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 Apparently... we're next.

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Vathek
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Skulnbonz
Hekatrix
Skulnbonz


Posts : 1041
Join date : 2012-07-13
Location : Tampa

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 9 I_icon_minitimeTue Jan 30 2018, 16:48

TeenageAngst wrote:


1: Huge strategic manipulation stratagems. Bonuses to seize, if your opponent wants to deep strike, they have to beat you in a roll-off or the unit can't come on the board. If you finish placing models first, you have a +2 to your roll off for the first turn instead of a +1.

2: No deployment restrictions. Everything should be able to deep strike and you should be able to virtually null deploy.

3: Command point siphoning. Every time an opponent uses a stratagem, on a 5+ you gain the command points spent.
1. Agree. The +2 to go first would be a nice throwback to vect's always seize on a 4+.

2. 100% agree! We are supposed to be the undisputed masters of the Alpha Strike. We hit hard, we hit fast, and then we die. Hopefully, we did enough damage at the start to ensure a victory

3. This I think would show the underhandedness of the DE better than anything else... using your own strengths against you.

I would add:
4. Leadership and fear manipulation. When facing a Dark eldar raid, it is supposed to be the most horrific experience possible. even the survivors are messed up the rest of their short lived lives. We should be able to undermine our opponents resolve, and maybe throw in a negative to hit modifier against our "scary" units to reflect the fear they instill.
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http://www.fantasybattles.com
TheBaconPope
Wych
TheBaconPope


Posts : 777
Join date : 2017-03-10

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 9 I_icon_minitimeTue Jan 30 2018, 16:57

What about some sort of CP "Gambling?"
Like a 1CP Strategem where you pick a unit, and, if that unit is completely destroyed during the turn, you gain 3CPs.

Have CP siphoning, but make it dependent on offense.
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Voidhawk
Hellion
Voidhawk


Posts : 79
Join date : 2017-05-20

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 9 I_icon_minitimeTue Jan 30 2018, 17:09

Count Adhemar wrote:
Pain Engine wrote:
Count Adhemar wrote:
The news that the Splintermind guys were involved in playtesting has eased much of my concern over the new book. Looking forward to it!

Huh. I hadn't heard that. You got a source? It sounds interesting.

Here

Current Hype Status: "Hope is the first step on the road to disappointment."

Aka, I'm now hype even though I know I shouldn't be!
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SushiBoy013
Sybarite
SushiBoy013


Posts : 254
Join date : 2017-10-23

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 9 I_icon_minitimeTue Jan 30 2018, 21:37

Really hoping we some method of incorporating us further into the psychic phase.

That isn't to say I want to see psychic powers, but I would like to be able to take part in what has become a powerful phase as oppose to be a huge victim of it. No method of taking advantage of or defending against!
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Dark Elf Dave
Wych
Dark Elf Dave


Posts : 747
Join date : 2017-05-19

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 9 I_icon_minitimeTue Jan 30 2018, 22:45

Good point, I would also like to be able to take part in the psychic phase.

How about rather than having psychic powers...we could have psychological powers? Where we use our ability to cause fear and disrupt the enemy right before we attack!
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dumpeal
Hekatrix
dumpeal


Posts : 1275
Join date : 2015-02-13
Location : Québec

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 9 I_icon_minitimeTue Jan 30 2018, 22:51

Dark Elf Dave wrote:
Good point, I would also like to be able to take part in the psychic phase.

How about rather than having psychic powers...we could have psychological powers? Where we use our ability to cause fear and disrupt the enemy right before we attack!

Target relocation 3CP . We are so used to hide our psychic presence we can trick an enemy psycker into thinking 1 of his own model is a dark eldar foe.
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Lord Asvaldir
Hekatrix
Lord Asvaldir


Posts : 1157
Join date : 2015-12-06

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 9 I_icon_minitimeTue Jan 30 2018, 22:52

Cool idea, but not something I suspect will be implemented. What's far more likely is a stratagem and maybe some haemonculi gear that will actually let us dispel psychic powers since we have absolutely nothing at the moment.
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The Strange Dark One
Wych
The Strange Dark One


Posts : 881
Join date : 2014-08-22
Location : Private subrealm of the Eldritch Skies Kabal.

