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 Lost Carol Sign Up Thread

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falcon98
Sky Serpent
Gdead909
KnightSeerValkia
ZaGstrike
Lady Malys
Shadows Revenge
Noctus Cornix
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Noctus Cornix
Kabalite Warrior
Noctus Cornix


Posts : 108
Join date : 2011-10-26
Location : The Choir

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PostSubject: Re: Lost Carol Sign Up Thread   Lost Carol Sign Up Thread - Page 2 I_icon_minitimeSat Jul 14 2012, 02:20

To be honest, I'm just going to give character access to those who have actually shown recent interest.

Just give me another day and I'll have the rest of the sign up material you need.
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Thor665
Archon
Thor665


Posts : 5546
Join date : 2011-06-10
Location : Venice, FL

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PostSubject: Re: Lost Carol Sign Up Thread   Lost Carol Sign Up Thread - Page 2 I_icon_minitimeSat Jul 14 2012, 02:57

Cool, when you get up the background for the Kabal and the Trueborn unit I'll do up my character.

So this stands as the current player list then?

Shadow
Malys
KnightSeer
Ruke
Cavash
Thor665

I'm not sad about that lineup.
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Cavash
Lord of the Chat
Cavash


Posts : 3237
Join date : 2012-04-15
Location : Stuck in an air vent spying on plotters

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PostSubject: Re: Lost Carol Sign Up Thread   Lost Carol Sign Up Thread - Page 2 I_icon_minitimeSat Jul 14 2012, 17:02

Username: Cavash.

Character Name: Hel’yurt Kellion’esh.

Age: 499.

Origins:
Born into a spiralling world of fast paced chaos, Kellion’esh quickly learnt to shun outsiders to preserve his own life. Son to a female Hellion who’s name never carried any weight for it to be remembered, Kellion’esh was forced to join the Corrosive Corvus Hellion Gang.

From a young age he fought and murdered, pillaged and stole to serve his own self centred thoughts. Within the Corrosive Corvus he was considered a rogue, even by a Hellion’s standards. Whereas the other members would stick together to ensure victory, Hel’yurt was known to go his own way and betray his own kind to ensure victory.

On a daring raid into the lands of the Severed Hand Kabal’s territory, Hel’yurt was responsible for the destruction of an entire weapon manufacturing complex which crippled the Kabal. The blast, however, knocked him from his board, leaving him stranded at the centre of enemy territory.

For two cycles he crept through the streets, finding food and refuge wherever he could. If he had no money he would steal, if nobody would share their home he would hang them in the street. This dark time in his life, however, almost led to his downfall.

Through a market he strolled, head shrouded beneath his hood. Blood rained down upon the silent crowds as the masses marched to and from the workhouses. He, however, came across a market place unguarded and wide open for looting. Happily he loaded up his pockets, stealing the drugs on display. He took all, not caring for their hazards and uses. Whatever he did not want he could sell.
Happily he smashed open a crate and reached down, grabbing the small phials that sat sparkling in the crimson half-light.

This drug that was labelled ‘Coldmind’ brought a euphoric calm to him, and for days he thought over every decision with such intensity that the average person could not see his logic. He killed mercilessly yet did not smile as he peeled the faces from his victims. In two days he travelled a distance that would have taken weeks to achieve. It had brought him to the Final Breath.

He found a home within the ranks of the Kabal, bit soon the clarity brought by the Coldmind was replaced with a storm cloud that broke him down into a feral beast. He Murdered fifteen Kabalite Warriors in the field as the drugs in his veins broke down, leaving him only with a rabid addiction.

Service History: During his time in the Final Breath, Kellion’esh has been responsible for numerous rebellious victories. Often he had gone against the orders of his superiors, seeing their ideas as foolish, and on each occasion he has brought his strike force victory.

His most famous victory was against the Adamantine Guard Space Marine Chapter. In the dead of night he forced his men to approach a fortified fortress through a system of rivers and sewage pipes. Easily they had broken in and placed Vortex Charges around the battlements. While the Imperial Guardsmen slept he released a powerful nerve gas into the air, causing each Guardsman to cough up his rotting organs as they lay helpless and paralysed.

