubject: Re: New Dex in the late fall   New Dex in the late fall - Page 10 I_icon_minitimeThu Sep 04 2014, 20:26

Skulnbonz wrote:
Bols is now saying that the Voidraven is NOT in our new dex

I'm not surprised, I just hope the new book compensates for the loss of our best AA option. Of course if GW even acknowledges our lack of AA, that will surprise me.
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Hijallo
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PostSubject: Re: New Dex in the late fall   New Dex in the late fall - Page 10 I_icon_minitimeThu Sep 04 2014, 21:01

It's hardly a good AA option. Look at the Eldar fighter - double amount of shots, BS5 option and re-rolls against aerial targets. That's a god damn good air defense.

But it'll be an utter shame if such an unique opportunity gets screwed. Removal of Baron is imminent due to Kazakh model floating around, but, as far as i know, it's way harder for some company to sue GW for "Copying" "their" Voidraven because the idea how plane looks like is very vague.
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urden93
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PostSubject: Re: New Dex in the late fall   New Dex in the late fall - Page 10 I_icon_minitimeThu Sep 04 2014, 21:56

Hijallo wrote:
It's hardly a good AA option. Look at the Eldar fighter - double amount of shots, BS5 option and re-rolls against aerial targets. That's a god damn good air defense.

But it'll be an utter shame if such an unique opportunity gets screwed. Removal of Baron is imminent due to Kazakh model floating around, but, as far as i know, it's way harder for some company to sue GW for "Copying" "their" Voidraven because the idea how plane looks like is very vague.
i used crimson several times and its a meh, if it has the mood it shoots down the blood angel plane full of angry black marines but its stil 5+ to pen so i wouldnt rely on that and a 6+ to explode, also immobilise is just 1-2 its not like a Vendetta with 6 model transport and TL lascannons, Voidraven would be nice if it would get vector dancer and/or additional anti air weaponry like AA missle or more lances, i hope for some nice incubi upgrades im using them 9/10 times when i take DE
oh did i mention 180 points for an av10 flyer is a waste?


Last edited by urden93 on Thu Sep 04 2014, 22:11; edited 1 time in total
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Wych
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PostSubject: Re: New Dex in the late fall   New Dex in the late fall - Page 10 I_icon_minitimeThu Sep 04 2014, 21:58

Hijallo wrote:
It's hardly a good AA option. Look at the Eldar fighter - double amount of shots, BS5 option and re-rolls against aerial targets. That's a god damn good air defense.

But it'll be an utter shame if such an unique opportunity gets screwed. Removal of Baron is imminent due to Kazakh model floating around, but, as far as i know, it's way harder for some company to sue GW for "Copying" "their" Voidraven because the idea how plane looks like is very vague.

Oh, no doubt, it's not very good at all, but it's arguably the best option we had in the codex, now we have only 1 flyer. It will likely stay Av10. Hopefully, they give us a missile option for AA or give scourges skyfire, because punching through a stormraven or heldrake with two piddly dark lances won't cut it
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Cavash
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PostSubject: Re: New Dex in the late fall   New Dex in the late fall - Page 10 I_icon_minitimeThu Sep 04 2014, 22:34

Just want to point out, Expletive Deleted, that we still have our current codex and the Voidraven.

Because I've seen this kind of thing spiral out of control in the past (when 6th edition came along, mostly) everything in this thread is a rumour. Nothing will be properly confirmed until the new book is out. Smile
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Wych
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PostSubject: Re: New Dex in the late fall   New Dex in the late fall - Page 10 I_icon_minitimeThu Sep 04 2014, 23:19

Fair enough. I'm just mentally preparing myself.
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Elzadar
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PostSubject: Re: New Dex in the late fall   New Dex in the late fall - Page 10 I_icon_minitimeThu Sep 04 2014, 23:56

on faeit:

Quote :
via Voice of the Chaos Gods ***
Dark Eldar are next, 3-week releases with:
-No Bomber in the Codex
-New Female Archon Model (maybe Malys)
-New Drazhar model
-New Wracks
-Vect with big Vehicle (no Chariot)

Wracks are Plastic. The Female Archon is possibly modular enough for make a generic char and Malys too.