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 9 I_icon_minitimeTue Jan 30 2018, 23:12

If we had real psychic powers, I'd hope they come from the shadow realm of Aelindrach. There is so much untapped potential. It would open a lot of deep striking shenanigans, shroud parts of the battlefield into darkness and play around with movement and range in general.
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amishprn86
Archon
amishprn86


Posts : 4436
Join date : 2014-10-04
Location : Ohio

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 9 I_icon_minitimeTue Jan 30 2018, 23:40

I rather keep us no powers, but have abilities ot hurt pyschers more.
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dumpeal
Hekatrix
dumpeal


Posts : 1275
Join date : 2015-02-13
Location : Québec

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 9 I_icon_minitimeWed Jan 31 2018, 00:58

I'll use the power of the shadow realm. It's time to d-d-d-d-duel!!
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SushiBoy013
Sybarite
SushiBoy013


Posts : 254
Join date : 2017-10-23

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 9 I_icon_minitimeWed Jan 31 2018, 01:55

amishprn86 wrote:
I rather keep us no powers, but have abilities ot hurt pyschers more.

Yeah, I'd prefer to stay true to our lore with the no psychic powers...but one thing GW has never explored is the fact that Dark Eldar are suppose to have pored that effort they haven't pored into Psychic mastery into technological advances (and physical prowess...HA!) why not simply allow some of our Coven units have access to the Psychic phase under that pretense?

Again....bare minimum...we MUST have a way to negate psychic abilities. I think CP abilities being our only access to negation would be weak, personally.
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amishprn86
Archon
amishprn86


Posts : 4436
Join date : 2014-10-04
Location : Ohio

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 9 I_icon_minitimeWed Jan 31 2018, 02:22

I thought we dont do Powers to keep Slaanesh and its influence away easier? And Vect ruled that no powers are allowed for that reason?
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FuelDrop
Hekatrix
FuelDrop


Posts : 1392
Join date : 2015-06-21

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 9 I_icon_minitimeWed Jan 31 2018, 02:24

Hey, we could have an artifact which mildly inconveniences nearby psykers, like back in 7th edition!
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Lord Asvaldir
Hekatrix
Lord Asvaldir


Posts : 1157
Join date : 2015-12-06

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 9 I_icon_minitimeWed Jan 31 2018, 02:38

I'm betting on no powers of any sort, but some mechanism to stop powers, like the world eaters stratagem to stop psychic powers on a +4. That's not much though so I'd hope for a little more.
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zelatar
Kabalite Warrior
zelatar


Posts : 101
Join date : 2018-01-03
Location : Boston

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 9 I_icon_minitimeWed Jan 31 2018, 03:04

amishprn86 wrote:
I thought we dont do Powers to keep Slaanesh and its influence away easier? And Vect ruled that no powers are allowed for that reason?

I think the fact that Vect is out may toss up a lot of the societal rules / taboos (which justified the game mechanics, of course) from the old lore. Like, they could go so far as to replace Vect with some new drukhari overlord who happens to be a psyker, even.

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SushiBoy013
Sybarite
SushiBoy013


Posts : 254
Join date : 2017-10-23

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 9 I_icon_minitimeWed Jan 31 2018, 03:09

amishprn86 wrote:
I thought we dont do Powers to keep Slaanesh and its influence away easier? And Vect ruled that no powers are allowed for that reason?

Yeah, that's correct. They also used this as the reason for Dark Eldar being 'a cut above' CWE in terms of their physical prowess and technological advances.

....this of course has never played into the game at all.
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Dr.Morbid
Hellion
Dr.Morbid


Posts : 53
Join date : 2018-01-20
Location : Northern Commorragh

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 9 I_icon_minitimeWed Jan 31 2018, 03:16

Well, if it increases sales, GW has no restraints of altering the deal... I mean lore to its bidding.
But I would like to keep Psykers away as well, we never had and if we wanted, we could inculde the other ELdar Psykers easily.
I really would like the all Deep Strike/Reserves army, I played it a lot in 5th edition, and it assured my many victories! Especially when I didn't get the first turn.
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amishprn86
Archon
amishprn86


Posts : 4436
Join date : 2014-10-04
Location : Ohio

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 9 I_icon_minitimeWed Jan 31 2018, 03:21

If we kept our uniqueness as weapons and tactical experts, we wouldnt need powers.