Even though the Space Marines were quick to retaliate, they could not stop all of Dark Eldar infiltrators, and as Kellion’esh broke out he activated the Vortex Charges, causing the fortress, the Space Marines and the slowest of the Eldar to be consumed by the dark flash of a momentary black hole.

Specialty: Kellion’esh is a great tactician who personally specialises with demolition and destruction of fortified positions.

Personality: Hel’yurt is almost monastic in his silence towards outsiders. He shuns those born of tube and seeks not to be disturbed, fearing relapse into his mind rotting addiction. He does, however work and co-operate with his squad out of necessity, knowing that the focus that his tasks bring keeps his mind on track.
His squad, while he may not get along with some of the members, are a rare few people who he allows to hear his voice without having an overwhelming urge to shed blood.
He is also very vengeful and holds grudges for as long as he knows that the offender is alive, even though he does carry them out after the death of his victim, targeting their family.

Appearance: Kellion’esh’s pale face is offset by his hip length black hair and the tribal scarring that serves as a constant reminder of his Hellion roots. He has high cheek bones and artificially coloured emerald eyes with teeth that are sharpened into fanged points. He usually wears a black hooded cloak, as to hide himself from the world around him.

Equipment: Ghostplate Armour, Shardcarbine, Splinter Pistol, Three Plasma Grenades, Close Combat Weapon (Angel’s Touch) and a hooded black cloak.

Other:
Hel’yurt has a great aversion to Combat Drugs of any sort because of horrific, life ruining previous experiences with them. He is prone to relapse, however, and detests all life, wishing only for eternal silence.

Quote: "Through the ever shifting glacier of time I roam aimlessly, waiting."
"For what?"
"The perfect moment to steal away your final breath."


Last edited by Cavash on Tue Aug 07 2012, 02:14; edited 3 times in total
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Thor665
Archon
Thor665


Posts : 5546
Join date : 2011-06-10
Location : Venice, FL

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PostSubject: Re: Lost Carol Sign Up Thread   Lost Carol Sign Up Thread - Page 2 I_icon_minitimeSat Jul 14 2012, 18:06

Just doing this for my own purposes when I make a character. I already like the situation with Cavash and Shadow.

Shadow - assassination and sniper (Dark lance) [hates people associated with Hellions]
Malys - close combat/assassin and stealth [prior Wych]
KnightSeer - close combat berserker type [Haem altered, prior slave]
Ruke - TBD
Cavash - strategy and demolitions [born of Hellions, prior ganger]
Thor665 - TBD
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KnightSeerValkia
Kabalite Warrior
KnightSeerValkia


Posts : 223
Join date : 2011-08-24
Location : Liverpool, England

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PostSubject: Re: Lost Carol Sign Up Thread   Lost Carol Sign Up Thread - Page 2 I_icon_minitimeSat Jul 14 2012, 18:13

Pretty much, but with the update stuff I lost I was going to add a scouting element to him...though may make a new character since I can't remember anything else about him other then scouting maybe >.>
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Thor665
Archon
Thor665


Posts : 5546
Join date : 2011-06-10
Location : Venice, FL

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PostSubject: Re: Lost Carol Sign Up Thread   Lost Carol Sign Up Thread - Page 2 I_icon_minitimeSat Jul 14 2012, 18:24

I liked your drug background possibilities paired with Cavash as well Wink

Scounting isn't shabby (tracking also, invariably we'll be chasing down someone at some point). I was considering some of our other holes and came up with piloting, tech expert, gun specialist, and diplomat/face. There's also the ever needful 'medic' (haven't played a game yet where someone with healing/medic powers wasn't a good idea to have in the group).

I like that we already have a mix of street savvy and knowledge of some other cultures mixed into our gang.

