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 Apparently... we're next.

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amorrowlyday
Hekatrix
amorrowlyday


Posts : 1318
Join date : 2015-03-15
Location : Massachusetts

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 8 I_icon_minitimeMon Jan 29 2018, 23:56

I doubt it. I'm pretty much positive that damn near all the codices were printed before the index's came out.
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Pain Engine
Hellion
avatar


Posts : 72
Join date : 2017-09-30
Location : Stockholm

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 8 I_icon_minitimeMon Jan 29 2018, 23:58

TheBaconPope wrote:
Does anyone think we'll see any of the changes from our letter in the codex?

No, I doubt they'll really try. Points will get shifted around seemingly at random, options and fluff will be taken away, and our stratagems, relics and such will be copied from other armies (with the necessary DE power adjustment, of course).
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amishprn86
Archon
amishprn86


Posts : 4436
Join date : 2014-10-04
Location : Ohio

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 8 I_icon_minitimeTue Jan 30 2018, 00:04

At least we wont have the worst Stratagem in game, nothing will be worst than the Tyranids one "Sporefield"

3cp, must use Reinforcement points
After deployment, but before first player takes first turn, you can place Spore Mines anywhere on the table that is more than 9" away from enemy.

Why is it so bad? Well besides the 3cp and reinforcements, Tyranids has a Spore that has that rule as a base rule...... SO your literally paying 3cp for the alternate Spore to do what another Spore does for free...

3cp... to do what another literally does with literally the same rules, and Datasheet (just a different name)

**FYI, i'm mad, b.c it should not cost reinforcement points**
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Evil Space Elves
Haemonculus Ancient
Evil Space Elves


Posts : 3717
Join date : 2011-07-13
Location : Santa Cruz, ca

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 8 I_icon_minitimeTue Jan 30 2018, 02:23

amorrowlyday wrote:
I doubt it. I'm pretty much positive that damn near all the codices were printed before the index's came out.

I can say this 100% not the case.
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SushiBoy013
Sybarite
SushiBoy013


Posts : 254
Join date : 2017-10-23

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 8 I_icon_minitimeTue Jan 30 2018, 03:27

Pain Engine wrote:
TheBaconPope wrote:
Does anyone think we'll see any of the changes from our letter in the codex?

No, I doubt they'll really try. Points will get shifted around seemingly at random, options and fluff will be taken away, and our stratagems, relics and such will be copied from other armies (with the necessary DE power adjustment, of course).

Ah, my worst nightmare. Yes.

After CWE were announced, I thought to myself, "Gee, I hope our traits and stratagems aren't just copies of theirs".

The other big concern I have is that there is zero effort put into the fact that we do not have a way to guard against or participate in the psychic phase. This better be address in a non-"attach yourself to another faction!" method. I'll buy a codex just to burn it if that's the case.
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PFI
Kabalite Warrior
PFI


Posts : 206
Join date : 2017-02-12

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 8 I_icon_minitimeTue Jan 30 2018, 03:40

i just want reavers and hellions to go down in points. if they do that, and get me some strats, then im a-ok.

if hellions drop down or get a strat where they can't be overwatched, they are going back in my tantalus ynnari army XD
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Lord Asvaldir
Hekatrix
Lord Asvaldir


Posts : 1157
Join date : 2015-12-06

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 8 I_icon_minitimeTue Jan 30 2018, 04:33

I could see one or two units getting their rules tweaked which would make them far more effective, but I wouldn't count on it being more than just a unit or two.
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TeenageAngst
Incubi
TeenageAngst


Posts : 1846
Join date : 2016-08-29

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 8 I_icon_minitimeTue Jan 30 2018, 04:42

I've been trying to come up with some witty GWism or some prediction about our codex but honestly I got nothing. All pretense of expectation one way or the other has just given way to apathy. The codexes we've seen thus far have been all over the place, ranging from amazing (Tyranids) to "I forgot they already got a codex" (Ad-Mech). With the direction the lore has taken, I'm just in it for the rules at this point, and the hopes that my current collection of DE will allow me to play in tournaments without having to purchase additional models.
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Mppqlmd
Incubi
Mppqlmd


Posts : 1844
Join date : 2017-07-05

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 8 I_icon_minitimeTue Jan 30 2018, 06:02

TeenageAngst wrote:
I've been trying to come up with some witty GWism or some prediction about our codex but honestly I got nothing. All pretense of expectation one way or the other has just given way to apathy. The codexes we've seen thus far have been all over the place, ranging from amazing (Tyranids) to "I forgot they already got a codex" (Ad-Mech). With the direction the lore has taken, I'm just in it for the rules at this point, and the hopes that my current collection of DE will allow me to play in tournaments without having to purchase additional models.