Our Weapons should cost less IMO to make up for powers like Guide and Doom.
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krayd
Hekatrix
krayd


Posts : 1343
Join date : 2011-10-03
Location : Richmond, VA

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 9 I_icon_minitimeWed Jan 31 2018, 03:27

SushiBoy013 wrote:
amishprn86 wrote:
I thought we dont do Powers to keep Slaanesh and its influence away easier? And Vect ruled that no powers are allowed for that reason?

Yeah, that's correct. They also used this as the reason for Dark Eldar being 'a cut above' CWE in terms of their physical prowess and technological advances.

....this of course has never played into the game at all.

It did in 3rd-5th ed, when Eldar guardians had BS and WS of 3 (and IIRC, initiative of 4), so kabalite warriors were about the equivalent of aspect warriors in terms of physical skill level.
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amishprn86
Archon
amishprn86


Posts : 4436
Join date : 2014-10-04
Location : Ohio

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 9 I_icon_minitimeWed Jan 31 2018, 03:39

OH yeah i remember that, Guardians and such went up to WS4.... and DE got nerf Sad
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The Red King
Hekatrix
The Red King


Posts : 1239
Join date : 2013-07-09

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 9 I_icon_minitimeWed Jan 31 2018, 05:44

I could see pain tokens being like marker lights. Something that buffs shooting/assault into wounded squads. Encourage a gang up/focus down strategy. Maybe coupled with an epidemus style tally of dead units to encourage hunting and killing the weak first.
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|Meavar
Hekatrix
|Meavar


Posts : 1041
Join date : 2017-01-26

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 9 I_icon_minitimeWed Jan 31 2018, 07:56

Make dark eldar represent the physical aspect and not the psycker one I agree.
Give a -1 on each die rolled for psykic test within 24"
Allow all infantry to run a d6 in the psychic phase if no psykic powers are cast that phase.

While I like the idea of an alpha strike list the problem is that it then often becomes to much an nobrainer. In my mind deep strike means you lose out on the positioning etc. (even if the enemy still has to take it into account.
I would rather have some special rule that all ranges in the first turn are halved both charge rolls and ranged weapons (sensor scramblers/night fighting or something). Which does a similar job against small arms fire (our biggest weakness) while not making us completely invurnerable. It means you have to deploy smart, but it can have an huge impact.
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Von Snabel
Kabalite Warrior
Von Snabel


Posts : 183
Join date : 2017-01-12
Location : Stockholm

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 9 I_icon_minitimeWed Jan 31 2018, 08:57

i'm not sure if i want any precence in the pychic phase other than some gear like CoM. Sure some gear like the old Helmet of Spite (?) to perhaps deny or so. But other than that i think we should be focused on, not denying the psychers, but to have increased murder potential agains them.
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FuelDrop
Hekatrix
FuelDrop


Posts : 1392
Join date : 2015-06-21

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 9 I_icon_minitimeWed Jan 31 2018, 09:44

Strategem: Witchbane toxins. 1 point. Choose a unit armed with Splinter weaponry. That unit can target characters and units with the psyker special rule in the shooting phase regardless of whether the psyker is the nearest unit. Against Psykers, their splinter weapons wound on 2+ (4+ vs vehicles) for the remainder of the shooting phase.
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Mppqlmd
Incubi
Mppqlmd


Posts : 1844
Join date : 2017-07-05

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PostSubject: Re: Apparently... we're next.   Apparently... we're next. - Page 9 I_icon_minitimeWed Jan 31 2018, 15:05

Crucible of malediction could be reworked : "Psychers within 18" suffer a peril from the Warp if they roll a double of any value. In case of Peril from the Warp, they suffer twice the normal MW".
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