I'm probably leaning towards doing a techspert type role, though I want to see the Kabal background so I can have some tie ins with my character - I've got about three rough outlines I'm considering though, so something should mesh well regardless of what you and Ruke do.
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Cavash
Lord of the Chat
Cavash


Posts : 3237
Join date : 2012-04-15
Location : Stuck in an air vent spying on plotters

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PostSubject: Re: Lost Carol Sign Up Thread   Lost Carol Sign Up Thread - Page 2 I_icon_minitimeSat Jul 14 2012, 18:30

Thanks Thor. The only other pssibility I charecter I could think of would be a Scourge who lost his wings, but he'd be so sad that he wouldn't survive my first post Razz

I think Techspert is a great way to go, although you could incorporate gun specialist in slightly, such as re-builds and repairs.

I look forward to seeing your charecter post.
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Lady Malys
She Who Must Be Obeyed
Lady Malys


Posts : 1102
Join date : 2011-05-18

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PostSubject: Re: Lost Carol Sign Up Thread   Lost Carol Sign Up Thread - Page 2 I_icon_minitimeSat Jul 14 2012, 20:43

Some excellent character development! I;m looking forward to seeing how this works out Smile

I can possibly handle some of the 'face' side of things, Keshariel being used to putting on a show. Sometimes it's useful to have a pretty face too ...

The only thing I'm concerned about with a loner who hates everyone is that ... well, why is Kellion’esh working with us, and why do we trust him with our backs? Just something I think it would be helpful to sort out before we start. Since Kellion’esh is known for getting his own people killed, I think we need to get something down before we get going. Cavash, you said he distrusts outsiders, are we his current 'insiders' so to speak?

Just throwing some ideas around. If we need someone with some idea about medicines/healing and no-one else has this niche filled, I can give Keshariel a bit of experience with treatment in the field, because you're right, the party with no medic dies Razz
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Cavash
Lord of the Chat
Cavash


Posts : 3237
Join date : 2012-04-15
Location : Stuck in an air vent spying on plotters

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PostSubject: Re: Lost Carol Sign Up Thread   Lost Carol Sign Up Thread - Page 2 I_icon_minitimeSat Jul 14 2012, 20:49

Well, I imagine that, seeing as he is working with the other trueborns, that he would trust them and even respect a few. He wouldn't want to get those people killed, and if they saw the others as worthy then he probably would not have too much of a problem with them. Oh, and he only tends to kill his own people if he knows that he will come out on top, but reading the other charecter profiles I don't think that it would hapen. He would probably be quiet around the others at first, but if he is getting paid and knows he would struggle having the others killed then he would most likely leave them.

If he gets annoyed you can expect him to be hostile, however. Very Happy
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Lady Malys
She Who Must Be Obeyed
Lady Malys


Posts : 1102
Join date : 2011-05-18

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PostSubject: Re: Lost Carol Sign Up Thread   Lost Carol Sign Up Thread - Page 2 I_icon_minitimeSat Jul 14 2012, 20:58

Well, that's something I think you can expect from all of us Very Happy It's good to know we are .. trusted ... well, as much as any DE trusts another Wink
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Thor665
Archon
Thor665


Posts : 5546
Join date : 2011-06-10
Location : Venice, FL

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PostSubject: Re: Lost Carol Sign Up Thread   Lost Carol Sign Up Thread - Page 2 I_icon_minitimeSat Jul 14 2012, 21:35

For the record, whatever my character bio says, I will be 100% trustworthy and there will be no concerns from any of my *beloved* allies in turning their backs to me at any time they so desire. We are all safe, my friends!
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Ruke
Wych
Ruke


Posts : 731
Join date : 2012-02-18
Location : WayX

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PostSubject: Re: Lost Carol Sign Up Thread   Lost Carol Sign Up Thread - Page 2 I_icon_minitimeSat Jul 14 2012, 22:00

I'm going to repost this since I think it was overlooked the first time:



Just a question. I didn't understand what you meant by "You must post in 3rd person paragraph form. No chat speak, no ‘**’. " exactly, so I posted something from the SoO thread and was wondering if it would be acceptable? (it was the "no chat speak, no '**'. that threw me off)

Quote :
Kais Lel quickly takes command of her squad.

"Shas'len'ra, see to the drones, make sure they're in top shape. If anything goes off I don't want to find out one of them has a problem in the last minute.

