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 Apparently... we're next.

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RedRegicide
Wych
RedRegicide


Posts : 686
Join date : 2016-05-20

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 7 I_icon_minitimeMon Jan 29 2018, 12:52

My tau buddy says he thinks they are getting the ad mech treatment according to some source (I don’t have it)

I hope they don’t do that.
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Marrath
Wych
Marrath


Posts : 694
Join date : 2014-01-01
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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 7 I_icon_minitimeMon Jan 29 2018, 15:39

amishprn86 wrote:
After somethings he said in the past that made no sense (since?)
Sense is the correct word here.

Since is used in sentences like:
I play Dark Eldar since 2013.
Or
I like english since i suck at math lol!
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dumpeal
Hekatrix
dumpeal


Posts : 1275
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Location : Québec

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 7 I_icon_minitimeMon Jan 29 2018, 15:40

RedRegicide wrote:
My tau buddy says he thinks they are getting the ad mech treatment according to some source (I don’t have it)

I hope they don’t do that.

What is the ad mech treatment? I don't know them that much.
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Mikoneo
Kabalite Warrior
Mikoneo


Posts : 173
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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 7 I_icon_minitimeMon Jan 29 2018, 15:42

Think by ad mech treatment they might just mean bottom tier codex. Could be wrong though
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RedRegicide
Wych
RedRegicide


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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 7 I_icon_minitimeMon Jan 29 2018, 15:46

Mikoneo wrote:
Think by ad mech treatment they might just mean bottom tier codex. Could be wrong though

Exactly yeah. Ad mech players in general weren’t happy with their dex.
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amishprn86
Archon
amishprn86


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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 7 I_icon_minitimeMon Jan 29 2018, 15:48

Marrath wrote:
amishprn86 wrote:
After somethings he said in the past that made no sense (since?)
Sense is the correct word here.

Since is used in sentences like:
I play Dark Eldar since 2013.
Or
I like english since i suck at math lol!

Two to too
their there they're
where were wear

No one cares that i say all these words the same, but for some reason when it comes ot spelling everyone loses their minds!



RedRegicide wrote:
Mikoneo wrote:
Think by ad mech treatment they might just mean bottom tier codex. Could be wrong though

Exactly yeah. Ad mech players in general weren’t happy with their dex.

I say GK is still last, then AdMech... sad
IMO GK, AdMech and the SM codex all needs to be redone, but after everyone gets a codex.
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Burnage
Incubi
Burnage


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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 7 I_icon_minitimeMon Jan 29 2018, 15:49

Ad Mech are a ridiculously new faction, it's not surprising that they might have limited options (sorry, Ad Mech players).

We're in a weird position where we used to have a lot more options that got stripped from us in our last Codex, so it'll be interesting to see how we get handled.
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amishprn86
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amishprn86


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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 7 I_icon_minitimeMon Jan 29 2018, 15:51

Burnage wrote:
Ad Mech are a ridiculously new faction, it's not surprising that they might have limited options (sorry, Ad Mech players).

We're in a weird position where we used to have a lot more options that got stripped from us in our last Codex, so it'll be interesting to see how we get handled.

The index took some more away too....
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Lord Asvaldir
Hekatrix
Lord Asvaldir


Posts : 1157
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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 7 I_icon_minitimeMon Jan 29 2018, 15:54

Fingers crossed that there will be a warhammer community article today to clear up what exactly the release schedule will be. If we're lucky the dex could be out for preorder as early as this Saturday, but I suspect that won't be the case since we've had 2 codexes already in the last two weeks.
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Burnage
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Burnage


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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 7 I_icon_minitimeMon Jan 29 2018, 15:56

amishprn86 wrote:
Burnage wrote:
Ad Mech are a ridiculously new faction, it's not surprising that they might have limited options (sorry, Ad Mech players).

We're in a weird position where we used to have a lot more options that got stripped from us in our last Codex, so it'll be interesting to see how we get handled.

The index took some more away too....

Well, yeah, but that was true for literally every faction. The Indexes were always sold as stop gap rules that were very incomplete.
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amishprn86
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amishprn86


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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 7 I_icon_minitimeMon Jan 29 2018, 16:01

Not nids or cwe *they kept even most their vehicle upgrades) or SoB and some others tho.....


Lord Asvaldir wrote:
Fingers crossed that there will be a warhammer community article today to clear up what exactly the release schedule will be. If we're lucky the dex could be out for preorder as early as this Saturday, but I suspect that won't be the case since we've had 2 codexes already in the last two weeks.

Are they doing one today?
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Marrath
Wych
Marrath


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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 7 I_icon_minitimeMon Jan 29 2018, 16:11

amishprn86 wrote:


Two to too
their there they're
where were wear

No one cares that i say all these words the same, but for some reason when it comes ot spelling everyone loses their minds!