I can live without the voidraven if we get a new Drazhar ^^
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Count Adhemar
Dark Lord of Granbretan
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PostSubject: Re: New Dex in the late fall   New Dex in the late fall - Page 10 I_icon_minitimeFri Sep 05 2014, 00:01

Elzadar wrote:
on faeit:

Quote :
via Voice of the Chaos Gods ***
Dark Eldar are next, 3-week releases with:
-No Bomber in the Codex
-New Female Archon Model (maybe Malys)
-New Drazhar model
-New Wracks
-Vect with big Vehicle (no Chariot)

Wracks are Plastic. The Female Archon is possibly modular enough for make a generic char and Malys too.

I can live without the voidraven if we get a new Drazhar ^^

Again, rumours from a 'source' with an accuracy rate that I could match just by making random stuff up (which appears to be what Voice of the Chaos Gods is actually doing). I can't think of any recent examples of an existing model being re-done so why Drazhar when there are half a dozen characters in the codex who do not currently have a model at all? I'm calling shenanigans on this one.
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Lord_Alino
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PostSubject: Re: New Dex in the late fall   New Dex in the late fall - Page 10 I_icon_minitimeFri Sep 05 2014, 01:27

There's no reason for a new Drazhar model. He wears ancient Incubus armor, his armor looks pretty ancient.
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Elzadar
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PostSubject: Re: New Dex in the late fall   New Dex in the late fall - Page 10 I_icon_minitimeFri Sep 05 2014, 07:09

Lord_Alino wrote:
There's no reason for a new Drazhar model. He wears ancient Incubus armor, his armor looks pretty ancient.

Haha xD

But seriously, compared to the artwork in our current codex of Drazhar the old model looks pretty bad.
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Count Adhemar
Dark Lord of Granbretan
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PostSubject: Re: New Dex in the late fall   New Dex in the late fall - Page 10 I_icon_minitimeFri Sep 05 2014, 07:26

Elzadar wrote:
Lord_Alino wrote:
There's no reason for a new Drazhar model. He wears ancient Incubus armor, his armor looks pretty ancient.

Haha xD

But seriously, compared to the artwork in our current codex of Drazhar the old model looks pretty bad.

You can say that about a lot of old models. I'm sure the Space Wolves would have loved a new Ragnar but GW seems to have a policy of rarely re-sculpting existing models - even when those models are 20+ year old monstrosities!
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Crazy_Irish
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PostSubject: Re: New Dex in the late fall   New Dex in the late fall - Page 10 I_icon_minitimeFri Sep 05 2014, 09:23

Count Adhemar wrote:

You can say that about a lot of old models. I'm sure the Space Wolves would have loved a new Ragnar but GW seems to have a policy of rarely re-sculpting existing models - even when those models are 20+ year old monstrosities!

Just like Severus Agemman, the Ultramarine First Captain in terminator armour, who just a few month ago was updated.

I think these 4 updates are possible, as I'm pretty sure the duke and the baron and poor old Kheradruakh are dropped and the crust two will be swapped with arcane wargear, so what character to updated?

I'm just hoping for some nice new vehicle, it seems the pirates are all driving around in VW polo, camper van and golf GTE, and just the paint differs. Looks a bit to uniform for my style. Anyway, I can not wait for the release!
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urden93
Kabalite Warrior
urden93


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PostSubject: Re: New Dex in the late fall   New Dex in the late fall - Page 10 I_icon_minitimeFri Sep 05 2014, 10:02

i hope for poisons for wyches and lelith, even if its just upgrade, i deal with 2x6 TWC hardly maybe 2-3 shardnet wych would help too bad they cant realy hurt them
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Count Adhemar
Dark Lord of Granbretan
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PostSubject: Re: New Dex in the late fall   New Dex in the late fall - Page 10 I_icon_minitimeFri Sep 05 2014, 10:12

Crazy_Irish wrote:
Count Adhemar wrote:

You can say that about a lot of old models. I'm sure the Space Wolves would have loved a new Ragnar but GW seems to have a policy of rarely re-sculpting existing models - even when those models are 20+ year old monstrosities!