Gal'leath, monitor the goings on at this "social gathering", if you notice anything out of place, even the slightest detail, inform me at once.

Kauyon Mont'ka, I want you to do a comprehensive scan of that compound, I want every airvent, electrical conduit, and any secret passageways plotted. Be cautious to stay underneath their radars though, the last thing I want is to jeopardize Aun Yr'eil or this mission. Keep Mon'wern'a and Shi updated, they're point men this mission.

Mon'wern'a and Shi - Cloak and stand ready just outside the ship. If anything happens, you're first in. Protect Aun Yr'eil, find cover and wait for reinforcements. If anything happens to Aun Yr'eil, you better hope that a bullet finds you, because what I'll do will be far less kind...

This may be a peackeeping mission, but these imperials will turn on you as soon as it become beneficial for them to do so. I want this mission to be as cool as ice. You all have your orders, now on the bounce!"

Without a word the entire stealth squad quickly moves to their positions, starting work on their assigned tasks. Kais Lel takes up a position watching the ships external cameras for any sign of threat to the manta itself.

I'm cool with all the other rules, but I don't like the "my character says "blah blah blah" and then does whatever" style of roleplay. I enjoy getting into the character and that keeps you at a distinct distance. As long as posts similar to the one above are fine, im in.

It would be really helpful to have an example of how, precisely, you would like the posts for the game to be written.

**EDIT**

If I do in fact join, I will take up that "medic" role...
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Noctus Cornix
Kabalite Warrior
Noctus Cornix


Posts : 108
Join date : 2011-10-26
Location : The Choir

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PostSubject: Re: Lost Carol Sign Up Thread   Lost Carol Sign Up Thread - Page 2 I_icon_minitimeSat Jul 14 2012, 23:10

Apologies for not seeing that question earlier Ruke. Yes, that is exactly how I want you guys to post.
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Lady Malys
She Who Must Be Obeyed
Lady Malys


Posts : 1102
Join date : 2011-05-18

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PostSubject: Re: Lost Carol Sign Up Thread   Lost Carol Sign Up Thread - Page 2 I_icon_minitimeSat Jul 14 2012, 23:19

Quote :
For the record, whatever my character bio says, I will be 100% trustworthy and there will be no concerns from any of my *beloved* allies in turning their backs to me at any time they so desire. We are all safe, my friends!

Now I am truly worried Wink
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Noctus Cornix
Kabalite Warrior
Noctus Cornix


Posts : 108
Join date : 2011-10-26
Location : The Choir

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PostSubject: Re: Lost Carol Sign Up Thread   Lost Carol Sign Up Thread - Page 2 I_icon_minitimeSat Jul 14 2012, 23:29

Ok guys. I finished up the basic information of the Kabal of the Final Breath and other basic information I think you should know. I was kinda writing it in a rush to please forgive me. It's not my best work. I also probably missed something important so if I did or if you have any questions.... Just let me know. You can find it all on the second post of the first page.

Enjoy
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Ruke
Wych
Ruke


Posts : 731
Join date : 2012-02-18
Location : WayX

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PostSubject: Re: Lost Carol Sign Up Thread   Lost Carol Sign Up Thread - Page 2 I_icon_minitimeSat Jul 14 2012, 23:42

Ok, excellent, count me in, ill try and have my character done sometime tonight.

Remember, I'll be a "medic", and assuming that Thor doesnt claim it, ill be taking a shredder (as I can only imagine they would be better in RP than on the actual board... XD)
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Noctus Cornix
Kabalite Warrior
Noctus Cornix


Posts : 108
Join date : 2011-10-26
Location : The Choir

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PostSubject: Re: Lost Carol Sign Up Thread   Lost Carol Sign Up Thread - Page 2 I_icon_minitimeSun Jul 15 2012, 00:18

Oh yes, much better. The rules for the shredder on the tabletop is understandable, however in RP form we're not restricted by balancing issues. A shredder can cut through imperial guard flak armour like butter and even kabalite armour will have difficulties protecting against it due to the large amount of exposed areas where only the body glove protects you.