English is weird, it can be understood through tough thorough thought though xD

Ok sorry for going off topic, i will cease now.
Really looking forward to the Codex and hoping it will be as cool as the Tyranid one and arrive ASAP!
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amishprn86
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amishprn86


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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 7 I_icon_minitimeMon Jan 29 2018, 16:15

The Tyranids codex is the 2nd best i have ever seen (best imo was Corsairs 7th).
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dumpeal
Hekatrix
dumpeal


Posts : 1275
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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 7 I_icon_minitimeMon Jan 29 2018, 16:50

Marrath wrote:

English is weird, it can be understood through tough thorough thought though xD

I have a very special place in my lab for people like you.
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Marrath
Wych
Marrath


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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 7 I_icon_minitimeMon Jan 29 2018, 17:09

Cool! I've always wanted Scourge Wings.
Will you give me Scourge Wings?
I think every Archon should be able to get Scourge Wings!
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Dark Elf Dave
Wych
Dark Elf Dave


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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 7 I_icon_minitimeMon Jan 29 2018, 17:36

Talking of Scourge...I was wondering.

1. Imagine if we got a re-roll to wound stratagem.

2. Imagine Heat Lances got a points reduction.

Would you take a Heat Lance Scourge squad if they cost a little less and could re-roll wounds once per battle?
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Mikoneo
Kabalite Warrior
Mikoneo


Posts : 173
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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 7 I_icon_minitimeMon Jan 29 2018, 17:39

I don't think anything would convince me to take heat lances with this editions melta rules
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amishprn86
Archon
amishprn86


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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 7 I_icon_minitimeMon Jan 29 2018, 17:52

Mikoneo wrote:
I don't think anything would convince me to take heat lances with this editions melta rules

Depends on points and stratagems/traits Smile

My SOB LOVES Melta pistols, but i have jump squads with 4 pistols (2 on 2 girls) and 4-5 extra bodies as wounds. Why do i like this?

B.c i can pick either move 24" a turn or shoot 2x a turn. when you can move out of cover over 5 units on top on a vehicle shoot 4 melta in range and then charge it if it doesnt die, then shoot 2x the next turn all for 90pts?

If Scourges go down to 12pts and HL are 8pts, and you can move a 2nd time for 1cp like tyrnids and some powers of quins/cwe, i would take them for sure, 90-100 pts to get 4 lances on top of an important high wound count unit? yes please.

BUT... with that said, Blasters and lances most likely will be better lol
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Lord Asvaldir
Hekatrix
Lord Asvaldir


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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 7 I_icon_minitimeMon Jan 29 2018, 17:53

amishprn86 wrote:
Not nids or cwe *they kept even most their vehicle upgrades) or SoB and some others tho.....


Lord Asvaldir wrote:
Fingers crossed that there will be a warhammer community article today to clear up what exactly the release schedule will be. If we're lucky the dex could be out for preorder as early as this Saturday, but I suspect that won't be the case since we've had 2 codexes already in the last two weeks.

Are they doing one today?

Not to my knowledge, but it seems pretty standard for GW to put up an article early in the week detailing what the coming Saturday's preorders will be so I'm hopeful that today we'll at least know if our codex is coming this Saturday or not. I find they tend to put articles up in the afternoon (EST), so we have a couple hours left to see if they'll post something today.
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Mikoneo
Kabalite Warrior
Mikoneo


Posts : 173
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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 7 I_icon_minitimeMon Jan 29 2018, 18:01

My main problem with the heat lances stems from their strenth, making them wound most vehicles on 5's, but last edition the melta rule and lance rule allowed them to wound fairly easily when within melta range
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amishprn86
Archon
amishprn86


Posts : 4436
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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 7 I_icon_minitimeMon Jan 29 2018, 18:12

I'd rather Haywire as a rule be fixed honestly.
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yellabelly
Sybarite
yellabelly


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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 7 I_icon_minitimeMon Jan 29 2018, 18:28

If a vehicle takes damage from a haywire weapon, it degrades one profile step for the following turn. I'd like that!
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Lord Asvaldir
Hekatrix
Lord Asvaldir


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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 7 I_icon_minitimeMon Jan 29 2018, 18:49

That would work well. The alternative is haywire weapons need to just deal more damage to vehicles, say d3 mortal wounds on a +4, d6 or a straight up 3 on a 6. Combined with maybe a +1 to wound stratagem for scourges that would be a lot more potent.

edit: I missed that there was an AoS yesterday on warhammer community detailing next weeks preorders, so anymore news on our codex will delayed by at least another week, maybe two if the Legion of Nagash release is going for more than a week. Not too surprising considering we just had two new 40k codexes back to back, so a third would have been a bit much.
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TheBaconPope
Wych
TheBaconPope


Posts : 777
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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 7 I_icon_minitimeMon Jan 29 2018, 23:26

Does anyone think we'll see any of the changes from our letter in the codex?
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Burnage
Incubi
Burnage


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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 7 I_icon_minitimeMon Jan 29 2018, 23:54

TheBaconPope wrote:
Does anyone think we'll see any of the changes from our letter in the codex?

Being pessimistic, I think we're unlikely to see the major rule changes that we were hoping for on some of our weapons and units. The requested points tweaks are much more likely.
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