Eh ^^

We'll soon be fixed about whether we should or shouldn't be hyped, after all Wink
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Dark Elf Dave
Wych
Dark Elf Dave


Posts : 747
Join date : 2017-05-19

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 8 I_icon_minitimeTue Jan 30 2018, 10:29

If you could pick your top 3 things you would like in the codex then what would it be?

Number ONE for me has to be clever fluffy stratagems that buff our average units. I would really enjoy the list building process if command points became a major bonus for us...it might also see us use more variety in our list building.

Number TWO for me would be better HQ's. This shouldn't be hard to do.

Number THREE for me would be a drop in points for weapons.

Things that I want that don't make the top 3 are vehicle wargear and general points drops for everything but that should be a bare minimum...the cynic in me says GW dropped our wargear from the index just to add them in the codex to make it look like they made an effort.
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Burnage
Incubi
Burnage


Posts : 1505
Join date : 2017-09-12

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 8 I_icon_minitimeTue Jan 30 2018, 11:37

Better Reavers.

Better HQs.

Better melee in general.
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drdoom222222
Kabalite Warrior
drdoom222222


Posts : 115
Join date : 2015-09-24

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 8 I_icon_minitimeTue Jan 30 2018, 12:09

i'm only expecting some points drops throughout the codex and a few non- copied strats for cwe book. will probably a monster one, flyer one (maybe reload void bomb), cult one, coven one and kabal one. Anything other that this is gravy as far as I'm concerned.

gravy =

better grots, reavers, hq, wyches, and hellions. rules wise. as well as rules that make us faster and more punchy, maybe something like deepstriking a raider and assautling out of it with the raider soaking the overwatch. or special sails and bring back splinter racks. of course most of this is wishful thinking......
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Count Adhemar
Dark Lord of Granbretan
Count Adhemar


Posts : 7610
Join date : 2012-04-26
Location : London

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 8 I_icon_minitimeTue Jan 30 2018, 12:23

The news that the Splintermind guys were involved in playtesting has eased much of my concern over the new book. Looking forward to it!
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Pain Engine
Hellion
avatar


Posts : 72
Join date : 2017-09-30
Location : Stockholm

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 8 I_icon_minitimeTue Jan 30 2018, 12:56

Count Adhemar wrote:
The news that the Splintermind guys were involved in playtesting has eased much of my concern over the new book. Looking forward to it!

Huh. I hadn't heard that. You got a source? It sounds interesting. Nice, thanks for the info.


Dark Elf Dave wrote:
If you could pick your top 3 things you would like in the codex then what would it be?

I would really want

1. Stronger, tougher covens. Coven units feel less like ´roided invulnerable abominations lumbering across the battlefield and more like flinging overpriced dung at my opponents.

2. Ridiculous firepower. That and speed is what DE, at its core, is all about. I hate how we have ok durability and ok firepower now, instead of extreme offense and...

3. Almost no durability. Right now, DE can absolutely survive getting shot. Vehicles have been buffed, and we actually get our 5+ saves. We're supposed to be made of wet tissue paper and aluminium foil.

I don't care about stratagems, I absolutely despise active effects. I do, however, love that different factions in armies get separate rules. I think there's a lot of potential in relatively unexplored DE factions.


Last edited by Pain Engine on Tue Jan 30 2018, 13:11; edited 1 time in total
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Count Adhemar
Dark Lord of Granbretan
Count Adhemar


Posts : 7610
Join date : 2012-04-26
Location : London

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 8 I_icon_minitimeTue Jan 30 2018, 13:01

Pain Engine wrote:
Count Adhemar wrote:
The news that the Splintermind guys were involved in playtesting has eased much of my concern over the new book. Looking forward to it!

Huh. I hadn't heard that. You got a source? It sounds interesting.

Here
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Imateria
Wych
Imateria


Posts : 510
Join date : 2016-02-06
Location : Birmingham

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 8 I_icon_minitimeTue Jan 30 2018, 13:14

Count Adhemar wrote:
Pain Engine wrote:
Count Adhemar wrote:
The news that the Splintermind guys were involved in playtesting has eased much of my concern over the new book. Looking forward to it!

Huh. I hadn't heard that. You got a source? It sounds interesting.

Here
OK, now I'm starting to feel optamistic.
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drdoom222222
Kabalite Warrior
drdoom222222


Posts : 115
Join date : 2015-09-24

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 8 I_icon_minitimeTue Jan 30 2018, 13:44

that is good news!!

expectation now set from meh to this will be a good codex.(finally!!!) Wink
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TheBaconPope
Wych
TheBaconPope


Posts : 777
Join date : 2017-03-10

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 8 I_icon_minitimeTue Jan 30 2018, 13:47

Splintermind is in on this? What? Alright, count me as optimistic, I trust those guys way more than FLG.
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Sarkesian
Kabalite Warrior
Sarkesian


Posts : 223
Join date : 2016-01-12
Location : Utah

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 8 I_icon_minitimeTue Jan 30 2018, 14:35

We the people took action into our hands and made a difference! Of course we had to wait for Vect to flee Commoragh first so we could be democratic about it.
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ursvamp
Hellion
ursvamp


Posts : 97
Join date : 2018-01-30

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 8 I_icon_minitimeTue Jan 30 2018, 14:50

Hey! First time poster, long-time-occasional lurker.