Just in case no one saw on the last page. I posted up the rest of the information and all the basic info on the Kabal of the Final Breath. Go check it out and make/fix your characters Smile
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Thor665
Archon
Thor665


Posts : 5546
Join date : 2011-06-10
Location : Venice, FL

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PostSubject: Re: Lost Carol Sign Up Thread   Lost Carol Sign Up Thread - Page 2 I_icon_minitimeSun Jul 15 2012, 06:04

Xull Ulviir'to - gun specialist and urban warfare.
An old warrior with a torubled past, his battle experience will be useful, but will old regrets or feuds effect his decisions?

Spoiler:

----------------------------------------------------

Kiira’eyl Jaronia - madcap pilot and force of nature.
A spoiled child of a noble house, addled on drugs and her own superiority. Everything is a joke to her, and though she's loyal (enough) her inability to stay focused or to consider anyone she thinks of as beneath her may make her more trouble than she's worth.

Spoiler:

--------------------------------------------

Syndibaar’untax ‘Syntax’ Fill’ithilaryn - tech and language expert.
As cold as ice and as measured as a timepiece, Syntax is here to get the job done. She doesn't make friends, she doesn't have friends, she doesn't need friends. She needs the mission done, and done right. But beneath the perfect mask does there lurk madness, murderous rage, or just simple fear of the inner gnawing? The most perfect crystal can still hide flaws.

Spoiler:

Ended up making three of them up as writeups (my usual reason for being a GM over a player, I create characters and want to play all of them...blargh!) I figure one way or the other the other people will end up filling in some roles, and then I'll take the character I think is most needed (or...is most amusing) to finish out the crew.

Though you can feel free to make requests if you think one looks superior to the others, or if there is one you'd rather not see hit the game.
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Ruke
Wych
Ruke


Posts : 731
Join date : 2012-02-18
Location : WayX

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PostSubject: Re: Lost Carol Sign Up Thread   Lost Carol Sign Up Thread - Page 2 I_icon_minitimeSun Jul 15 2012, 10:47

Username: Yours truly, Ruke Unlimited

Character Name: Zekla Ororos

Age: 342

Origins:

Zekla began his training in the pits of the haemunculai. Apprenticed to an apprentice of none other than Urien Rackarth himself, Zekla rarely saw more respect than the common slave. That did not stop him from learning however, and if there was anything that Zekla was voracious about, it was perfecting his craft. However those ideals were never to come to fruition. Being an apprenticed in the Prophets of Flesh awarded Zekla in the form of being allowed to partake in the raid against the Tau world of Rubikon. While the mission was overwhelmingly a success, the forces of the Dark Eldar were not completely without loss, Zekla was mortally wounded. However, the amount of pain generated that day fueled Zekla, keeping him alive long enough for him to use his homunculaic arts to repair himself. Being supposed dead and stranded, Zekla took the small amount of remaining time before the Tau reinforcements arrived to scour the world, and chanced upon a discarded webway portal device. A minor repair later, Zekla found himself once again, in the dark city.

Free of his masters Zekla had a radical idea. If the Tau, inferior race though they were, were capable of even damaging one of such a superior race, then perhaps there was something to their "military doctrine". Zekla had heard of a cabal lead by an ancient archon which held to just such a philosophy, but knew that they were an elite organization, and in his current state there was no way he would be able to join. Zekla took up training in the wych arenas, spending decades perfecting the art of the blade, and then moving into the elite members of the reaver jet bike squads. When Zekla no longer saw progress, and determined his piloting skill to be among the best, he stealthily left the arenas and took up arms at the side of the Kabal of the Withered Spirit.

A small raiding kabal, numbering less than 100 members, Zekla perfected the use of kabalite weapons over the next 6 decades, gaining skills with the splinter rifle, the dark lance, the shredder and the blaster. During a raid against a gang of hellions encroaching on the Withered Spirits territory, Zekla took his chance. He murdered his squad and escaped into the darkness of the Commorragh allies, the aftermath of his actions saw the fall of the Withered Spirit.