Just like Severus Agemman, the Ultramarine First Captain in terminator armour, who just a few month ago was updated.

I had no idea there was a model for him in the first place!
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Lord_Alino
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PostSubject: Re: New Dex in the late fall   New Dex in the late fall - Page 10 I_icon_minitimeFri Sep 05 2014, 12:22

I dislike the idea that wyches should get poison. That doesnt seem very.... wych like.
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Count Adhemar
Dark Lord of Granbretan
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PostSubject: Re: New Dex in the late fall   New Dex in the late fall - Page 10 I_icon_minitimeFri Sep 05 2014, 12:28

Lord_Alino wrote:
I dislike the idea that wyches should get poison. That doesnt seem very.... wych like.

Surely better than delicate, spindly, fast and agile fighters armed with knives and wearing a bikini having a main battlefield role of taking out tanks?
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aurynn
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PostSubject: Re: New Dex in the late fall   New Dex in the late fall - Page 10 I_icon_minitimeFri Sep 05 2014, 13:00

Artifex... that means something like creative in Latin, no? Are we just getting a "how-to-paint" book?
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Mngwa
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PostSubject: Re: New Dex in the late fall   New Dex in the late fall - Page 10 I_icon_minitimeFri Sep 05 2014, 13:05

Maybe wyches could get reroll to wound as a special rule to represent critical strikes at the weak spots of an enemy.

Would make them a little bit nicer in combat and without poison. Dunno if they should get any point-increase for that though.
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aurynn
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PostSubject: Re: New Dex in the late fall   New Dex in the late fall - Page 10 I_icon_minitimeFri Sep 05 2014, 13:06

Nah. just semi-rending. Meaning Rending agains Toughness models only. And they are good to go. I still think they should get something like 5+ invul against shooting and explosions and 4+ CC.

Heh. They would be easily the best CC unit in the game so no invul for shooting. Keep them difficult to use. If they were buffed offensively and defensively we could just go play marines. :-D
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Hijallo
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PostSubject: Re: New Dex in the late fall   New Dex in the late fall - Page 10 I_icon_minitimeFri Sep 05 2014, 13:16

Well, wyches aren't meant to be our killers. That's Incubi who kick asses and take names. Wyches are tarpit unit, embracing the much more powerful and costly enemy units and slowly wearing them down as they gracefully dodge the slow blows of laughful mon'keighs. Gladiators need to fight long to amuse the public, after all, not clash for a few seconds before slower one falls to the ground with a mortal wound.

Wyches need to have reliable ways of getting into combat. I.e: not die when their raiders blows up and not die during overwatch (or better, ignore overwatch altogether).
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aurynn
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PostSubject: Re: New Dex in the late fall   New Dex in the late fall - Page 10 I_icon_minitimeFri Sep 05 2014, 13:30

Well I understand that it really seems so... that a CC unit should have means to get into CC... well thats marines... Wyches currently are not a tarpit. They are Tank hunters. HWG in those numbers for that cost is brutal. And should be balanced by a disadvantage, like fragility. Want to make Wyches a tarpit? Dont boost their offense, boost their defence so they actually GET to tarpitting something. Want to make them CC monsters? They should not be tough then. DE are not supposed to have balanced output. They are supposed to be Glass Cannons.

I hear some ppl saying "but marine is just 2 pts more expensive, has 3+, grenades, etc...". Yea but their CC is crap, they can perhaps take a Pwr Weapon which wyches will just laugh off. And wyches do have HWG... I say lose HWG, give them offensive boost and keep dodge as it is. Or lose HWG, no offensive boost, buff dodge at least for vehicle explosions.

I always felt that HWG are stuff for soldiers (kabalites) not wyches.
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Mngwa
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PostSubject: Re: New Dex in the late fall   New Dex in the late fall - Page 10 I_icon_minitimeFri Sep 05 2014, 13:56

One interesting thing could be allowing wyches to make an initiative test or a roll-off against a unit they are charging to ignore overwatch.
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