I looked up the information given on each faction in te core book of 8th, and cross referenced it with what regiment/chapter/etc. got rules once that faction's codex came out (and how many regiments/chapter tactics was given per book). And it seems to be aperfect match with which ones are mentioned in the CB to whiche ones got rules once their codex came out.

Something to note was that not every faction has a write-up of their "chapter"-equivalents in the core book. Most noticably Tyranids, but they still got their hive fleets rules when their codex came out.


Going by this, my prediction is that we will get 8 "chapters" total, but them being distributed, roughly equally among the three factions. Going by the Core Book those 8 would be:

Kabals
-Black Heart
-Flayed Skulls
-Broken Sigil

Cults:
-Red Grief
-Cursed Blade

Covens:
-Prophets of Flesh
-The Altered
-The Dark Creed

Now I was at first a bit curious as to why the Cult of Strife was not included amongst them (being the poster-cult and all), but realised, after a while, that since they have the same color-scheme as Black Heart (and since the last codex and maybe also "the fall of biel-tan"?) made a point of pointing out the "iron-clad bond" between the two) it may be that choosing Black Heart will give it's chapter bonus to both Kabal- and Cult-units, instead of just Kabal-units.

This is just speculation, and theorizing, and things can always be altered on the way. But I think there is a pretty decent possibility of this being correct.

As a role-player first and foremost, I'm very excited for rules that focus on, and bring out background lore of, lesser known factions ^_^ feels like it has a good chance of filling out the backstory and could be really inspiring.

Anyway.
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krayd
Hekatrix
krayd


Posts : 1343
Join date : 2011-10-03
Location : Richmond, VA

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 8 I_icon_minitimeTue Jan 30 2018, 14:52

Sarkesian wrote:
We the people took action into our hands and made a difference! Of course we had to wait for Vect to flee Commoragh first so we could be democratic about it.

Personally, the placement of Vect as supreme overlord didn't sit well with me when the 5th ed codex came out - I got used to it, of course... but I've never considered Vect to be integral to the survival of Commorragh. Razz
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dumpeal
Hekatrix
dumpeal


Posts : 1275
Join date : 2015-02-13
Location : Québec

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 8 I_icon_minitimeTue Jan 30 2018, 15:04

I agree, but as the Gate has opened and Commoragh is in a mess, the political war will be very high. They won't have a choice and also include the Kabal of the Poisonned Tongue and Lady Malys as she is the greatest opponent of Vect.
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Dark Elf Dave
Wych
Dark Elf Dave


Posts : 747
Join date : 2017-05-19

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 8 I_icon_minitimeTue Jan 30 2018, 15:38

My Kabal of choice would be the Kabal of the last hatred because I chose a purple colour scheme for my army lol

Interestingly its been mentioned recently that Ahriman is showing an interest in Commorragh as a way to find the secret for immortality/save his brothers which ever you choose to believe and Kabal of the last hatred are the ones who are said to be heavily interested in this field of expertise...correct me if I am wrong guys.

So while I wont be too down if they don't get a mention, I would be very happy if they do!
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TeenageAngst
Incubi
TeenageAngst


Posts : 1846
Join date : 2016-08-29

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 8 I_icon_minitimeTue Jan 30 2018, 15:50

Quote :
If you could pick your top 3 things you would like in the codex then what would it be?

1: Huge strategic manipulation stratagems. Bonuses to seize, if your opponent wants to deep strike, they have to beat you in a roll-off or the unit can't come on the board. If you finish placing models first, you have a +2 to your roll off for the first turn instead of a +1.

2: No deployment restrictions. Everything should be able to deep strike and you should be able to virtually null deploy.

3: Command point siphoning. Every time an opponent uses a stratagem, on a 5+ you gain the command points spent.

Those three things or something like them, with the entire index remaining the same stat and point wise, would have us be top dogs.
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Von Snabel
Kabalite Warrior
Von Snabel


Posts : 183
Join date : 2017-01-12
Location : Stockholm

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 8 I_icon_minitimeTue Jan 30 2018, 16:42

I would honestly be quite intrigued if we got CP generation greater than other factions, but then a little bigger cost for equivallent strategems. Thus making it perhaps a challanging army to play, but also allows the possibility to skyrocket if played right in the right circumstances. Like killing something or investing in a future turn by generating some CP. Sort of representing that the extreme planning of the raid prepaired for the cattles tactics.

Might be a terrible idea and making it so that there is only one way to play the army.
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