After nearly a century, Zekla finally made his way to the Kabal of the Final Breath.

Service History:

Zekla arrived at the doors of the Kabal of the Final Breath as its host marched to war. Making use of the opportunity, he found a squad sybarite and asked to be allowed to prove himself on the field of battle. The audacity of this dark eldar ammused the sybarite, and he decided to allow the upstart to join the squad, for he appeared as though he would make a rather good meat shield. Unarmored, and having only his close combat weapon, a signature blade resembling a scalpel, Zekla went to war for the first time with the Final Breath. His foes a batallion of imperial guard. That day, Zekla earned his place among the ranks of the Final Breath.

With the uncommon ability to make flesh repair itself using his learned haemunculus arts, his unparalleled skills with such a variety of weapons, and the ruthlessness which he displayed, Zekla quickly rose among the ranks of the Final Breath.

Zekla earned his place among the ranks of the Corpser Elite in a unusual and rare circumstance. A hired mandrake assassin managed to make his way into the sleeping quarters of Archon Zerith. When the Archon retired for the night, the mandrake struck. Archon Zerith was badly wounded before dispatching of the assassin. A short time later Zekla found himself standing before the fading Archon. For the first time in his life, Zekla felt the tinges of loyalty and respect for the ancient being. He used his skills to save Archon Zeriths life and in reward found himself among the ranks of the Corpser Elite.

Specialty: First and foremost, Zekla is a fleshwarper, using his skill to tend to the wounds of his allies, when he deems it appropriate. He is also knowledgeable in all manner of close combat and ranged weapons. Lastly he is capable of piloting small personal craft due to his time spent among the reaver squads.

Personality: Zekla is a boisterous person, and it's not long before you realize he has entered a room. While primarily serving as a battlefield medic, Zekla has been known to let common members of the Final Breath die if they have slighted him for any reason, although he tends to show more loyalty to his squad and members of the Corpser Elite. When he is exposed to close combat, Zekla will use the skills he garnered in the wych arenas to deftly pluck the left eye (eye's being the only organ every being is assured to have) from those he kills. He keeps these morbid trophies in small vials on the walls of his sleeping quarters.


Appearance: Though only apprenticed to a haemunculus, Zekla learned some of their archaic arts, among which was the ability to alter ones appearance. Around the Kabal Zekla is stunningly beautiful, the epitome of what one of the dark kin should look like, and has on more than one occasion taken the breath of new recruits. However, when it is time for the Final Breath to go to war, his demeanor changes, and he warps his face and body into that of a creature that is rumored to have made even a hardened veteran guardsman weep.

Equipment: Zekla carries a large scalpel, which he uses to great effect in close combat. He also serves as his squads special weapons technician, preferring to use a shredder to the typically seen blaster, as the flechettes inflict copious amounts of glorious pain. He also carries plasma grenades, as he has found that the smell of charred flesh... arouses... him.

Quote: "What? Oh yes, I can fix that, but first, let us discuss your method of payment..."

Example Post: It's 6 in the morning... im going to bed...
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Lady Malys
She Who Must Be Obeyed
Lady Malys


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PostSubject: Re: Lost Carol Sign Up Thread   Lost Carol Sign Up Thread - Page 2 I_icon_minitimeSun Jul 15 2012, 12:28

Thor: I can see why you might have a problem choosing ... They'd all work well and for myself, as I read them I could picture what Keshariel's probable reaction to them might be. If you need a casting vote at any time I have a very slight preference for Syntax, but it isn't because the others are lacking, it's just a very slight bit more Smile
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Thor665
Archon
Thor665


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PostSubject: Re: Lost Carol Sign Up Thread   Lost Carol Sign Up Thread - Page 2 I_icon_minitimeSun Jul 15 2012, 18:42

I think Zekkla fills a nice role that precludes Xull nicely as I think they'd be a touch too similar in some respects. So it's probably down to Kiira or Syntax at this point.

Your preference is noted and appreciated.
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Noctus Cornix
Kabalite Warrior
Noctus Cornix


Posts : 108
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PostSubject: Re: Lost Carol Sign Up Thread   Lost Carol Sign Up Thread - Page 2 I_icon_minitimeMon Jul 16 2012, 05:57

Thor- I really like all of your characters. Very well done and thought out without going overboard or making yourself out to be 'uber bad ass kid'. If I had to pick one, I would agree with Lady Malys. Syntax is my favorite of the three.

Ruke- Not bad but... is being apprentice of Urien Rakarth really necessary? I mean, it doesn't even make that much sense. It was just kinda put there as a side note. Also, wouldn't being an apprentice of the prophets of flesh make you a wrack or at the very least a former one?
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Thor665
Archon
Thor665


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PostSubject: Re: Lost Carol Sign Up Thread   Lost Carol Sign Up Thread - Page 2 I_icon_minitimeMon Jul 16 2012, 06:39

Noctus Cornix wrote:
Thor- I really like all of your characters. Very well done and thought out without going overboard or making yourself out to be 'uber bad ass kid'. If I had to pick one, I would agree with Lady Malys. Syntax is my favorite of the three.
To butcher Hesse;

You like a player character in spite of flaws.
You love a player character because of them.

There's far more fun to have in playing a character who has issues, problems, and weaknesses in my mind than not - I'm happy to avoid being the hero, it's the supporting cast who are usually more interesting anyway.

Also, a second vote for Syntax is duly noted - we'll probably have to make her the final choice. (I predict it's the glasses, the only thing better than stern dark eldar females are stern dark eldar females in glasses)
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Ruke
Wych
Ruke


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PostSubject: Re: Lost Carol Sign Up Thread   Lost Carol Sign Up Thread - Page 2 I_icon_minitimeMon Jul 16 2012, 07:37

Noctus, he was not apprenticed to Urien, he was apprenticed to one of Uriens apprentices, was very much a slave, and he needed a reason to join a organization that was more militaristic than a standard kabal or coven, going to war against the Tau provided an opportunity to see what a extremely well trained army could do, even when they were of an inferior race. That raid also served as a way to separate him from the covens... So was it a bit much? Maybe, but in an extremely effective way.

As far as him being a wrack or a haemunculai, remember that Dark Eldar aren't born haemunculai, they transform themselves into those creatures. It's reasonable to assume that an apprentice would learn basic things that they could do for their masters, and it's also safe to assume that the Dark Eldar, probably don't put a lot of emphasis on any healing arts so it's likely that they would teach that to their apprentices and make them take care of those activities for customers, so that the masters themselves could focus on their "projects". It's also reasonable to assume that he could pick up other small things as an apprentice (like the ability to change ones appearance).

As far as being a healer goes, I don't think theres any way around not having some sort of a coven background (since the stories of the coven are the only ones that even remotely mention healing of any sort...). And I doubt that covens would let their apprentices go willingly...

Anyway, if you don't like the character, I can come up with another, just will take some time...
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Noctus Cornix
Kabalite Warrior
Noctus Cornix


Posts : 108
Join date : 2011-10-26
Location : The Choir

Lost Carol Sign Up Thread - Page 2 Empty
PostSubject: Re: Lost Carol Sign Up Thread   Lost Carol Sign Up Thread - Page 2 I_icon_minitimeMon Jul 16 2012, 08:25

So firstly, I was in a hurry when i first read your character so i just kinda skimmed over it. Apologies I didn't see the apprentice of an apprentice... How I did not see that in the first place I don't know....

But as far as the haemonculi go.... I'm well aware that haemonculi are made, not born. What I don't get is why you're telling this because I didn't ask if he was a haemonculus. I didn't even use the word in my entire post. I asked if he was a former wrack.

if you look through the codex, it says that, for the most part, wracks are apprentices of a haemoculus, serving as aids for the witch doctor in hopes of becoming one themselves. thats why i was asking.

I didn't say I don't like the character and I didn't say to make a new one. All i did was ask a question dude.
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PostSubject: Re: Lost Carol Sign Up Thread   Lost Carol Sign Up Thread - Page 2 I_icon_minitime

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